Player Matchup

Ix Chel
Ix Chel
Platinum IV
Prodigy410
Ix Chel
Platinum IV
Level 129
God Stats
23W - 22L
1,640 SR
Queue Stats
93W - 89L
1,783 MMR
Party 1
Bastet
Bastet
Gold III
Yerobis
Bastet
Gold III
Level 123
God Stats
12W - 3L
1,595 SR
Queue Stats
43W - 31L
1,553 MMR
Party 1
Atlas
Atlas
Gold II
ixKingVR
Atlas
Gold II
Level 86
God Stats
11W - 9L
1,484 SR
Queue Stats
37W - 26L
1,639 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,573 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,587 SR
1,639 MMR
Chaac
Chaac
Gold V
BarefootGiant
Chaac
Gold V
Level 66
God Stats
49W - 49L
1,627 SR
Queue Stats
56W - 66L
1,500 MMR
Party 2
Camazotz
Camazotz
Platinum V
KingSamRaps
Camazotz
Platinum V
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
403W - 430L
1,637 MMR
Solo
Vulcan
Vulcan
Gold I
Koochey
Vulcan
Gold I
Level 100
God Stats
22W - 16L
1,633 SR
Queue Stats
67W - 71L
1,781 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Prodigy410
Ix Chel
17
5 / 0 / 7
11,556
825
13,216
11,329
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Yerobis
Bastet
15
3 / 2 / 7
10,822
773
12,806
13,343
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
ixKingVR
Atlas
15
4 / 1 / 8
10,675
763
12,940
15,793
14,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
AchillesHerculesNe ZhaKukulkanThoth

VS

Bans
AgniBacchusNeithKuzenboNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,975
641
10,866
15,240
15,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
KingSamRaps
Camazotz
14
2 / 2 / 1
9,433
674
7,525
16,350
8,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Koochey
Vulcan
14
0 / 6 / 1
9,165
655
11,290
11,781
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Camazotz
KingSamRaps
Camazotz
2
2
1
1.25
L
Vulcan
Koochey
Vulcan
0
6
1
0.08
W
Ix Chel
Prodigy410
Ix Chel
5
0
7
8.5
W
Bastet
Yerobis
Bastet
3
2
7
3.25
W
Atlas
ixKingVR
Atlas
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,962
Damage
29,681
40,465
Taken
43,371
24,249
Mitigated
28,559
15,666
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,866
749
0
2,207
15,240
15,171
0
8,631
5,826
0
29,530
L
Camazotz
KingSamRaps
Camazotz
7,525
1,175
0
3,877
16,350
8,445
0
8,453
7,050
0
24,486
L
Vulcan
Koochey
Vulcan
11,290
4,063
0
0
11,781
4,943
0
5,162
6,392
54,409
766
W
Ix Chel
Prodigy410
Ix Chel
13,216
1,797
3,850
5,269
11,329
4,863
918
3,437
7,500
65,593
1,038
W
Bastet
Yerobis
Bastet
12,806
3,332
0
3,668
13,343
5,007
1,305
3,914
9,148
0
49,833
W
Atlas
ixKingVR
Atlas
12,940
3,087
0
2,879
15,793
14,379
677
4,764
10,774
21,411
3,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
27,573
178
Minions Killed
166
0
Camps Cleared
0
923,066
Distance Traveled
836,961
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,975
641
23
2
0
291,276
1
L
Camazotz
9,433
674
45
3
0
298,607
3
L
Vulcan
9,165
655
98
7
0
247,078
0
W
Ix Chel
11,556
825
113
8
0
313,492
0
W
Bastet
10,822
773
44
3
0
316,026
0
W
Atlas
10,675
763
21
2
0
293,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role