Player Matchup

Gilgamesh
Gilgamesh
Silver III
 
Gilgamesh
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hera
Hera
Gold IV
Magnamalo
Hera
Gold IV
Level 67
God Stats
7W - 5L
1,623 SR
Queue Stats
77W - 79L
1,480 MMR
Party 4
Bacchus
Bacchus
Silver I
Pimpward
Bacchus
Silver I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,270 MMR
Party 4
Neith
Neith
Gold V
ShaquifaLaquifa
Neith
Gold V
Level 132
God Stats
9W - 10L
1,425 SR
Queue Stats
96W - 106L
1,353 MMR
Solo
Bastet
Bastet
Silver III
cash-money-swag2
Bastet
Silver III
Level 133
God Stats
0W - 2L
1,486 SR
Queue Stats
5W - 13L
1,373 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,507 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,581 SR
1,361 MMR
Sun Wukong
Sun Wukong
Gold V
Presidential T
Sun Wukong
Gold V
Level 167
God Stats
16W - 13L
1,607 SR
Queue Stats
137W - 133L
1,356 MMR
Solo
Scylla
Scylla
Gold IV
TheKidNBE
Scylla
Gold IV
Level 102
God Stats
21W - 22L
1,616 SR
Queue Stats
64W - 73L
1,450 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
iHrta
Sylvanus
Gold IV
Level 158
God Stats
6W - 5L
1,813 SR
Queue Stats
165W - 158L
1,376 MMR
Party 2
Thor
Thor
Silver I
strafeyboi
Thor
Silver I
Level 124
God Stats
14W - 6L
1,625 SR
Queue Stats
91W - 102L
1,247 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
themmshake
Ne Zha
Gold IV
Level 156
God Stats
2W - 3L
1,244 SR
Queue Stats
166W - 158L
1,376 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 5 / 0
6,027
431
7,885
14,486
11,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
13
2 / 2 / 0
7,271
519
6,222
5,824
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Pimpward
Bacchus
10
1 / 2 / 2
6,360
454
5,070
11,904
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 4 / 1
6,653
475
7,658
11,200
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 2
6,616
473
4,564
13,411
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Bake KujiraAchillesThanatos

VS

Bans
GaneshaTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Presidential T
Sun Wukong
15
5 / 0 / 5
9,174
655
12,820
13,526
11,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
TheKidNBE
Scylla
14
1 / 1 / 1
7,813
558
4,121
4,636
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
iHrta
Sylvanus
15
3 / 0 / 4
8,797
628
11,363
11,012
6,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 1 / 1
7,391
528
3,758
12,280
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
themmshake
Ne Zha
13
6 / 2 / 4
7,761
554
8,126
8,662
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
5
0
0
L
Hera
2
2
0
1
L
Bacchus
Pimpward
Bacchus
1
2
2
1
W
Sun Wukong
Presidential T
Sun Wukong
5
0
5
7.5
L
1
4
1
0.38
W
Scylla
TheKidNBE
Scylla
1
1
1
1.5
L
0
4
2
0.25
W
Sylvanus
iHrta
Sylvanus
3
0
4
5
W
2
1
1
2.5
W
Ne Zha
themmshake
Ne Zha
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
40,188
56,825
Taken
50,116
32,620
Mitigated
30,685
10,282
Healing
16,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,885
1,827
0
2,194
14,486
11,662
0
978
13,508
0
35,428
L
Hera
6,222
610
0
0
5,824
1,776
0
2,974
2,679
60,095
0
L
Bacchus
Pimpward
Bacchus
5,070
1,462
0
2,320
11,904
9,867
0
5,316
6,507
15,905
0
W
Sun Wukong
Presidential T
Sun Wukong
12,820
2,941
0
4,698
13,526
11,074
363
687
12,181
0
68,395
L
7,658
2,699
0
2,775
11,200
3,839
0
3,355
7,845
0
54,811
W
Scylla
TheKidNBE
Scylla
4,121
548
0
730
4,636
1,521
406
4,155
481
63,303
477
L
4,564
1,706
0
2,993
13,411
5,476
0
1,663
11,702
0
63,853
W
Sylvanus
iHrta
Sylvanus
11,363
3,868
619
4,458
11,012
6,751
648
2,208
8,804
60,300
19,302
W
3,758
1,525
0
4,847
12,280
5,047
363
2,645
9,546
0
55,854
W
Ne Zha
themmshake
Ne Zha
8,126
1,904
0
850
8,662
6,292
325
1,597
6,984
0
34,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
40,936
386
Minions Killed
478
0
Camps Cleared
0
1,392,043
Distance Traveled
1,426,867
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,027
431
59
4
0
261,159
3
L
Hera
7,271
519
113
8
0
264,577
10
L
Bacchus
6,360
454
22
2
0
304,359
0
W
Sun Wukong
9,174
655
117
8
0
274,943
1
L
Neith
6,653
475
95
7
0
256,233
3
W
Scylla
7,813
558
111
8
0
278,811
2
L
Bastet
6,616
473
97
7
0
305,715
2
W
Sylvanus
8,797
628
120
9
0
253,256
2
W
Thor
7,391
528
86
6
0
315,366
2
W
Ne Zha
7,761
554
44
3
0
304,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role