Player Matchup

Zeus
Zeus
Eucaliptox
Zeus
Level 152
God Stats
10W - 6L
1,642 SR
Queue Stats
120W - 116L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
FearDarknesse
Baron Samedi
Level 27
God Stats
2W - 0L
1,763 SR
Queue Stats
20W - 17L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
Loperato
Cthulhu
Level 94
God Stats
6W - 5L
1,806 SR
Queue Stats
290W - 281L
1,507 Elo+
Party 3
Ratatoskr
Ratatoskr
TerryU
Ratatoskr
Level 146
God Stats
10W - 8L
1,598 SR
Queue Stats
515W - 466L
1,542 Elo+
Party 3
Neith
Neith
TheToxicBoy
Neith
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
58W - 29L
1,647 Elo+
Party 2
Team Averages
Level 112
1,662 SR
1,584 Elo+

VS

Team Averages
Level 119
1,565 SR
1,540 Elo+
Fafnir
Fafnir
AnarchistIB
Fafnir
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,533 Elo+
Party 1
Hera
Hera
Dathguy
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,515 Elo+
Solo
Charon
Charon
Stickponylad
Charon
Level 121
God Stats
7W - 7L
1,410 SR
Queue Stats
42W - 33L
1,543 Elo+
Solo
Surtr
Surtr
unicornDva69
Surtr
Level 107
God Stats
60W - 54L
1,640 SR
Queue Stats
112W - 99L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
xRanoss
Sylvanus
Level 145
God Stats
1W - 1L
1,772 SR
Queue Stats
166W - 161L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
9,878
581
9,937
9,146
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
FearDarknesse
Baron Samedi
15
1 / 0 / 7
9,146
538
6,318
13,031
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Loperato
Cthulhu
13
0 / 4 / 1
8,206
483
8,134
16,823
10,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
TerryU
Ratatoskr
16
4 / 3 / 2
9,050
532
7,699
17,781
7,326
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
6 / 1 / 3
9,418
554
15,208
13,189
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
6 / 2 / 2
9,046
532
10,102
16,914
14,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hera
Dathguy
Hera
16
1 / 1 / 2
9,146
538
6,779
10,616
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
10
1 / 5 / 2
7,470
439
5,187
13,493
11,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 0
7,214
424
6,922
16,954
12,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
xRanoss
Sylvanus
16
2 / 1 / 2
9,359
551
11,114
14,233
11,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
10
10
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
6
2
2
3.5
L
Hera
Dathguy
Hera
1
1
2
2
W
3
2
1
1.75
W
Baron Samedi
FearDarknesse
Baron Samedi
1
0
7
4.5
W
Cthulhu
Loperato
Cthulhu
0
4
1
0.13
L
Charon
1
5
2
0.4
W
Ratatoskr
TerryU
Ratatoskr
4
3
2
1.67
W
6
1
3
7.5
L
0
5
0
0
L
Sylvanus
xRanoss
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
40,104
69,970
Taken
72,210
39,116
Mitigated
54,295
25,928
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
10,102
4,749
0
2,518
16,914
14,700
0
4,201
12,501
73,167
3,445
L
Hera
Dathguy
Hera
6,779
2,262
0
3,279
10,616
3,996
60
3,375
6,872
73,498
1,167
W
9,937
1,963
0
2,676
9,146
3,636
0
4,533
4,613
80,895
1,888
W
Baron Samedi
FearDarknesse
Baron Samedi
6,318
1,129
744
4,726
13,031
11,964
87
6,894
5,913
32,938
1,740
W
Cthulhu
Loperato
Cthulhu
8,134
1,282
112
1,000
16,823
10,529
0
9,651
6,196
55,033
0
L
Charon
5,187
730
0
1,681
13,493
11,684
0
5,135
8,210
25,120
575
W
Ratatoskr
TerryU
Ratatoskr
7,699
2,188
0
9,183
17,781
7,326
0
8,575
9,124
0
83,378
W
15,208
8,807
0
7,487
13,189
5,661
585
4,190
8,512
0
93,651
L
6,922
2,571
0
3,019
16,954
12,762
0
3,525
13,381
1,211
51,942
L
Sylvanus
xRanoss
Sylvanus
11,114
2,663
163
4,603
14,233
11,153
0
7,293
6,940
62,065
4,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
42,235
526
Minions Killed
469
0
Camps Cleared
0
1,702,181
Distance Traveled
1,685,329
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,046
532
93
5
0
381,599
0
L
Hera
9,146
538
158
9
0
361,778
3
W
Zeus
9,878
581
151
9
0
345,216
2
W
Baron Samedi
9,146
538
46
3
0
334,887
0
W
Cthulhu
8,206
483
84
5
0
284,664
0
L
Charon
7,470
439
22
1
0
326,309
2
W
Ratatoskr
9,050
532
105
6
0
411,090
1
W
Neith
9,418
554
140
8
0
326,324
0
L
Surtr
7,214
424
86
5
0
326,685
2
L
Sylvanus
9,359
551
110
6
0
288,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role