Player Matchup

Cthulhu
Cthulhu
MOISTxTURTL3
Cthulhu
Level 129
God Stats
1W - 2L
1,473 SR
Queue Stats
72W - 75L
1,395 Elo+
Party 1
Neith
Neith
Schlopster2356
Neith
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 6L
1,178 Elo+
Party 1
Loki
Loki
g0ldnghost
Loki
Level 127
God Stats
1W - 3L
1,550 SR
Queue Stats
105W - 103L
1,426 Elo+
Party 1
Merlin
Merlin
jinx_thagxat
Merlin
Level 49
God Stats
4W - 7L
1,326 SR
Queue Stats
99W - 113L
1,425 Elo+
Solo
Terra
Terra
xNeønCypher
Terra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 48L
1,438 Elo+
Party 1
Team Averages
Level 80
1,470 SR
1,372 Elo+

VS

Team Averages
Level 78
1,518 SR
1,458 Elo+
Loki
Loki
CharacterMage4
Loki
Level 84
God Stats
3W - 2L
1,679 SR
Queue Stats
89W - 91L
1,511 Elo+
Party 2
Apollo
Apollo
DigitalShart
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
F3aRlesS TitaN
Ao Kuang
Level 49
God Stats
1W - 2L
1,704 SR
Queue Stats
95W - 99L
1,436 Elo+
Party 2
Cerberus
Cerberus
Jughead1928
Cerberus
Level 24
God Stats
20W - 31L
1,399 SR
Queue Stats
30W - 40L
1,400 Elo+
Party 2
Vulcan
Vulcan
NadegaValente
Vulcan
Level 122
God Stats
1W - 2L
1,310 SR
Queue Stats
18W - 23L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MOISTxTURTL3
Cthulhu
9
1 / 0 / 1
5,921
538
3,697
7,093
5,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 1
5,229
475
3,534
4,149
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
6,194
563
2,010
7,754
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
1
0 / 0 / 0
3,576
325
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,097
554
2,094
7,565
6,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,036
640
4,393
5,380
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
10
0 / 1 / 0
5,696
518
5,067
6,254
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
12
2 / 0 / 0
6,203
564
2,964
8,510
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Jughead1928
Cerberus
9
0 / 1 / 0
4,777
434
1,021
7,399
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 1
6,101
555
3,139
2,456
850
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Apollo
0
1
0
0
W
Ao Kuang
2
0
0
2
W
Cerberus
Jughead1928
Cerberus
0
1
0
0
L
Cthulhu
MOISTxTURTL3
Cthulhu
1
0
1
1.5
W
0
0
1
0.5
L
1
0
1
1.5
L
0
1
0
0
L
Merlin
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,335
Damage
16,584
26,561
Taken
29,999
16,263
Mitigated
13,392
8,197
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,393
695
0
1,160
5,380
1,865
0
1,587
3,550
0
54,340
W
Apollo
5,067
3,177
0
3,724
6,254
2,291
54
1,772
4,482
0
48,292
W
Ao Kuang
2,964
501
0
822
8,510
3,633
0
101
8,369
53,578
3,590
W
Cerberus
Jughead1928
Cerberus
1,021
59
0
595
7,399
4,753
0
1,925
5,474
19,331
0
L
Cthulhu
MOISTxTURTL3
Cthulhu
3,697
152
1,038
2,747
7,093
5,334
0
737
6,356
31,430
0
W
3,139
1,815
0
478
2,456
850
492
0
2,456
41,573
833
L
3,534
1,749
0
994
4,149
1,465
0
284
3,865
0
21,498
L
2,010
131
0
1,205
7,754
2,792
0
5,480
2,274
0
48,601
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
2,094
386
0
2,213
7,565
6,672
0
586
6,979
32,267
1,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
29,813
254
Minions Killed
379
0
Camps Cleared
0
823,743
Distance Traveled
1,139,033
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,036
640
87
8
0
240,993
2
W
Apollo
5,696
518
81
7
0
212,774
0
W
Ao Kuang
6,203
564
91
8
0
247,238
0
W
Cerberus
4,777
434
44
4
0
222,027
0
L
Cthulhu
5,921
538
34
3
0
192,586
0
W
Vulcan
6,101
555
76
7
0
216,001
0
L
Neith
5,229
475
40
4
0
189,173
0
L
Loki
6,194
563
92
8
0
217,553
0
L
Merlin
3,576
325
0
0
0
5,421
0
L
Terra
6,097
554
88
8
0
219,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role