Player Matchup

Artemis
Artemis
Bangaroojack
Artemis
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 24L
1,452 Elo+
Party 1
Chaac
Chaac
Carvick
Chaac
Level 5
God Stats
6W - 4L
1,555 SR
Queue Stats
23W - 10L
1,423 Elo+
Party 1
Sobek
Sobek
JAMDAN2
Sobek
Level 15
God Stats
10W - 6L
1,500 SR
Queue Stats
15W - 9L
1,423 Elo+
Party 1
Team Averages
Level 34
1,518 SR
1,433 Elo+

VS

Team Averages
Level 32
1,420 SR
1,354 Elo+
Thor
Thor
Axelea14
Thor
Level 63
God Stats
6W - 9L
1,506 SR
Queue Stats
199W - 209L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
Fist_Wizard_
Ao Kuang
Level 16
God Stats
3W - 7L
1,500 SR
Queue Stats
85W - 101L
1,500 Elo+
Party 2
Chaac
Chaac
TheOni14Me
Chaac
Level 18
God Stats
1W - 3L
1,254 SR
Queue Stats
130W - 141L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bangaroojack
Artemis
16
8 / 2 / 4
11,076
852
20,165
12,155
6,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Carvick
Chaac
16
4 / 1 / 7
10,419
801
10,865
10,286
10,498
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
JAMDAN2
Sobek
15
0 / 2 / 8
9,076
698
2,445
10,430
9,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 4 / 3
8,608
662
7,790
12,213
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
Fist_Wizard_
Ao Kuang
13
3 / 6 / 1
8,854
681
5,153
13,181
5,805
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
1 / 2 / 3
8,530
656
8,006
13,019
12,193
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
3
0.63
W
Artemis
Bangaroojack
Artemis
8
2
4
5
W
Chaac
Carvick
Chaac
4
1
7
7.5
L
Ao Kuang
Fist_Wizard_
Ao Kuang
3
6
1
0.58
W
Sobek
JAMDAN2
Sobek
0
2
8
2
L
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,475
Damage
20,949
32,871
Taken
38,413
26,374
Mitigated
23,279
9,191
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,790
1,053
0
542
12,213
5,281
0
1,078
11,127
0
38,962
W
Artemis
Bangaroojack
Artemis
20,165
12,459
0
3,364
12,155
6,160
2,690
2,969
9,152
0
65,845
W
Chaac
Carvick
Chaac
10,865
1,608
0
2,710
10,286
10,498
195
1,210
9,059
0
39,908
L
Ao Kuang
Fist_Wizard_
Ao Kuang
5,153
1,799
0
1,327
13,181
5,805
15
219
12,954
10,839
500
W
Sobek
JAMDAN2
Sobek
2,445
236
0
3,117
10,430
9,716
179
1,330
9,089
8,433
1,206
L
Chaac
8,006
1,098
0
1,357
13,019
12,193
0
811
12,204
0
25,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
25,992
148
Minions Killed
113
0
Camps Cleared
0
701,471
Distance Traveled
704,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,608
662
69
5
0
240,303
0
W
Artemis
11,076
852
80
6
0
213,219
0
W
Chaac
10,419
801
58
4
0
260,104
0
L
Ao Kuang
8,854
681
16
1
0
229,672
0
W
Sobek
9,076
698
10
1
0
228,148
0
L
Chaac
8,530
656
28
2
0
234,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role