Player Matchup

Charon
Charon
AItered
Charon
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 80L
1,447 Elo+
Party 2
Anhur
Anhur
EcologicSleet55
Anhur
Level 151
God Stats
0W - 1L
1,324 SR
Queue Stats
73W - 73L
1,574 Elo+
Party 2
Thanatos
Thanatos
MADIS9901
Thanatos
Level 28
God Stats
6W - 9L
1,453 SR
Queue Stats
18W - 29L
1,323 Elo+
Party 2
Janus
Janus
PerkzAPK
Janus
Level 120
God Stats
0W - 3L
1,084 SR
Queue Stats
43W - 35L
1,551 Elo+
Party 2
Chaac
Chaac
RowRx
Chaac
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
22W - 17L
1,591 Elo+
Party 2
Team Averages
Level 90
1,279 SR
1,497 Elo+

VS

Team Averages
Level 185
1,502 SR
1,574 Elo+
Bastet
Bastet
 
Bastet
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hadesoul
Apollo
Level 210
God Stats
6W - 8L
1,387 SR
Queue Stats
134W - 176L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
Hérétic
Sylvanus
Level 157
God Stats
39W - 23L
1,624 SR
Queue Stats
53W - 37L
1,608 Elo+
Solo
Tiamat
Tiamat
Wesly69
Tiamat
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,711 Elo+
Party 1
Chang'e
Chang'e
xx Bubba92 xx
Chang'e
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 97L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AItered
Charon
11
0 / 3 / 1
6,774
452
6,040
12,717
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 0
7,094
473
4,816
11,446
3,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MADIS9901
Thanatos
12
1 / 7 / 0
6,760
451
4,160
16,257
6,795
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
PerkzAPK
Janus
13
0 / 4 / 1
7,535
502
7,435
9,518
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
RowRx
Chaac
12
1 / 5 / 3
7,345
490
5,979
15,502
11,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 0 / 7
8,692
579
11,104
14,863
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
Hadesoul
Apollo
15
7 / 1 / 7
9,054
604
11,700
12,199
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Hérétic
Sylvanus
14
4 / 0 / 7
8,683
579
5,743
12,050
12,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Wesly69
Tiamat
15
5 / 2 / 6
9,104
607
10,565
10,589
10,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
14
3 / 1 / 3
8,355
557
5,917
8,184
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
25
25
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
7
9.5
L
Charon
AItered
Charon
0
3
1
0.17
L
2
6
0
0.33
W
Apollo
Hadesoul
Apollo
7
1
7
10.5
W
Sylvanus
Hérétic
Sylvanus
4
0
7
7.5
L
Thanatos
MADIS9901
Thanatos
1
7
0
0.14
L
Janus
PerkzAPK
Janus
0
4
1
0.13
L
Chaac
RowRx
Chaac
1
5
3
0.5
W
Tiamat
Wesly69
Tiamat
5
2
6
4
W
Chang'e
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
45,029
65,440
Taken
57,885
35,749
Mitigated
38,067
15,965
Healing
32,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,104
2,749
0
8,181
14,863
5,907
460
1,865
12,822
0
64,897
L
Charon
AItered
Charon
6,040
1,680
0
2,558
12,717
10,652
0
3,692
8,973
32,837
1,193
L
4,816
2,332
0
2,249
11,446
3,596
0
2,833
8,566
0
32,250
W
Apollo
Hadesoul
Apollo
11,700
7,243
0
5,297
12,199
5,632
282
2,988
9,123
0
72,972
W
Sylvanus
Hérétic
Sylvanus
5,743
1,045
2,289
6,586
12,050
12,963
15
3,147
8,805
30,748
0
L
Thanatos
MADIS9901
Thanatos
4,160
1,056
0
6,429
16,257
6,795
0
4,456
11,549
0
43,981
L
Janus
PerkzAPK
Janus
7,435
96
0
926
9,518
3,427
0
3,788
5,678
62,430
125
L
Chaac
RowRx
Chaac
5,979
844
0
3,803
15,502
11,279
0
6,128
8,559
0
47,733
W
Tiamat
Wesly69
Tiamat
10,565
905
0
4,985
10,589
10,581
21
657
9,892
58,760
2,240
W
Chang'e
5,917
423
951
3,748
8,184
2,984
120
3,069
4,721
55,709
1,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,508
Gold Earned
43,888
357
Minions Killed
448
0
Camps Cleared
0
1,381,211
Distance Traveled
1,512,344
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,692
579
100
7
0
364,181
2
L
Charon
6,774
452
42
3
0
249,960
0
L
Anhur
7,094
473
63
4
0
258,672
0
W
Apollo
9,054
604
113
8
0
300,261
2
W
Sylvanus
8,683
579
44
3
0
304,909
2
L
Thanatos
6,760
451
63
4
0
277,767
0
L
Janus
7,535
502
125
8
0
293,354
0
L
Chaac
7,345
490
64
4
0
301,458
0
W
Tiamat
9,104
607
90
6
0
274,400
0
W
Chang'e
8,355
557
101
7
0
268,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role