Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dahnik
Odin
Level 124
God Stats
1W - 0L
1,708 SR
Queue Stats
21W - 15L
1,825 Elo+
Solo
The Morrigan
The Morrigan
SoChaotic6147
The Morrigan
Level 102
God Stats
12W - 14L
1,542 SR
Queue Stats
80W - 79L
1,482 Elo+
Solo
Charybdis
Charybdis
dr_Wolfinstine_
Charybdis
Level 107
God Stats
1W - 3L
1,682 SR
Queue Stats
15W - 23L
1,315 Elo+
Party 2
Ganesha
Ganesha
nosajp1234
Ganesha
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,323 Elo+
Party 2
Team Averages
Level 112
1,586 SR
1,489 Elo+

VS

Team Averages
Level 105
1,611 SR
1,421 Elo+
Sobek
Sobek
Achluopobia
Sobek
Level 154
God Stats
0W - 1L
1,457 SR
Queue Stats
33W - 28L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
Bazbeks
Cabrakan
Level 40
God Stats
2W - 2L
1,689 SR
Queue Stats
12W - 14L
1,447 Elo+
Party 1
Bacchus
Bacchus
Mixcoatl14
Bacchus
Level 148
God Stats
1W - 1L
1,794 SR
Queue Stats
54W - 30L
1,505 Elo+
Party 1
Charon
Charon
MoistThwack
Charon
Level 123
God Stats
11W - 7L
1,614 SR
Queue Stats
24W - 16L
1,481 Elo+
Party 1
King Arthur
King Arthur
Velonia
King Arthur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 1 / 6
7,328
1,466
7,353
4,596
1,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Dahnik
Odin
12
5 / 1 / 5
7,262
1,452
6,185
4,356
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
SoChaotic6147
The Morrigan
11
0 / 0 / 7
6,088
1,218
4,106
2,601
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
dr_Wolfinstine_
Charybdis
11
2 / 2 / 5
6,820
1,364
4,844
4,823
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
nosajp1234
Ganesha
12
0 / 0 / 10
7,105
1,421
4,109
5,689
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

408

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,553
1,311
4,556
9,645
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Bazbeks
Cabrakan
11
0 / 3 / 4
6,306
1,261
1,875
6,047
8,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Mixcoatl14
Bacchus
11
1 / 2 / 1
6,431
1,286
6,118
8,334
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
11
2 / 1 / 1
6,878
1,376
6,909
7,041
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Velonia
King Arthur
10
0 / 0 / 0
5,416
1,083
0
0
0
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
11
Kills
4
4
Deaths
11
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
6
7
L
1
5
2
0.4
L
Cabrakan
Bazbeks
Cabrakan
0
3
4
0.67
W
Odin
Dahnik
Odin
5
1
5
7.5
L
Bacchus
Mixcoatl14
Bacchus
1
2
1
0.75
L
Charon
2
1
1
2.5
W
The Morrigan
SoChaotic6147
The Morrigan
0
0
7
3.5
L
King Arthur
Velonia
King Arthur
0
0
0
0
W
Charybdis
dr_Wolfinstine_
Charybdis
2
2
5
2.25
W
Ganesha
nosajp1234
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
19,458
22,065
Taken
31,067
14,013
Mitigated
24,171
1,998
Healing
793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,353
3,863
0
230
4,596
1,992
0
3,936
486
0
18,618
L
4,556
273
0
793
9,645
7,362
0
2,532
6,934
13,350
86
L
Cabrakan
Bazbeks
Cabrakan
1,875
398
0
0
6,047
8,243
0
2,504
3,454
3,572
55
W
Odin
Dahnik
Odin
6,185
1,392
0
436
4,356
4,447
0
3,194
842
240
11,004
L
Bacchus
Mixcoatl14
Bacchus
6,118
403
0
0
8,334
5,057
0
2,159
5,985
11,813
0
L
Charon
6,909
420
0
0
7,041
3,509
0
1,176
5,744
24,083
1,944
W
The Morrigan
SoChaotic6147
The Morrigan
4,106
1,367
0
150
2,601
1,107
0
2,013
512
10,327
0
L
King Arthur
Velonia
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
dr_Wolfinstine_
Charybdis
4,844
2,382
0
410
4,823
1,896
0
3,873
726
0
21,688
W
Ganesha
nosajp1234
Ganesha
4,109
1,274
0
772
5,689
4,571
0
4,883
470
5,801
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
31,584
96
Minions Killed
78
4
Camps Cleared
3
543,901
Distance Traveled
351,714
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,328
1,466
25
5
0
121,437
0
L
Sobek
6,553
1,311
18
4
1
90,581
0
L
Cabrakan
6,306
1,261
5
1
0
44,146
0
W
Odin
7,262
1,452
12
2
0
113,389
0
L
Bacchus
6,431
1,286
23
5
1
107,340
1
L
Charon
6,878
1,376
32
6
1
107,628
0
W
The Morrigan
6,088
1,218
11
2
1
110,181
0
L
King Arthur
5,416
1,083
0
0
0
2,019
0
W
Charybdis
6,820
1,364
48
10
3
85,019
0
W
Ganesha
7,105
1,421
0
0
0
113,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role