Player Matchup

Sylvanus
Sylvanus
Gold II
ELMEXICAN35
Sylvanus
Gold II
Level 133
God Stats
24W - 12L
1,781 SR
Queue Stats
41W - 47L
1,848 MMR
Solo
Eset
Eset
Platinum I
IDarkRealmI
Eset
Platinum I
Level 128
God Stats
15W - 13L
1,685 SR
Queue Stats
76W - 63L
2,030 MMR
Solo
Ravana
Ravana
Platinum IV
JakeBearFire
Ravana
Platinum IV
Level 154
God Stats
42W - 44L
1,534 SR
Queue Stats
163W - 159L
1,745 MMR
Party 2
Chiron
Chiron
Gold II
Squiee
Chiron
Gold II
Level 126
God Stats
17W - 13L
1,692 SR
Queue Stats
61W - 62L
1,626 MMR
Party 2
Achilles
Achilles
Gold IV
Sr4brazosxD
Achilles
Gold IV
Level 145
God Stats
1W - 2L
1,567 SR
Queue Stats
42W - 53L
1,636 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,652 SR
1,777 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,601 SR
1,786 MMR
Janus
Janus
Diamond III
Console Rook
Janus
Diamond III
Level 97
God Stats
4W - 1L
1,847 SR
Queue Stats
221W - 201L
2,243 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DaddySlothington
Sun Wukong
Silver I
Level 157
God Stats
7W - 2L
1,500 SR
Queue Stats
99W - 66L
1,684 MMR
Party 1
Fenrir
Fenrir
Platinum V
ItsQ
Fenrir
Platinum V
Level 129
God Stats
13W - 8L
1,626 SR
Queue Stats
254W - 239L
1,697 MMR
Solo
Ishtar
Ishtar
Gold II
JelliBelly69
Ishtar
Gold II
Level 109
God Stats
67W - 70L
1,534 SR
Queue Stats
201W - 195L
1,623 MMR
Solo
Hercules
Hercules
Silver I
Philedex
Hercules
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ELMEXICAN35
Sylvanus
14
2 / 2 / 4
9,481
474
8,089
15,755
13,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 4
10,009
500
17,219
13,744
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
16
3 / 5 / 3
9,161
458
13,926
18,287
10,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
Squiee
Chiron
17
1 / 4 / 1
10,105
505
7,747
15,976
6,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Sr4brazosxD
Achilles
14
0 / 6 / 2
8,883
444
8,559
23,308
24,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
OdinAo KuangSusanoThanatos

VS

Bans
ThothLokiHachimanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
11,079
554
16,851
8,975
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
DaddySlothington
Sun Wukong
19
1 / 1 / 11
11,780
589
17,817
20,310
21,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
ItsQ
Fenrir
19
8 / 1 / 7
11,554
578
10,961
20,729
11,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
20
5 / 1 / 2
12,097
605
10,432
13,085
6,764
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Philedex
Hercules
16
2 / 5 / 6
10,699
535
10,688
24,546
19,331
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
8
Kills
20
20
Deaths
8
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Sun Wukong
DaddySlothington
Sun Wukong
1
1
11
6.5
L
Sylvanus
ELMEXICAN35
Sylvanus
2
2
4
2
L
2
3
4
1.33
W
Fenrir
ItsQ
Fenrir
8
1
7
11.5
L
Ravana
3
5
3
0.9
W
Ishtar
5
1
2
6
W
Hercules
Philedex
Hercules
2
5
6
1
L
Chiron
Squiee
Chiron
1
4
1
0.38
L
Achilles
Sr4brazosxD
Achilles
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,540
Damage
66,749
87,070
Taken
87,645
61,025
Mitigated
62,017
24,086
Healing
24,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,851
656
0
750
8,975
3,234
0
5,260
3,402
106,530
522
W
Sun Wukong
DaddySlothington
Sun Wukong
17,817
3,965
0
4,485
20,310
21,261
91
2,302
17,860
0
108,885
L
Sylvanus
ELMEXICAN35
Sylvanus
8,089
1,409
5,097
4,057
15,755
13,833
0
4,810
10,663
26,528
0
L
17,219
653
375
1,537
13,744
6,075
0
4,494
8,768
88,453
1,444
W
Fenrir
ItsQ
Fenrir
10,961
2,856
0
3,634
20,729
11,427
0
5,387
15,091
0
103,911
L
Ravana
13,926
4,420
0
5,379
18,287
10,107
0
2,394
15,727
0
89,494
W
Ishtar
10,432
6,327
0
5,337
13,085
6,764
3,591
1,698
11,323
0
127,841
W
Hercules
Philedex
Hercules
10,688
3,593
357
10,023
24,546
19,331
388
11,022
12,997
0
51,764
L
Chiron
Squiee
Chiron
7,747
3,494
408
2,458
15,976
6,217
0
1,842
14,032
0
81,155
L
Achilles
Sr4brazosxD
Achilles
8,559
3,300
0
4,775
23,308
24,793
0
2,112
21,067
892
62,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
57,209
599
Minions Killed
734
0
Camps Cleared
0
1,913,812
Distance Traveled
2,187,993
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,079
554
158
8
0
470,290
3
W
Sun Wukong
11,780
589
171
9
0
437,114
3
L
Sylvanus
9,481
474
30
2
0
411,487
8
L
Eset
10,009
500
181
9
0
392,821
0
W
Fenrir
11,554
578
122
6
0
457,143
5
L
Ravana
9,161
458
126
6
0
416,901
3
W
Ishtar
12,097
605
197
10
0
399,753
5
W
Hercules
10,699
535
86
4
0
423,693
0
L
Chiron
10,105
505
177
9
0
350,954
1
L
Achilles
8,883
444
85
4
0
341,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role