Player Matchup

Sol
Sol
BenettonM
Sol
Level 124
God Stats
0W - 2L
1,540 SR
Queue Stats
26W - 24L
1,475 Elo+
Party 1
Izanami
Izanami
FONTEBAS
Izanami
Level 140
God Stats
1W - 2L
1,424 SR
Queue Stats
23W - 22L
1,480 Elo+
Party 1
Fenrir
Fenrir
KawaiiPopTM
Fenrir
Level 101
God Stats
6W - 4L
1,596 SR
Queue Stats
116W - 127L
1,408 Elo+
Solo
Bake Kujira
Bake Kujira
cauanfilho
Bake Kujira
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,322 Elo+
Party 2
Ares
Ares
luciano2028
Ares
Level 77
God Stats
4W - 2L
1,927 SR
Queue Stats
120W - 141L
1,519 Elo+
Party 2
Team Averages
Level 114
1,597 SR
1,441 Elo+

VS

Team Averages
Level 102
1,725 SR
1,520 Elo+
Baron Samedi
Baron Samedi
Agentedakaos
Baron Samedi
Level 83
God Stats
7W - 3L
2,012 SR
Queue Stats
31W - 37L
1,456 Elo+
Party 3
Hou Yi
Hou Yi
Houzel
Hou Yi
Level 154
God Stats
12W - 3L
1,732 SR
Queue Stats
25W - 18L
1,721 Elo+
Solo
Achilles
Achilles
Javaman013
Achilles
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 172L
1,503 Elo+
Solo
Cerberus
Cerberus
ManuzinhaDlx
Cerberus
Level 89
God Stats
22W - 15L
1,665 SR
Queue Stats
37W - 37L
1,471 Elo+
Party 3
Xing Tian
Xing Tian
Patoamarillo3
Xing Tian
Level 49
God Stats
12W - 8L
1,714 SR
Queue Stats
124W - 158L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 1
9,984
475
10,580
10,671
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FONTEBAS
Izanami
17
2 / 3 / 3
9,996
476
7,118
11,746
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
2 / 4 / 2
8,586
409
12,571
19,510
9,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
cauanfilho
Bake Kujira
13
0 / 7 / 1
8,453
403
6,516
20,859
15,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 5 / 5
7,953
379
8,016
19,865
18,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agentedakaos
Baron Samedi
16
5 / 1 / 3
10,800
514
11,734
9,235
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Houzel
Hou Yi
20
5 / 0 / 4
13,017
620
15,461
13,420
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Javaman013
Achilles
16
3 / 4 / 7
10,287
490
10,656
20,049
13,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
ManuzinhaDlx
Cerberus
14
1 / 2 / 9
9,997
476
6,127
20,568
20,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Patoamarillo3
Xing Tian
20
7 / 0 / 2
12,676
604
15,604
15,812
12,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
21
21
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Agentedakaos
Baron Samedi
5
1
3
6.5
L
3
2
1
1.75
L
Izanami
FONTEBAS
Izanami
2
3
3
1.17
W
Hou Yi
Houzel
Hou Yi
5
0
4
7
W
Achilles
Javaman013
Achilles
3
4
7
1.63
L
Fenrir
2
4
2
0.75
W
Cerberus
ManuzinhaDlx
Cerberus
1
2
9
2.75
W
Xing Tian
Patoamarillo3
Xing Tian
7
0
2
8
L
Bake Kujira
cauanfilho
Bake Kujira
0
7
1
0.07
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,801
Damage
59,582
82,651
Taken
79,084
53,100
Mitigated
57,525
13,474
Healing
20,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Agentedakaos
Baron Samedi
11,734
1,192
1,308
2,099
9,235
4,898
1,036
3,547
5,688
70,174
0
L
10,580
1,894
0
3,771
10,671
4,238
862
5,691
4,928
90,269
4,648
L
Izanami
FONTEBAS
Izanami
7,118
4,742
0
1,770
11,746
4,939
0
2,501
9,060
0
94,404
W
Hou Yi
Houzel
Hou Yi
15,461
9,336
0
6,264
13,420
6,806
2,127
1,977
11,443
0
136,677
W
Achilles
Javaman013
Achilles
10,656
3,135
0
1,932
20,049
13,404
92
5,302
14,604
0
81,970
L
Fenrir
12,571
3,543
0
2,582
19,510
9,577
0
4,457
14,769
0
74,469
W
Cerberus
ManuzinhaDlx
Cerberus
6,127
409
671
4,958
20,568
20,293
15
8,210
12,313
27,742
0
W
Xing Tian
Patoamarillo3
Xing Tian
15,604
890
0
3,113
15,812
12,124
0
5,373
9,755
88,230
5,005
L
Bake Kujira
cauanfilho
Bake Kujira
6,516
2,493
0
1,706
20,859
15,381
0
10,743
8,208
45,557
125
L
8,016
430
0
3,645
19,865
18,965
0
6,656
12,755
30,432
1,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
56,777
532
Minions Killed
622
0
Camps Cleared
0
2,001,951
Distance Traveled
2,049,878
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,800
514
104
5
0
405,752
1
L
Sol
9,984
475
154
7
0
417,321
3
L
Izanami
9,996
476
171
8
0
406,126
2
W
Hou Yi
13,017
620
201
10
0
421,539
2
W
Achilles
10,287
490
109
5
0
446,178
1
L
Fenrir
8,586
409
83
4
0
401,067
0
W
Cerberus
9,997
476
48
2
0
391,345
0
W
Xing Tian
12,676
604
160
8
0
385,064
2
L
Bake Kujira
8,453
403
89
4
0
376,297
2
L
Ares
7,953
379
35
2
0
401,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role