Player Matchup

Danzaburou
Danzaburou
Eulonima
Danzaburou
Level 88
God Stats
17W - 10L
1,695 SR
Queue Stats
364W - 358L
1,454 Elo+
Party 1
Ao Kuang
Ao Kuang
Rage wolf8566
Ao Kuang
Level 87
God Stats
5W - 8L
1,152 SR
Queue Stats
519W - 539L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
VikTeufel
Gilgamesh
Level 101
God Stats
19W - 11L
1,669 SR
Queue Stats
156W - 176L
1,444 Elo+
Party 1
Team Averages
Level 92
1,505 SR
1,450 Elo+

VS

Team Averages
Level 94
1,591 SR
1,449 Elo+
Bastet
Bastet
 
Bastet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Smailgo
Hera
Level 85
God Stats
2W - 1L
1,796 SR
Queue Stats
10W - 12L
1,383 Elo+
Solo
Rama
Rama
pacodeluciza
Rama
Level 95
God Stats
446W - 450L
1,478 SR
Queue Stats
446W - 451L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eulonima
Danzaburou
12
3 / 0 / 5
8,003
800
5,705
5,359
2,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Rage wolf8566
Ao Kuang
11
6 / 2 / 2
7,988
799
9,072
9,524
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
VikTeufel
Gilgamesh
11
0 / 4 / 6
6,671
667
2,231
11,300
9,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 5 / 6
7,027
703
4,683
6,394
2,390
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hera
Smailgo
Hera
12
2 / 3 / 2
6,891
689
6,788
6,130
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 0
7,144
714
5,813
8,293
3,135
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
4
6
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
6
0.6
W
Danzaburou
Eulonima
Danzaburou
3
0
5
5.5
W
Ao Kuang
Rage wolf8566
Ao Kuang
6
2
2
3.5
L
Hera
Smailgo
Hera
2
3
2
1
W
Gilgamesh
VikTeufel
Gilgamesh
0
4
6
0.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
17,284
26,183
Taken
20,817
15,650
Mitigated
7,659
5,279
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,683
1,349
0
1,034
6,394
2,390
0
1,970
4,412
0
11,144
W
Danzaburou
Eulonima
Danzaburou
5,705
1,999
0
2,568
5,359
2,077
156
1,208
4,151
0
30,567
W
Ao Kuang
Rage wolf8566
Ao Kuang
9,072
2,857
0
2,680
9,524
3,967
0
3,249
6,275
23,957
4,170
L
Hera
Smailgo
Hera
6,788
1,491
0
0
6,130
2,134
243
3,807
2,311
21,616
0
W
Gilgamesh
VikTeufel
Gilgamesh
2,231
487
0
31
11,300
9,606
0
2,465
8,835
0
12,190
L
5,813
4,141
0
3,417
8,293
3,135
0
2,952
5,341
0
32,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,662
Gold Earned
21,062
112
Minions Killed
119
0
Camps Cleared
0
511,370
Distance Traveled
466,175
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,027
703
21
2
0
98,214
0
W
Danzaburou
8,003
800
59
6
0
181,394
0
W
Ao Kuang
7,988
799
38
4
0
171,621
0
L
Hera
6,891
689
39
4
0
166,168
0
W
Gilgamesh
6,671
667
15
2
0
158,355
0
L
Rama
7,144
714
59
6
0
201,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role