Player Matchup

Odin
Odin
Silver III
 
Odin
Silver III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
JerdSnow
Neith
Silver I
Level 109
God Stats
7W - 7L
1,340 SR
Queue Stats
98W - 98L
1,148 MMR
Solo
Bastet
Bastet
Silver I
emiliodeme
Bastet
Silver I
Level 157
God Stats
5W - 7L
1,167 SR
Queue Stats
166W - 195L
1,073 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
marco72005
Baron Samedi
Silver II
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 66L
1,106 MMR
Solo
Xing Tian
Xing Tian
Silver I
merlinpk09
Xing Tian
Silver I
Level 158
God Stats
9W - 3L
1,579 SR
Queue Stats
171W - 196L
1,073 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,417 SR
1,180 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,475 SR
1,091 MMR
Sun Wukong
Sun Wukong
Silver IV
Knight_Visions
Sun Wukong
Silver IV
Level 129
God Stats
9W - 9L
1,337 SR
Queue Stats
50W - 60L
1,033 MMR
Solo
Hachiman
Hachiman
Silver II
TruBatman35
Hachiman
Silver II
Level 158
God Stats
3W - 8L
1,422 SR
Queue Stats
93W - 103L
1,082 MMR
Solo
Anubis
Anubis
Silver I
Zero DR1P XD
Anubis
Silver I
Level 66
God Stats
9W - 10L
1,500 SR
Queue Stats
276W - 285L
1,139 MMR
Solo
Ne Zha
Ne Zha
Silver I
diegorosario361-
Ne Zha
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 87L
1,128 MMR
Solo
Fenrir
Fenrir
Silver II
mikefromcasa
Fenrir
Silver II
Level 141
God Stats
15W - 10L
1,614 SR
Queue Stats
202W - 229L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 3 / 5
7,939
496
10,252
12,520
12,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
JerdSnow
Neith
17
5 / 1 / 2
10,269
642
9,312
10,704
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
emiliodeme
Bastet
14
4 / 2 / 7
8,396
525
8,514
12,657
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
marco72005
Baron Samedi
16
5 / 0 / 4
9,294
581
11,315
10,804
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
merlinpk09
Xing Tian
14
4 / 0 / 8
9,525
595
6,300
11,314
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Bans
ArachneKukulkanVulcanThanatos

VS

Bans
ThorNutAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Knight_Visions
Sun Wukong
14
3 / 3 / 0
8,676
542
7,781
15,964
14,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
TruBatman35
Hachiman
13
0 / 2 / 0
7,245
453
5,330
11,552
3,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
14
3 / 6 / 0
8,716
545
12,290
16,226
7,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 1
6,935
433
2,618
14,179
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
9
0 / 7 / 0
6,251
391
5,166
16,621
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
6
6
Deaths
22
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
5
1.83
W
Neith
JerdSnow
Neith
5
1
2
6
L
Sun Wukong
Knight_Visions
Sun Wukong
3
3
0
1
L
Hachiman
TruBatman35
Hachiman
0
2
0
0
L
Anubis
3
6
0
0.5
L
0
4
1
0.13
W
Bastet
emiliodeme
Bastet
4
2
7
3.75
W
Baron Samedi
marco72005
Baron Samedi
5
0
4
7
W
Xing Tian
merlinpk09
Xing Tian
4
0
8
8
L
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,693
Damage
33,185
57,999
Taken
74,542
36,669
Mitigated
44,822
21,364
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,252
2,058
0
3,724
12,520
12,918
207
1,431
11,089
0
40,875
W
Neith
JerdSnow
Neith
9,312
2,091
0
3,344
10,704
4,604
336
1,427
9,277
0
104,588
L
Sun Wukong
Knight_Visions
Sun Wukong
7,781
2,495
0
4,141
15,964
14,276
0
1,141
13,947
0
71,032
L
Hachiman
TruBatman35
Hachiman
5,330
2,726
0
3,406
11,552
3,944
0
1,090
10,462
0
66,282
L
Anubis
12,290
836
0
5,271
16,226
7,797
8
7,732
8,400
61,104
1,009
L
2,618
625
0
1,988
14,179
6,585
0
1,984
12,153
0
53,109
W
Bastet
emiliodeme
Bastet
8,514
1,854
0
4,952
12,657
4,140
0
3,319
9,338
0
47,271
W
Baron Samedi
marco72005
Baron Samedi
11,315
689
630
5,384
10,804
5,010
322
5,054
5,750
80,596
0
W
Xing Tian
merlinpk09
Xing Tian
6,300
685
0
3,330
11,314
9,997
300
1,132
10,182
29,108
3,921
L
Fenrir
5,166
603
0
3,867
16,621
12,220
0
5,167
11,316
293
21,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,423
Gold Earned
37,823
456
Minions Killed
443
0
Camps Cleared
0
1,574,122
Distance Traveled
1,442,481
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,939
496
60
4
0
305,570
1
W
Neith
10,269
642
180
11
0
282,326
0
L
Sun Wukong
8,676
542
112
7
0
292,596
0
L
Hachiman
7,245
453
99
6
0
290,429
0
L
Anubis
8,716
545
114
7
0
266,299
0
L
Ne Zha
6,935
433
79
5
0
306,175
0
W
Bastet
8,396
525
54
3
0
334,870
2
W
Baron Samedi
9,294
581
121
8
0
313,155
0
W
Xing Tian
9,525
595
41
3
0
338,201
2
L
Fenrir
6,251
391
39
2
0
286,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role