Player Matchup

Fafnir
Fafnir
Byprepp
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,490 Elo+
Party 4
Izanami
Izanami
IDontFwCam
Izanami
Level 146
God Stats
2W - 6L
1,400 SR
Queue Stats
40W - 33L
1,507 Elo+
Party 2
Janus
Janus
Jamanjello
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 2
Thanatos
Thanatos
ShapingChaos
Thanatos
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 50L
1,491 Elo+
Party 4
Cerberus
Cerberus
Strokelahoma
Cerberus
Level 108
God Stats
3W - 8L
1,240 SR
Queue Stats
66W - 66L
1,472 Elo+
Party 4
Team Averages
Level 113
1,428 SR
1,483 Elo+

VS

Team Averages
Level 89
1,589 SR
1,503 Elo+
Poseidon
Poseidon
Cp0_Lucc1
Poseidon
Level 85
God Stats
2W - 0L
1,421 SR
Queue Stats
18W - 22L
1,445 Elo+
Party 3
Odin
Odin
Gucci_Dragon77
Odin
Level 111
God Stats
17W - 6L
1,569 SR
Queue Stats
75W - 70L
1,484 Elo+
Party 3
Kuzenbo
Kuzenbo
Lance13306
Kuzenbo
Level 79
God Stats
10W - 8L
1,599 SR
Queue Stats
59W - 56L
1,528 Elo+
Party 1
Neith
Neith
LunchBurglar
Neith
Level 108
God Stats
4W - 2L
1,904 SR
Queue Stats
61W - 62L
1,526 Elo+
Party 1
Bastet
Bastet
youngricebowl
Bastet
Level 63
God Stats
4W - 5L
1,450 SR
Queue Stats
58W - 57L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Byprepp
Fafnir
11
1 / 3 / 1
7,561
473
4,563
12,248
15,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
IDontFwCam
Izanami
14
0 / 4 / 1
8,051
503
7,496
12,539
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Janus
12
1 / 5 / 2
7,740
484
5,641
10,676
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
ShapingChaos
Thanatos
14
2 / 4 / 1
7,726
483
3,321
15,625
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
Strokelahoma
Cerberus
14
2 / 3 / 1
8,929
558
11,573
13,578
15,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cp0_Lucc1
Poseidon
15
4 / 2 / 6
9,114
570
6,577
7,439
2,384
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 1
8,900
556
6,548
14,869
9,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Lance13306
Kuzenbo
13
3 / 1 / 9
8,511
532
6,807
10,753
10,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

17
7 / 0 / 2
9,666
604
14,027
9,729
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 9
8,717
545
9,518
13,577
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
19
19
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Byprepp
Fafnir
1
3
1
0.5
W
Poseidon
Cp0_Lucc1
Poseidon
4
2
6
3.5
W
2
3
1
0.83
L
Izanami
IDontFwCam
Izanami
0
4
1
0.13
L
Janus
1
5
2
0.4
W
Kuzenbo
Lance13306
Kuzenbo
3
1
9
7.5
W
7
0
2
8
L
Thanatos
ShapingChaos
Thanatos
2
4
1
0.63
L
Cerberus
Strokelahoma
Cerberus
2
3
1
0.83
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,594
Damage
43,477
64,666
Taken
56,367
46,633
Mitigated
31,210
18,766
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Byprepp
Fafnir
4,563
1,460
12
1,623
12,248
15,197
0
2,543
9,705
21,903
1,175
W
Poseidon
Cp0_Lucc1
Poseidon
6,577
907
0
1,285
7,439
2,384
1,051
2,372
4,799
62,224
800
W
6,548
1,015
0
3,278
14,869
9,157
66
9,360
4,757
0
61,651
L
Izanami
IDontFwCam
Izanami
7,496
4,694
0
2,961
12,539
4,688
0
2,416
10,123
0
75,163
L
Janus
5,641
132
0
910
10,676
3,558
0
5,476
5,200
54,939
0
W
Kuzenbo
Lance13306
Kuzenbo
6,807
3,167
0
3,252
10,753
10,487
0
2,959
7,669
21,863
689
W
14,027
6,420
0
4,716
9,729
4,078
412
2,429
7,154
0
97,197
L
Thanatos
ShapingChaos
Thanatos
3,321
1,022
0
9,430
15,625
7,407
0
2,910
12,715
0
66,149
L
Cerberus
Strokelahoma
Cerberus
11,573
783
0
3,830
13,578
15,783
0
0
13,578
58,005
2,341
W
9,518
2,205
0
7,694
13,577
5,104
53
3,133
10,162
0
72,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,007
Gold Earned
44,908
530
Minions Killed
487
0
Camps Cleared
0
1,510,847
Distance Traveled
1,630,050
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,561
473
30
2
0
316,297
2
W
Poseidon
9,114
570
112
7
0
318,471
4
W
Odin
8,900
556
108
7
0
280,958
0
L
Izanami
8,051
503
125
8
0
281,728
0
L
Janus
7,740
484
98
6
0
286,293
0
W
Kuzenbo
8,511
532
20
1
0
332,289
5
W
Neith
9,666
604
150
9
0
304,531
1
L
Thanatos
7,726
483
100
6
0
339,132
0
L
Cerberus
8,929
558
177
11
0
287,397
3
W
Bastet
8,717
545
97
6
0
393,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role