Player Matchup

Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
BxP Om3n
Sol
Gold V
Level 157
God Stats
5W - 6L
1,592 SR
Queue Stats
124W - 120L
1,497 MMR
Solo
Shiva
Shiva
Silver II
CheekinWing4325
Shiva
Silver II
Level 149
God Stats
2W - 0L
1,304 SR
Queue Stats
19W - 20L
1,532 MMR
Party 3
Sylvanus
Sylvanus
Silver III
Strykn Tempo
Sylvanus
Silver III
Level 158
God Stats
2W - 0L
1,545 SR
Queue Stats
16W - 25L
1,449 MMR
Party 3
Hades
Hades
Gold IV
WARRIOR192201
Hades
Gold IV
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,491 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 163
1,488 SR
1,494 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 174
1,475 SR
1,491 MMR
Agni
Agni
Silver I
Donovan Frey
Agni
Silver I
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
22W - 25L
1,347 MMR
Party 2
Ishtar
Ishtar
Platinum V
FeederELTE
Ishtar
Platinum V
Level 202
God Stats
39W - 47L
1,436 SR
Queue Stats
492W - 488L
1,699 MMR
Party 1
Chronos
Chronos
Gold II
GΑMBLE
Chronos
Gold II
Level 226
God Stats
12W - 11L
1,247 SR
Queue Stats
558W - 560L
1,479 MMR
Solo
Cthulhu
Cthulhu
Gold IV
MrBonyPantsGuy
Cthulhu
Gold IV
Level 154
God Stats
5W - 7L
1,438 SR
Queue Stats
27W - 19L
1,642 MMR
Party 2
Cabrakan
Cabrakan
Gold V
volkswagoon
Cabrakan
Gold V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 213L
1,289 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 0 / 0
3,750
625
898
3,497
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 0 / 0
4,623
771
2,784
3,108
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 1 / 0
4,160
693
3,746
5,303
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Strykn Tempo
Sylvanus
7
0 / 0 / 4
4,445
741
1,337
3,072
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 0 / 0
4,162
694
608
2,871
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AchillesKukulkanFreyaBake Kujira

VS

Bans
Maman BrigitteThorJanusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,764
627
870
2,502
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
FeederELTE
Ishtar
5
0 / 0 / 0
3,184
531
811
853
237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
GΑMBLE
Chronos
7
0 / 3 / 0
3,304
551
1,020
4,659
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 0 / 0
3,899
650
3,070
5,502
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
volkswagoon
Cabrakan
5
0 / 1 / 1
3,229
538
1,064
3,683
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
0
0
0
W
4
0
0
4
W
0
1
0
0
L
0
0
0
0
L
Ishtar
FeederELTE
Ishtar
0
0
0
0
L
Chronos
GΑMBLE
Chronos
0
3
0
0
L
1
0
0
1
W
Sylvanus
Strykn Tempo
Sylvanus
0
0
4
2
W
0
0
0
0
L
Cabrakan
volkswagoon
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,373
Damage
6,835
17,851
Taken
17,199
7,537
Mitigated
7,556
8,894
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
898
0
0
486
3,497
1,251
0
364
3,079
0
21,433
W
2,784
1,533
0
1,647
3,108
1,041
0
1,227
1,881
24,906
6,910
W
3,746
1,283
0
1,680
5,303
2,351
0
2,621
2,357
0
29,462
L
870
0
0
1,000
2,502
721
0
504
1,998
19,671
459
L
Ishtar
FeederELTE
Ishtar
811
622
0
632
853
237
0
214
639
0
11,128
L
Chronos
GΑMBLE
Chronos
1,020
256
0
487
4,659
1,454
0
2,522
2,137
18,368
970
L
3,070
587
0
2,070
5,502
3,089
0
0
5,502
16,552
0
W
Sylvanus
Strykn Tempo
Sylvanus
1,337
658
1,046
1,985
3,072
1,797
213
558
2,514
11,711
0
W
608
314
130
1,920
2,871
1,097
0
794
2,019
26,207
2,753
L
Cabrakan
volkswagoon
Cabrakan
1,064
219
0
1,542
3,683
2,055
0
1,189
2,494
9,945
349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,140
Gold Earned
17,380
229
Minions Killed
173
0
Camps Cleared
0
592,577
Distance Traveled
540,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,750
625
45
8
0
136,495
0
W
Sol
4,623
771
58
10
0
100,234
0
W
Shiva
4,160
693
55
9
0
128,250
0
L
Agni
3,764
627
59
10
0
117,735
0
L
Ishtar
3,184
531
22
4
0
64,419
0
L
Chronos
3,304
551
29
5
0
121,967
0
L
Cthulhu
3,899
650
46
8
0
120,558
0
W
Sylvanus
4,445
741
16
3
0
102,829
0
W
Hades
4,162
694
55
9
0
124,769
0
L
Cabrakan
3,229
538
17
3
0
116,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role