Player Matchup

Freya
Freya
Gold V
Apastole
Freya
Gold V
Level 61
God Stats
14W - 12L
1,587 SR
Queue Stats
39W - 43L
1,373 MMR
Solo
Charon
Charon
Gold V
ThatDamnWeeaboo
Charon
Gold V
Level 99
God Stats
11W - 8L
1,798 SR
Queue Stats
102W - 93L
1,368 MMR
Solo
Nemesis
Nemesis
Silver II
dylrainbow
Nemesis
Silver II
Level 142
God Stats
2W - 1L
1,551 SR
Queue Stats
23W - 28L
1,350 MMR
Solo
Sylvanus
Sylvanus
Gold IV
iHrta
Sylvanus
Gold IV
Level 158
God Stats
6W - 5L
1,719 SR
Queue Stats
165W - 158L
1,353 MMR
Party 2
Tiamat
Tiamat
Gold IV
themmshake
Tiamat
Gold IV
Level 156
God Stats
15W - 9L
1,580 SR
Queue Stats
166W - 158L
1,353 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,647 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,521 SR
1,387 MMR
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
PrinceAli51
Hachiman
Silver III
Level 127
God Stats
12W - 19L
1,539 SR
Queue Stats
151W - 166L
1,387 MMR
Solo
Terra
Terra
Gold II
SheLovesR3tr0
Terra
Gold II
Level 156
God Stats
0W - 2L
1,277 SR
Queue Stats
281W - 281L
1,349 MMR
Solo
Scylla
Scylla
Gold IV
TheKidNBE
Scylla
Gold IV
Level 102
God Stats
21W - 22L
1,633 SR
Queue Stats
64W - 73L
1,450 MMR
Party 1
Thor
Thor
Silver I
strafeyboi
Thor
Silver I
Level 124
God Stats
14W - 6L
1,655 SR
Queue Stats
91W - 102L
1,247 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Apastole
Freya
7
0 / 0 / 0
3,616
723
188
1,279
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 0 / 0
4,097
819
827
2,189
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
dylrainbow
Nemesis
7
1 / 0 / 0
3,731
746
84
3,431
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
iHrta
Sylvanus
7
0 / 1 / 1
3,952
790
2,088
4,051
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
themmshake
Tiamat
8
0 / 0 / 1
3,974
795
1,431
2,198
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuBake KujiraNutMorgan Le FayAthena

VS

Bans
Ao KuangXbalanqueThanatosTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 0
3,613
723
595
1,683
1,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
PrinceAli51
Hachiman
1
0 / 0 / 0
2,547
509
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 1
3,883
777
2,797
2,853
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
TheKidNBE
Scylla
7
0 / 0 / 0
3,823
765
338
964
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 2 / 0
3,710
742
1,342
5,326
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Freya
Apastole
Freya
0
0
0
0
L
Hachiman
PrinceAli51
Hachiman
0
0
0
0
L
0
0
1
0.5
W
1
0
0
1
L
Scylla
TheKidNBE
Scylla
0
0
0
0
W
Nemesis
dylrainbow
Nemesis
1
0
0
1
W
Sylvanus
iHrta
Sylvanus
0
1
1
0.5
L
1
2
0
0.5
W
Tiamat
themmshake
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,618
Damage
5,072
13,148
Taken
10,826
5,235
Mitigated
4,499
6,131
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
595
257
0
1,006
1,683
1,076
0
151
1,457
12,895
0
W
Freya
Apastole
Freya
188
26
0
671
1,279
448
0
218
1,061
19,148
1,510
L
Hachiman
PrinceAli51
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
2,797
426
2
1,718
2,853
1,332
0
1,109
1,744
15,563
1,949
W
827
147
0
1,128
2,189
1,342
0
378
1,787
12,193
1,952
L
Scylla
TheKidNBE
Scylla
338
234
0
496
964
317
0
690
188
18,469
0
W
Nemesis
dylrainbow
Nemesis
84
0
0
2,199
3,431
954
0
0
3,431
0
18,094
W
Sylvanus
iHrta
Sylvanus
2,088
844
0
1,371
4,051
1,624
0
2,279
1,464
18,092
7,644
L
1,342
206
0
2,361
5,326
1,774
0
1,923
3,299
0
15,372
W
Tiamat
themmshake
Tiamat
1,431
204
0
762
2,198
867
0
303
1,885
17,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,370
Gold Earned
17,576
215
Minions Killed
136
0
Camps Cleared
0
581,266
Distance Traveled
506,970
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,613
723
18
4
0
115,398
0
W
Freya
3,616
723
48
10
0
115,166
0
L
Hachiman
2,547
509
0
0
0
10,854
0
L
Terra
3,883
777
37
7
0
130,354
1
W
Charon
4,097
819
26
5
0
95,667
1
L
Scylla
3,823
765
51
10
0
111,788
0
W
Nemesis
3,731
746
44
9
0
139,249
0
W
Sylvanus
3,952
790
46
9
0
104,814
0
L
Thor
3,710
742
30
6
0
138,576
0
W
Tiamat
3,974
795
51
10
0
126,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role