Player Matchup

Atlas
Atlas
 
Atlas
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Chris-_crcm
Ra
Level 120
God Stats
17W - 15L
1,409 SR
Queue Stats
251W - 236L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FOX-Solis
Ah Muzen Cab
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,409 Elo+
Solo
Nemesis
Nemesis
SirLust
Nemesis
Level 157
God Stats
5W - 3L
1,381 SR
Queue Stats
213W - 211L
1,492 Elo+
Solo
Team Averages
Level 125
1,458 SR
1,464 Elo+

VS

Team Averages
Level 87
1,502 SR
1,455 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ArbysToiletSeat
Athena
Level 80
God Stats
5W - 4L
1,538 SR
Queue Stats
218W - 210L
1,410 Elo+
Party 1
Bellona
Bellona
ChataTheFrenchie
Bellona
Level 100
God Stats
45W - 43L
1,539 SR
Queue Stats
208W - 204L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Liloandpudge
Danzaburou
Level 88
God Stats
9W - 9L
1,392 SR
Queue Stats
212W - 220L
1,468 Elo+
Party 1
Ra
Ra
XanzMakeMeCreamy
Ra
Level 65
God Stats
24W - 20L
1,542 SR
Queue Stats
83W - 83L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 2 / 0
4,736
474
3,993
7,788
4,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
 
Mulan
6
1 / 1 / 0
4,458
446
2,098
3,971
1,493
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 3 / 0
5,381
538
2,569
9,088
3,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
FOX-Solis
Ah Muzen Cab
8
0 / 2 / 0
4,590
459
2,254
5,389
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
SirLust
Nemesis
11
0 / 0 / 0
5,943
594
5,163
6,669
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 0 / 0
5,132
513
3,728
8,271
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 1
5,185
519
4,499
9,666
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 3
5,541
554
2,550
7,869
5,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Liloandpudge
Danzaburou
10
2 / 0 / 2
5,731
573
4,547
5,156
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 1
6,166
617
4,653
4,141
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
8
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
L
Mulan
 
Mulan
1
1
0
1
W
King Arthur
 
King Arthur
0
0
0
0
W
2
1
1
2.5
W
1
0
3
2.5
L
0
3
0
0
L
Ah Muzen Cab
FOX-Solis
Ah Muzen Cab
0
2
0
0
W
Danzaburou
Liloandpudge
Danzaburou
2
0
2
3
L
Nemesis
SirLust
Nemesis
0
0
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,077
Damage
19,977
32,905
Taken
35,103
15,973
Mitigated
20,875
9,158
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,993
1,835
0
960
7,788
4,339
0
1,018
6,770
13,946
637
L
Mulan
 
Mulan
2,098
996
0
1,518
3,971
1,493
0
1,356
2,615
0
13,935
W
King Arthur
 
King Arthur
3,728
217
0
2,087
8,271
5,617
0
240
7,351
0
39,353
W
4,499
1,465
0
3,522
9,666
5,034
0
1,418
8,203
34,406
0
W
2,550
475
0
3,242
7,869
5,946
0
1,790
5,989
0
21,138
L
2,569
233
0
4,136
9,088
3,275
0
4,210
4,344
41,832
1,377
L
Ah Muzen Cab
FOX-Solis
Ah Muzen Cab
2,254
868
0
640
5,389
1,772
0
1,650
3,699
0
30,918
W
Danzaburou
Liloandpudge
Danzaburou
4,547
2,131
0
1,806
5,156
1,961
318
662
4,494
0
40,601
L
Nemesis
SirLust
Nemesis
5,163
1,007
0
1,904
6,669
5,094
0
344
6,325
0
40,966
W
4,653
155
516
2,643
4,141
2,317
0
2,149
1,922
48,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
27,755
236
Minions Killed
316
0
Camps Cleared
0
862,248
Distance Traveled
1,074,028
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,736
474
17
2
0
220,094
0
L
Mulan
4,458
446
32
3
0
87,896
0
W
King Arthur
5,132
513
65
7
0
204,729
3
W
Athena
5,185
519
52
5
0
235,175
0
W
Bellona
5,541
554
45
5
0
232,064
4
L
Ra
5,381
538
63
6
0
191,785
0
L
Ah Muzen Cab
4,590
459
43
4
0
176,469
0
W
Danzaburou
5,731
573
62
6
0
185,117
0
L
Nemesis
5,943
594
81
8
0
186,004
3
W
Ra
6,166
617
92
9
0
216,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role