Player Matchup

Da Ji
Da Ji
Platinum I
ElWally
Da Ji
Platinum I
Level 182
God Stats
2W - 2L
1,515 SR
Queue Stats
193W - 166L
1,758 MMR
Solo
Ne Zha
Ne Zha
Gold I
F0xyKn0xy
Ne Zha
Gold I
Level 129
God Stats
5W - 7L
1,732 SR
Queue Stats
48W - 45L
1,743 MMR
Solo
Cthulhu
Cthulhu
Platinum II
TheZoots
Cthulhu
Platinum II
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 95L
1,747 MMR
Solo
Ra
Ra
Gold II
archosboy
Ra
Gold II
Level 147
God Stats
5W - 4L
1,509 SR
Queue Stats
49W - 27L
1,783 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
tarikwolf
Hou Yi
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,729 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,551 SR
1,752 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,540 SR
1,752 MMR
Gilgamesh
Gilgamesh
Platinum I
GodofTheMoon27
Gilgamesh
Platinum I
Level 107
God Stats
1W - 8L
1,294 SR
Queue Stats
152W - 155L
1,755 MMR
Solo
Thoth
Thoth
Platinum III
SoDaP0Ps
Thoth
Platinum III
Level 152
God Stats
1W - 4L
1,412 SR
Queue Stats
128W - 117L
1,756 MMR
Solo
Athena
Athena
Platinum V
SouthernSteel
Athena
Platinum V
Level 125
God Stats
2W - 5L
1,726 SR
Queue Stats
206W - 203L
1,708 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum III
noZ888
Ao Kuang
Platinum III
Level 87
God Stats
6W - 5L
1,582 SR
Queue Stats
353W - 342L
1,798 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
ntShifty
Xbalanque
Platinum II
Level 146
God Stats
1W - 2L
1,684 SR
Queue Stats
412W - 420L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ElWally
Da Ji
19
14 / 1 / 5
11,880
660
18,897
17,099
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
F0xyKn0xy
Ne Zha
14
0 / 4 / 9
9,038
502
6,866
15,020
14,526
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
TheZoots
Cthulhu
16
5 / 2 / 7
10,825
601
12,848
15,238
15,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 1 / 6
10,569
587
11,084
10,143
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
tarikwolf
Hou Yi
20
6 / 2 / 4
12,278
682
13,104
13,734
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
BastetThorSkadiThanatosHachiman

VS

Bans
LokiJanusBake KujiraOdinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodofTheMoon27
Gilgamesh
14
0 / 6 / 4
9,066
504
8,297
22,433
18,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
SoDaP0Ps
Thoth
16
1 / 6 / 1
9,602
533
5,585
11,934
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 4
7,577
421
4,820
17,728
19,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
noZ888
Ao Kuang
15
7 / 5 / 1
9,154
509
11,237
20,856
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
ntShifty
Xbalanque
15
1 / 5 / 1
9,035
502
7,216
15,650
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
29
Kills
10
10
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ElWally
Da Ji
14
1
5
16.5
W
Ne Zha
F0xyKn0xy
Ne Zha
0
4
9
1.13
L
Gilgamesh
GodofTheMoon27
Gilgamesh
0
6
4
0.33
L
Thoth
SoDaP0Ps
Thoth
1
6
1
0.25
L
1
7
4
0.43
W
Cthulhu
TheZoots
Cthulhu
5
2
7
4.25
W
4
1
6
7
L
Ao Kuang
noZ888
Ao Kuang
7
5
1
1.5
L
Xbalanque
ntShifty
Xbalanque
1
5
1
0.3
W
Hou Yi
tarikwolf
Hou Yi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,799
Damage
37,155
71,234
Taken
88,601
50,264
Mitigated
59,804
30,276
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ElWally
Da Ji
18,897
5,447
0
7,351
17,099
8,439
0
5,616
11,483
0
108,716
W
Ne Zha
F0xyKn0xy
Ne Zha
6,866
786
0
2,230
15,020
14,526
13
6,860
8,160
0
34,820
L
Gilgamesh
GodofTheMoon27
Gilgamesh
8,297
1,889
0
2,987
22,433
18,320
0
7,545
14,852
0
71,286
L
Thoth
SoDaP0Ps
Thoth
5,585
111
0
500
11,934
4,567
0
2,228
9,201
80,133
1,111
L
4,820
1,699
0
1,394
17,728
19,251
0
6,295
11,001
24,787
0
W
Cthulhu
TheZoots
Cthulhu
12,848
1,584
573
3,109
15,238
15,606
0
4,690
10,548
72,623
2,489
W
11,084
1,316
3,154
7,089
10,143
5,211
192
5,516
4,627
102,273
1,356
L
Ao Kuang
noZ888
Ao Kuang
11,237
1,881
0
8,497
20,856
9,704
0
5,227
15,411
62,526
1,811
L
Xbalanque
ntShifty
Xbalanque
7,216
4,373
0
5,485
15,650
7,962
0
0
15,650
0
71,319
W
Hou Yi
tarikwolf
Hou Yi
13,104
8,179
0
6,770
13,734
6,482
0
1,321
12,413
0
124,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,590
Gold Earned
44,434
631
Minions Killed
542
0
Camps Cleared
0
1,806,869
Distance Traveled
1,670,179
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,880
660
118
7
0
403,777
4
W
Ne Zha
9,038
502
36
2
0
381,916
4
L
Gilgamesh
9,066
504
119
7
0
321,308
2
L
Thoth
9,602
533
164
9
0
328,299
2
L
Athena
7,577
421
22
1
0
346,482
3
W
Cthulhu
10,825
601
119
7
0
320,695
1
W
Ra
10,569
587
161
9
0
378,957
3
L
Ao Kuang
9,154
509
95
5
0
366,135
0
L
Xbalanque
9,035
502
142
8
0
307,955
2
W
Hou Yi
12,278
682
197
11
0
321,524
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role