Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Deahslayer
Bastet
Level 149
God Stats
1W - 0L
1,613 SR
Queue Stats
15W - 10L
1,624 Elo+
Solo
Discordia
Discordia
IamEmbers
Discordia
Level 175
God Stats
2W - 0L
1,729 SR
Queue Stats
65W - 60L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wraith cc
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,518 Elo+
Party 1
Anhur
Anhur
yeethawkboi
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,535 Elo+
Party 1
Team Averages
Level 143
1,568 SR
1,540 Elo+

VS

Team Averages
Level 154
1,525 SR
1,544 Elo+
Surtr
Surtr
DvineTrinity
Surtr
Level 171
God Stats
1W - 2L
1,431 SR
Queue Stats
91W - 81L
1,536 Elo+
Solo
Bacchus
Bacchus
GSLegendary
Bacchus
Level 160
God Stats
0W - 2L
1,642 SR
Queue Stats
83W - 76L
1,547 Elo+
Solo
Arachne
Arachne
MC_HugeHog
Arachne
Level 158
God Stats
0W - 1L
1,552 SR
Queue Stats
7W - 5L
1,544 Elo+
Solo
Kukulkan
Kukulkan
MxshadowxM
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,604 Elo+
Solo
Anhur
Anhur
x Archon O
Anhur
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
7 / 4 / 11
12,024
802
18,568
13,990
7,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bastet
Deahslayer
Bastet
20
7 / 3 / 11
13,614
908
15,362
18,494
19,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
IamEmbers
Discordia
16
2 / 5 / 8
10,853
724
7,864
11,766
12,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Wraith cc
Morgan Le Fay
14
1 / 3 / 3
9,903
660
4,453
9,728
4,773
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
5 / 3 / 10
12,058
804
14,805
11,732
6,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
10,722
715
17,915
19,443
26,703
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
GSLegendary
Bacchus
18
2 / 6 / 7
10,103
674
14,458
24,265
37,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Arachne
MC_HugeHog
Arachne
5
0 / 3 / 0
6,754
450
878
4,705
2,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
MxshadowxM
Kukulkan
20
6 / 6 / 2
12,326
822
15,688
15,267
9,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
5
0 / 2 / 0
6,664
444
0
2,116
742

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
22
Kills
15
18
Deaths
22
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
4
11
3.13
W
Bastet
Deahslayer
Bastet
7
3
11
4.17
L
7
5
7
2.1
L
Bacchus
GSLegendary
Bacchus
2
6
7
0.92
W
Discordia
IamEmbers
Discordia
2
5
8
1.2
L
Arachne
MC_HugeHog
Arachne
0
3
0
0
L
Kukulkan
MxshadowxM
Kukulkan
6
6
2
1.17
W
Morgan Le Fay
Wraith cc
Morgan Le Fay
1
3
3
0.83
L
Anhur
0
2
0
0
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,052
Damage
48,939
65,710
Taken
65,796
50,269
Mitigated
76,430
19,065
Healing
16,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,568
7,640
1,588
2,505
13,990
7,258
3,399
7,431
6,076
0
40,936
W
Bastet
Deahslayer
Bastet
15,362
3,979
2,130
5,269
18,494
19,175
860
6,375
11,826
0
34,603
L
17,915
4,551
635
4,385
19,443
26,703
0
3,850
15,593
2,932
27,883
L
Bacchus
GSLegendary
Bacchus
14,458
991
1,413
4,398
24,265
37,184
0
2,903
21,362
21,389
2,062
W
Discordia
IamEmbers
Discordia
7,864
304
631
1,606
11,766
12,977
26
5,526
5,801
28,967
1,732
L
Arachne
MC_HugeHog
Arachne
878
675
99
291
4,705
2,572
0
783
3,922
0
942
L
Kukulkan
MxshadowxM
Kukulkan
15,688
1,084
1,945
2,884
15,267
9,229
0
3,742
11,525
51,802
0
W
Morgan Le Fay
Wraith cc
Morgan Le Fay
4,453
287
616
2,032
9,728
4,773
33
5,241
4,124
17,652
866
L
Anhur
0
0
0
0
2,116
742
0
82
2,034
0
0
W
14,805
8,860
786
1,902
11,732
6,086
3,900
6,254
5,325
0
38,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,452
Gold Earned
46,569
230
Minions Killed
136
0
Camps Cleared
0
1,246,894
Distance Traveled
800,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,024
802
58
4
0
246,903
0
W
Bastet
13,614
908
39
3
0
327,359
0
L
Surtr
10,722
715
27
2
0
251,881
0
L
Bacchus
10,103
674
19
1
0
250,877
0
W
Discordia
10,853
724
45
3
0
245,677
0
L
Arachne
6,754
450
4
0
0
40,471
0
L
Kukulkan
12,326
822
86
6
0
257,256
0
W
Morgan Le Fay
9,903
660
35
2
0
172,810
0
L
Anhur
6,664
444
0
0
0
0
0
W
Anhur
12,058
804
53
4
0
254,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role