Player Matchup

Merlin
Merlin
Crookedmind55
Merlin
Level 108
God Stats
12W - 7L
1,425 SR
Queue Stats
52W - 63L
1,405 Elo+
Party 2
Sobek
Sobek
Jtepump27
Sobek
Level 49
God Stats
5W - 3L
1,485 SR
Queue Stats
75W - 75L
1,428 Elo+
Party 3
Loki
Loki
Kingjosh06
Loki
Level 87
God Stats
2W - 2L
1,233 SR
Queue Stats
131W - 108L
1,474 Elo+
Party 3
Surtr
Surtr
Skaterkid307
Surtr
Level 121
God Stats
5W - 5L
1,485 SR
Queue Stats
465W - 435L
1,543 Elo+
Party 2
Anhur
Anhur
Temp710
Anhur
Level 29
God Stats
2W - 2L
1,793 SR
Queue Stats
218W - 196L
1,449 Elo+
Party 3
Team Averages
Level 79
1,484 SR
1,460 Elo+

VS

Team Averages
Level 92
1,536 SR
1,476 Elo+
Ao Kuang
Ao Kuang
CristianPB07
Ao Kuang
Level 58
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 6L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
LoneMichiganWolf
Gilgamesh
Level 88
God Stats
77W - 48L
1,608 SR
Queue Stats
158W - 143L
1,436 Elo+
Party 1
Ymir
Ymir
SemajHsoj1
Ymir
Level 59
God Stats
12W - 18L
1,398 SR
Queue Stats
116W - 138L
1,467 Elo+
Solo
Zeus
Zeus
TOTALLYxTUBULAR2
Zeus
Level 159
God Stats
34W - 34L
1,498 SR
Queue Stats
517W - 483L
1,462 Elo+
Party 1
Medusa
Medusa
mbodiene
Medusa
Level 98
God Stats
5W - 4L
1,927 SR
Queue Stats
291W - 262L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
7,915
495
2,215
10,668
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Jtepump27
Sobek
14
3 / 2 / 6
8,852
553
5,438
15,245
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 1 / 4
8,082
505
7,741
12,416
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
2 / 1 / 5
9,605
600
14,313
15,302
11,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Temp710
Anhur
14
4 / 2 / 1
8,793
550
3,941
9,073
3,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CristianPB07
Ao Kuang
13
1 / 3 / 0
7,015
438
3,260
15,000
5,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
14
1 / 2 / 0
7,345
459
8,874
20,088
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 3
7,552
472
4,999
10,998
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 0
8,801
550
11,443
7,393
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
mbodiene
Medusa
3
0 / 1 / 0
5,087
318
1,310
1,567
383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
7
9
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CristianPB07
Ao Kuang
1
3
0
0.33
W
0
3
2
0.33
W
Sobek
Jtepump27
Sobek
3
2
6
3
W
3
1
4
5
L
Gilgamesh
1
2
0
0.5
L
1
5
3
0.5
W
2
1
5
4.5
L
4
2
0
2
W
Anhur
Temp710
Anhur
4
2
1
2.25
L
Medusa
mbodiene
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
29,886
62,704
Taken
55,046
39,658
Mitigated
29,600
23,918
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CristianPB07
Ao Kuang
3,260
374
0
5,900
15,000
5,878
0
1,084
13,916
55,530
0
W
2,215
36
0
1,942
10,668
3,979
406
7,136
3,532
69,659
0
W
Sobek
Jtepump27
Sobek
5,438
414
0
3,877
15,245
15,754
0
4,637
10,481
29,563
2,568
W
7,741
1,809
0
6,016
12,416
5,240
0
3,250
9,075
0
68,780
L
Gilgamesh
8,874
2,240
0
5,570
20,088
14,323
0
3,191
16,897
0
58,707
L
4,999
1,341
0
737
10,998
6,088
0
1,824
9,174
36,433
1,246
W
14,313
5,674
0
7,900
15,302
11,441
0
971
13,542
5,564
78,159
L
11,443
628
0
1,600
7,393
2,928
0
2,409
4,984
71,113
1,535
W
Anhur
Temp710
Anhur
3,941
2,969
0
4,183
9,073
3,244
755
3,228
5,845
0
62,546
L
Medusa
mbodiene
Medusa
1,310
628
0
60
1,567
383
0
424
1,143
0
8,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
35,800
505
Minions Killed
402
0
Camps Cleared
0
1,672,051
Distance Traveled
1,283,006
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,015
438
86
5
0
332,804
0
W
Merlin
7,915
495
127
8
0
305,198
5
W
Sobek
8,852
553
47
3
0
335,580
0
W
Loki
8,082
505
94
6
0
409,916
0
L
Gilgamesh
7,345
459
107
7
0
286,716
0
L
Ymir
7,552
472
54
3
0
306,749
1
W
Surtr
9,605
600
134
8
0
317,257
0
L
Zeus
8,801
550
143
9
0
297,506
0
W
Anhur
8,793
550
103
6
0
304,100
0
L
Medusa
5,087
318
12
1
0
59,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role