Player Matchup

Janus
Janus
DeadShott00x
Janus
Level 118
God Stats
9W - 6L
1,922 SR
Queue Stats
183W - 197L
1,470 Elo+
Solo
Shiva
Shiva
Dieguito2015
Shiva
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 246L
1,559 Elo+
Solo
Artemis
Artemis
FrankieStellar
Artemis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 53L
1,397 Elo+
Party 1
Anubis
Anubis
Jabbadabs
Anubis
Level 105
God Stats
7W - 2L
1,898 SR
Queue Stats
240W - 191L
1,560 Elo+
Solo
Geb
Geb
Ohbamacare
Geb
Level 119
God Stats
2W - 1L
1,622 SR
Queue Stats
63W - 47L
1,591 Elo+
Party 1
Team Averages
Level 124
1,689 SR
1,515 Elo+

VS

Team Averages
Level 142
1,558 SR
1,548 Elo+
Ne Zha
Ne Zha
AxiMundi
Ne Zha
Level 153
God Stats
3W - 6L
1,617 SR
Queue Stats
414W - 413L
1,566 Elo+
Solo
Pele
Pele
Jesuspatra
Pele
Level 129
God Stats
4W - 5L
1,504 SR
Queue Stats
398W - 361L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Mobbyinthelobby
Nu Wa
Level 154
God Stats
13W - 5L
1,612 SR
Queue Stats
126W - 123L
1,489 Elo+
Solo
Ares
Ares
ToastyWaffle123
Ares
Level 149
God Stats
0W - 2L
1,329 SR
Queue Stats
146W - 135L
1,599 Elo+
Solo
Charybdis
Charybdis
tkevilla
Charybdis
Level 123
God Stats
23W - 20L
1,729 SR
Queue Stats
86W - 79L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,442
688
1,735
3,542
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 1
3,512
702
1,856
4,088
2,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 0 / 0
4,128
826
2,320
2,384
752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Jabbadabs
Anubis
6
0 / 0 / 0
3,623
725
1,835
2,059
795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 0
3,781
756
3,447
4,035
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AxiMundi
Ne Zha
7
0 / 0 / 0
3,616
723
2,156
6,686
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 1
3,208
642
1,738
4,834
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
3,610
722
1,673
2,567
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 1 / 0
2,779
556
452
1,837
824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
tkevilla
Charybdis
6
0 / 1 / 0
3,363
673
1,215
3,607
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AxiMundi
Ne Zha
0
0
0
0
W
0
1
0
0
W
0
0
1
0.5
W
2
0
0
2
W
Anubis
Jabbadabs
Anubis
0
0
0
0
L
0
0
1
0.5
L
1
0
0
1
W
0
0
0
0
L
0
1
0
0
L
Charybdis
tkevilla
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,193
Damage
7,234
16,108
Taken
19,531
7,367
Mitigated
6,005
7,037
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AxiMundi
Ne Zha
2,156
1,281
0
3,991
6,686
2,594
0
3,197
3,019
0
22,735
W
1,735
232
0
1,793
3,542
955
0
714
2,664
22,428
455
W
1,856
469
55
1,414
4,088
2,273
0
473
3,575
0
10,633
W
2,320
1,240
0
873
2,384
752
0
68
2,316
0
23,950
W
Anubis
Jabbadabs
Anubis
1,835
0
0
1,152
2,059
795
0
373
1,574
20,461
1,981
L
1,738
218
0
1,543
4,834
1,128
0
1,624
3,210
0
14,036
L
1,673
150
0
750
2,567
569
0
1,640
927
18,317
422
W
3,447
1,436
0
1,750
4,035
2,592
0
93
3,902
19,436
0
L
452
124
209
529
1,837
824
0
0
1,837
2,247
0
L
Charybdis
tkevilla
Charybdis
1,215
581
0
783
3,607
890
0
0
3,607
0
18,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,486
Gold Earned
16,576
177
Minions Killed
146
0
Camps Cleared
0
511,303
Distance Traveled
490,867
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,616
723
40
8
0
104,682
0
W
Janus
3,442
688
45
9
0
115,862
0
W
Shiva
3,512
702
16
3
0
117,662
0
W
Artemis
4,128
826
41
8
0
88,417
0
W
Anubis
3,623
725
34
7
0
82,336
0
L
Pele
3,208
642
24
5
0
138,992
0
L
Nu Wa
3,610
722
40
8
0
114,720
2
W
Geb
3,781
756
41
8
0
107,026
1
L
Ares
2,779
556
5
1
0
30,284
0
L
Charybdis
3,363
673
37
7
0
102,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role