Player Matchup

Hercules
Hercules
GreatCorgi2
Hercules
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,218 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Namaterasu
Cu Chulainn
Level 121
God Stats
1W - 0L
1,352 SR
Queue Stats
6W - 9L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The3doo3
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
WonderFist
Amaterasu
Level 94
God Stats
1W - 0L
1,853 SR
Queue Stats
6W - 8L
1,460 Elo+
Party 1
Poseidon
Poseidon
kade900
Poseidon
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,402 Elo+
Party 1
Team Averages
Level 111
1,541 SR
1,377 Elo+

VS

Team Averages
Level 145
1,496 SR
1,586 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FabledDodecapus
Agni
Level 145
God Stats
1W - 3L
1,609 SR
Queue Stats
154W - 120L
1,573 Elo+
Solo
Ganesha
Ganesha
Stuplified
Ganesha
Level 129
God Stats
0W - 1L
1,323 SR
Queue Stats
8W - 18L
1,748 Elo+
Solo
Tyr
Tyr
ToraoEarthfury
Tyr
Level 144
God Stats
2W - 8L
1,519 SR
Queue Stats
609W - 542L
1,634 Elo+
Solo
Arachne
Arachne
TormentedV
Arachne
Level 149
God Stats
1W - 4L
1,527 SR
Queue Stats
35W - 35L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GreatCorgi2
Hercules
12
0 / 2 / 7
5,960
851
3,655
7,865
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Namaterasu
Cu Chulainn
13
8 / 6 / 1
7,201
1,029
9,093
11,590
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
The3doo3
Morgan Le Fay
12
2 / 1 / 9
6,462
923
8,323
5,324
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
WonderFist
Amaterasu
13
4 / 0 / 3
6,812
973
5,455
7,181
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
kade900
Poseidon
12
2 / 1 / 4
6,359
908
2,643
3,863
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 5 / 5
6,581
940
4,314
9,794
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 4 / 2
7,074
1,011
8,484
5,841
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Stuplified
Ganesha
13
2 / 3 / 4
6,863
980
4,326
9,858
7,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,496
499
0
0
0
Arachne
TormentedV
Arachne
10
1 / 5 / 3
5,756
822
5,892
8,095
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
9
10
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
5
0.9
L
4
4
2
1.25
W
Hercules
GreatCorgi2
Hercules
0
2
7
1.75
W
Cu Chulainn
Namaterasu
Cu Chulainn
8
6
1
1.42
L
Ganesha
Stuplified
Ganesha
2
3
4
1.33
W
Morgan Le Fay
The3doo3
Morgan Le Fay
2
1
9
6.5
L
0
0
0
0
L
Arachne
TormentedV
Arachne
1
5
3
0.5
W
Amaterasu
WonderFist
Amaterasu
4
0
3
5.5
W
Poseidon
kade900
Poseidon
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
23,016
35,823
Taken
33,588
23,647
Mitigated
18,179
5,663
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,314
2,765
0
571
9,794
4,092
188
3,411
5,789
0
16,972
L
8,484
906
0
272
5,841
2,283
0
1,069
4,389
19,157
0
W
Hercules
GreatCorgi2
Hercules
3,655
1,023
0
1,547
7,865
5,332
194
2,188
5,559
0
7,707
W
Cu Chulainn
Namaterasu
Cu Chulainn
9,093
1,539
0
1,346
11,590
9,117
0
3,739
7,564
1,126
16,334
L
Ganesha
Stuplified
Ganesha
4,326
829
225
1,519
9,858
7,869
0
3,746
5,464
19,394
0
W
Morgan Le Fay
The3doo3
Morgan Le Fay
8,323
720
0
644
5,324
2,194
0
1,475
3,793
20,213
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
TormentedV
Arachne
5,892
4,851
0
582
8,095
3,935
0
3,502
4,334
0
9,161
W
Amaterasu
WonderFist
Amaterasu
5,455
2,026
0
1,706
7,181
5,951
22
2,027
4,994
0
15,930
W
Poseidon
kade900
Poseidon
2,643
675
0
420
3,863
1,053
266
2,489
1,103
16,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
29,770
133
Minions Killed
114
0
Camps Cleared
0
744,652
Distance Traveled
575,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,581
940
33
5
0
148,648
0
L
Agni
7,074
1,011
37
5
0
141,769
0
W
Hercules
5,960
851
12
2
0
140,794
0
W
Cu Chulainn
7,201
1,029
28
4
0
142,492
0
L
Ganesha
6,863
980
27
4
0
152,342
0
W
Morgan Le Fay
6,462
923
28
4
0
166,364
0
L
Tyr
3,496
499
0
0
0
0
0
L
Arachne
5,756
822
17
2
0
133,186
0
W
Amaterasu
6,812
973
26
4
0
174,478
0
W
Poseidon
6,359
908
39
6
0
120,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role