Player Matchup

Osiris
Osiris
AphroditeMilkers
Osiris
Level 55
God Stats
3W - 7L
1,529 SR
Queue Stats
12W - 21L
1,405 Elo+
Party 1
Agni
Agni
DirtyDanDen1
Agni
Level 86
God Stats
1W - 2L
1,606 SR
Queue Stats
71W - 72L
1,596 Elo+
Party 1
Khepri
Khepri
MR DOODLE
Khepri
Level 149
God Stats
2W - 2L
1,501 SR
Queue Stats
38W - 44L
1,736 Elo+
Party 2
Ishtar
Ishtar
Mr DoPEy
Ishtar
Level 158
God Stats
4W - 4L
1,551 SR
Queue Stats
38W - 44L
1,736 Elo+
Party 2
Thanatos
Thanatos
ZeusFister
Thanatos
Level 129
God Stats
14W - 11L
1,665 SR
Queue Stats
32W - 40L
1,521 Elo+
Party 1
Team Averages
Level 115
1,570 SR
1,599 Elo+

VS

Team Averages
Level 126
1,561 SR
1,557 Elo+
Chaac
Chaac
BBCLover6969
Chaac
Level 140
God Stats
6W - 0L
1,807 SR
Queue Stats
50W - 38L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
Boglim On Gfuel
Kukulkan
Level 41
God Stats
8W - 8L
1,553 SR
Queue Stats
76W - 64L
1,544 Elo+
Party 3
Pele
Pele
Buddah12
Pele
Level 148
God Stats
1W - 2L
1,280 SR
Queue Stats
55W - 50L
1,592 Elo+
Solo
Osiris
Osiris
Danof313
Osiris
Level 145
God Stats
2W - 4L
1,246 SR
Queue Stats
303W - 291L
1,555 Elo+
Solo
Bacchus
Bacchus
NameChanged112
Bacchus
Level 155
God Stats
3W - 0L
1,919 SR
Queue Stats
65W - 50L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,634
474
5,701
11,176
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 1 / 0
6,300
450
3,130
8,549
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
MR DOODLE
Khepri
10
0 / 3 / 2
6,311
451
3,865
11,404
7,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Mr DoPEy
Ishtar
12
1 / 2 / 0
6,650
475
5,145
8,021
3,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
ZeusFister
Thanatos
12
3 / 2 / 0
6,882
492
6,148
14,171
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,903
565
6,720
8,852
5,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
14
2 / 0 / 0
8,203
586
7,129
4,023
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
15
2 / 0 / 2
8,074
577
5,867
11,724
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Danof313
Osiris
14
3 / 1 / 0
8,810
629
7,879
13,661
10,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 4
7,193
514
6,113
11,635
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
1
2
3
W
Kukulkan
2
0
0
2
W
Pele
2
0
2
3
W
Osiris
Danof313
Osiris
3
1
0
3
L
0
1
0
0
L
Khepri
MR DOODLE
Khepri
0
3
2
0.33
L
Ishtar
Mr DoPEy
Ishtar
1
2
0
0.5
W
2
2
4
2
L
Thanatos
ZeusFister
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
33,708
53,321
Taken
49,895
35,605
Mitigated
32,885
20,733
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,701
1,715
0
1,355
11,176
14,768
105
0
11,176
0
42,867
W
6,720
2,145
0
4,858
8,852
5,270
0
1,662
7,190
0
69,506
W
Kukulkan
7,129
680
0
541
4,023
1,481
47
1,824
1,887
53,219
537
W
Pele
5,867
1,059
0
8,866
11,724
4,728
0
1,093
10,589
0
84,251
W
Osiris
Danof313
Osiris
7,879
3,617
0
7,796
13,661
10,621
0
0
12,716
0
67,180
L
3,130
72
0
2,925
8,549
3,230
0
5,025
2,916
38,718
0
L
Khepri
MR DOODLE
Khepri
3,865
308
1,342
2,613
11,404
7,728
0
3,258
8,052
17,909
0
L
Ishtar
Mr DoPEy
Ishtar
5,145
3,157
0
1,746
8,021
3,216
0
1,450
6,571
0
49,190
W
6,113
964
0
2,657
11,635
10,785
0
1,921
9,573
18,036
1,165
L
Thanatos
ZeusFister
Thanatos
6,148
1,509
0
10,752
14,171
6,663
0
2,416
11,635
0
62,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,777
Gold Earned
40,183
358
Minions Killed
500
0
Camps Cleared
0
1,329,253
Distance Traveled
1,418,051
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,634
474
77
6
0
261,054
2
W
Chaac
7,903
565
115
8
0
295,118
0
W
Kukulkan
8,203
586
115
8
0
272,780
7
W
Pele
8,074
577
129
9
0
340,234
2
W
Osiris
8,810
629
113
8
0
245,660
5
L
Agni
6,300
450
79
6
0
288,224
4
L
Khepri
6,311
451
15
1
0
260,603
2
L
Ishtar
6,650
475
94
7
0
228,654
3
W
Bacchus
7,193
514
28
2
0
264,259
0
L
Thanatos
6,882
492
93
7
0
290,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role