Player Matchup

Geb
Geb
ImHighDude
Geb
Level 154
God Stats
4W - 9L
1,572 SR
Queue Stats
480W - 453L
1,501 Elo+
Party 2
Chaac
Chaac
Jahames123
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,670 Elo+
Solo
Cernunnos
Cernunnos
aidanthe_baller
Cernunnos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 58L
1,500 Elo+
Solo
Sol
Sol
berrybreeze
Sol
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,515 Elo+
Party 2
Ares
Ares
echoingeuphoria
Ares
Level 147
God Stats
2W - 5L
1,285 SR
Queue Stats
396W - 399L
1,559 Elo+
Party 2
Team Averages
Level 74
1,471 SR
1,549 Elo+

VS

Team Averages
Level 83
1,536 SR
1,537 Elo+
Merlin
Merlin
IdleMontes
Merlin
Level 87
God Stats
1W - 0L
1,682 SR
Queue Stats
71W - 62L
1,532 Elo+
Party 1
Scylla
Scylla
Salghetto0
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,626 Elo+
Party 1
Nike
Nike
VIIAstras
Nike
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 56L
1,568 Elo+
Party 1
Bellona
Bellona
Wholefistmebuns
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,527 Elo+
Party 1
Neith
Neith
berpmode
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,239
1,048
1,299
3,515
3,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
1
0 / 0 / 0
1,248
250
0
0
0
Cernunnos
aidanthe_baller
Cernunnos
10
0 / 3 / 0
4,705
941
1,796
5,175
2,342
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 2 / 0
4,654
931
804
3,297
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
5,047
1,009
3,260
5,206
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IdleMontes
Merlin
11
1 / 0 / 6
6,093
1,219
1,687
1,066
493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Salghetto0
Scylla
10
0 / 2 / 6
5,714
1,143
2,749
3,588
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nike
11
3 / 0 / 6
6,319
1,264
3,590
4,029
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 8
6,004
1,201
3,498
4,921
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
berpmode
Neith
13
4 / 1 / 5
7,200
1,440
4,729
3,637
1,696
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
3
Kills
9
9
Deaths
4
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
IdleMontes
Merlin
1
0
6
4
L
2
2
1
1.25
L
Chaac
0
0
0
0
W
Scylla
Salghetto0
Scylla
0
2
6
1.5
W
Nike
3
0
6
6
W
1
1
8
5
L
Cernunnos
aidanthe_baller
Cernunnos
0
3
0
0
W
Neith
berpmode
Neith
4
1
5
6.5
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,159
Damage
16,253
17,193
Taken
17,241
10,997
Mitigated
10,575
2,223
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
IdleMontes
Merlin
1,687
71
385
42
1,066
493
1,396
544
522
9,396
0
L
1,299
36
0
176
3,515
3,478
0
1,142
2,329
3,821
0
L
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Salghetto0
Scylla
2,749
472
301
153
3,588
1,520
893
1,066
2,522
7,194
0
W
Nike
3,590
430
658
841
4,029
3,223
807
1,680
2,349
0
5,859
W
3,498
95
198
1,153
4,921
3,643
733
1,118
3,803
0
5,079
L
Cernunnos
aidanthe_baller
Cernunnos
1,796
420
493
694
5,175
2,342
0
965
4,002
0
9,031
W
Neith
berpmode
Neith
4,729
899
1,495
967
3,637
1,696
741
955
2,682
0
15,165
L
804
181
0
512
3,297
1,485
0
823
2,305
5,295
0
L
3,260
0
0
348
5,206
3,692
0
1,506
3,506
4,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,893
Gold Earned
31,330
22
Minions Killed
70
0
Camps Cleared
0
252,308
Distance Traveled
467,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,093
1,219
11
2
0
90,690
0
L
Geb
5,239
1,048
4
1
0
44,761
0
L
Chaac
1,248
250
0
0
0
0
0
W
Scylla
5,714
1,143
14
3
0
88,672
0
W
Nike
6,319
1,264
3
1
0
105,921
0
W
Bellona
6,004
1,201
7
1
0
103,640
0
L
Cernunnos
4,705
941
9
2
0
77,060
0
W
Neith
7,200
1,440
35
7
0
78,451
0
L
Sol
4,654
931
9
2
0
52,207
0
L
Ares
5,047
1,009
0
0
0
78,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role