Player Matchup

Gilgamesh
Gilgamesh
II Psykosis II
Gilgamesh
Level 56
God Stats
4W - 7L
1,508 SR
Queue Stats
12W - 16L
1,247 Elo+
Party 1
Medusa
Medusa
II Voltar II
Medusa
Level 69
God Stats
3W - 2L
1,201 SR
Queue Stats
29W - 40L
1,294 Elo+
Party 1
Loki
Loki
WANTED SLAYER24
Loki
Level 83
God Stats
14W - 20L
1,388 SR
Queue Stats
26W - 27L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
ironcattoes
Nu Wa
Level 104
God Stats
9W - 5L
1,296 SR
Queue Stats
73W - 82L
1,357 Elo+
Solo
Ah Puch
Ah Puch
may150995
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,501 Elo+
Solo
Team Averages
Level 83
1,378 SR
1,359 Elo+

VS

Team Averages
Level 67
1,391 SR
1,217 Elo+
Nut
Nut
RETRO_WAVEDCHIC
Nut
Level 95
God Stats
0W - 3L
1,205 SR
Queue Stats
11W - 21L
1,060 Elo+
Party 2
Baron Samedi
Baron Samedi
Ripa-Moramee-
Baron Samedi
Level 75
God Stats
0W - 3L
1,180 SR
Queue Stats
5W - 9L
1,178 Elo+
Party 2
Maui
Maui
ValientVal
Maui
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,082 Elo+
Party 2
Arachne
Arachne
raffikii13
Arachne
Level 46
God Stats
2W - 3L
1,571 SR
Queue Stats
46W - 57L
1,364 Elo+
Solo
Achilles
Achilles
vHachimanv1405
Achilles
Level 67
God Stats
2W - 7L
1,500 SR
Queue Stats
126W - 113L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
II Psykosis II
Gilgamesh
14
0 / 2 / 4
8,528
474
8,182
19,853
18,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
9 / 2 / 3
9,550
531
17,620
13,358
6,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 2
9,649
536
7,500
14,451
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 13
8,870
493
11,781
8,170
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
may150995
Ah Puch
15
5 / 4 / 4
9,257
514
10,362
13,791
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,981
443
6,100
14,714
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Ripa-Moramee-
Baron Samedi
14
3 / 9 / 2
9,286
516
11,740
15,674
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
2 / 5 / 0
8,129
452
4,505
15,571
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
raffikii13
Arachne
14
3 / 3 / 3
8,795
489
9,833
16,713
8,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
16
3 / 1 / 1
9,709
539
10,729
18,629
14,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
23
Kills
11
11
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
II Psykosis II
Gilgamesh
0
2
4
1
W
Medusa
9
2
3
5.25
L
0
5
1
0.1
L
Baron Samedi
Ripa-Moramee-
Baron Samedi
3
9
2
0.44
L
2
5
0
0.4
W
8
1
2
9
W
1
2
13
3.75
W
Ah Puch
may150995
Ah Puch
5
4
4
1.75
L
Arachne
raffikii13
Arachne
3
3
3
1.5
L
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,445
Damage
42,907
69,623
Taken
81,301
38,984
Mitigated
48,661
18,725
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
II Psykosis II
Gilgamesh
8,182
2,694
0
2,674
19,853
18,908
302
1,987
16,844
0
48,381
W
Medusa
17,620
8,085
0
3,174
13,358
6,001
817
2,760
10,451
0
54,785
L
6,100
2,302
0
1,320
14,714
5,645
0
3,739
10,975
0
67,532
L
Baron Samedi
Ripa-Moramee-
Baron Samedi
11,740
605
37
2,464
15,674
8,122
1,180
7,919
7,755
63,474
345
L
4,505
1,326
109
2,513
15,571
12,398
0
4,023
11,548
28,477
0
W
7,500
2,399
0
8,393
14,451
6,115
0
1,292
13,112
0
79,565
W
11,781
2,742
99
153
8,170
2,790
0
2,257
5,913
54,392
1,816
W
Ah Puch
may150995
Ah Puch
10,362
813
0
4,232
13,791
5,170
360
7,850
5,892
57,714
1,140
L
Arachne
raffikii13
Arachne
9,833
5,534
0
4,598
16,713
8,056
474
2,829
13,884
0
65,497
L
Achilles
10,729
3,270
0
5,581
18,629
14,440
110
3,485
15,144
0
64,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
43,900
438
Minions Killed
468
0
Camps Cleared
0
1,764,550
Distance Traveled
1,616,855
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,528
474
70
4
0
385,680
0
W
Medusa
9,550
531
79
4
0
373,078
0
L
Nut
7,981
443
129
7
0
318,908
5
L
Baron Samedi
9,286
516
109
6
0
267,725
0
L
Maui
8,129
452
20
1
0
329,275
2
W
Loki
9,649
536
118
7
0
371,909
0
W
Nu Wa
8,870
493
87
5
0
326,623
0
W
Ah Puch
9,257
514
84
5
0
307,260
0
L
Arachne
8,795
489
95
5
0
362,953
0
L
Achilles
9,709
539
115
6
0
337,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role