Player Matchup

Yu Huang
Yu Huang
Derples55
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,396 Elo+
Party 1
Hou Yi
Hou Yi
FunnyCat1234567
Hou Yi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,591 Elo+
Party 1
Bacchus
Bacchus
Lzxs
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,379 Elo+
Party 1
Awilix
Awilix
slushee2D
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,402 Elo+
Party 1
Surtr
Surtr
犬Mac
Surtr
Level 67
God Stats
0W - 3L
1,187 SR
Queue Stats
7W - 14L
1,375 Elo+
Party 1
Team Averages
Level 67
1,437 SR
1,429 Elo+

VS

Team Averages
Level 103
1,525 SR
1,479 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Crimson05
Lancelot
Level 149
God Stats
23W - 12L
1,592 SR
Queue Stats
145W - 131L
1,489 Elo+
Solo
Xing Tian
Xing Tian
ShooterMcGRB
Xing Tian
Level 87
God Stats
7W - 3L
1,531 SR
Queue Stats
43W - 37L
1,513 Elo+
Party 2
Poseidon
Poseidon
Und3rArmour12846
Poseidon
Level 126
God Stats
6W - 1L
1,500 SR
Queue Stats
313W - 308L
1,426 Elo+
Solo
Sylvanus
Sylvanus
temp-1578713396
Sylvanus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 161L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Derples55
Yu Huang
13
2 / 3 / 2
8,236
549
4,878
7,287
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
6,686
446
6,534
10,174
3,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
Lzxs
Bacchus
9
1 / 5 / 2
6,244
416
3,209
14,302
13,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
slushee2D
Awilix
13
4 / 6 / 4
7,734
516
11,922
16,931
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
犬Mac
Surtr
11
0 / 9 / 0
6,441
429
4,393
15,112
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 3 / 2
7,692
513
9,163
10,296
4,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
Crimson05
Lancelot
17
11 / 2 / 4
9,899
660
16,086
15,550
8,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
ShooterMcGRB
Xing Tian
13
2 / 1 / 4
8,207
547
4,928
12,162
10,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
4,771
318
305
995
193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
14
7 / 1 / 6
9,382
625
13,846
14,080
11,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
24
25
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
3
2
1.67
W
Lancelot
Crimson05
Lancelot
11
2
4
6.5
L
Yu Huang
Derples55
Yu Huang
2
3
2
1
L
1
2
1
0.75
L
Bacchus
Lzxs
Bacchus
1
5
2
0.4
W
Xing Tian
ShooterMcGRB
Xing Tian
2
1
4
4
W
0
1
0
0
L
Awilix
slushee2D
Awilix
4
6
4
1
W
Sylvanus
7
1
6
10
L
Surtr
犬Mac
Surtr
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,936
Damage
44,328
63,806
Taken
53,083
37,441
Mitigated
35,639
12,421
Healing
19,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,163
4,644
0
2,510
10,296
4,603
561
899
9,373
0
60,954
W
Lancelot
Crimson05
Lancelot
16,086
4,167
0
4,030
15,550
8,505
20
2,157
12,959
0
101,315
L
Yu Huang
Derples55
Yu Huang
4,878
889
0
635
7,287
2,909
107
2,182
5,105
51,853
1,235
L
6,534
2,636
0
3,662
10,174
3,752
0
1,019
9,155
0
42,686
L
Bacchus
Lzxs
Bacchus
3,209
527
0
913
14,302
13,605
28
3,916
10,386
16,730
0
W
Xing Tian
ShooterMcGRB
Xing Tian
4,928
210
1,778
2,876
12,162
10,682
0
1,989
10,153
28,707
1,805
W
305
80
0
280
995
193
0
150
845
2,936
0
L
Awilix
slushee2D
Awilix
11,922
4,567
0
4,826
16,931
6,568
0
4,626
12,305
0
51,089
W
Sylvanus
13,846
4,157
479
7,483
14,080
11,656
795
2,621
10,667
51,694
17,285
L
Surtr
犬Mac
Surtr
4,393
1,607
0
2,385
15,112
10,607
0
5,319
9,793
884
37,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
39,951
333
Minions Killed
396
0
Camps Cleared
0
1,427,254
Distance Traveled
1,208,590
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,692
513
112
7
0
279,391
0
W
Lancelot
9,899
660
145
10
0
351,801
0
L
Yu Huang
8,236
549
107
7
0
287,583
8
L
Hou Yi
6,686
446
66
4
0
286,586
0
L
Bacchus
6,244
416
26
2
0
279,857
0
W
Xing Tian
8,207
547
23
2
0
322,129
1
W
Poseidon
4,771
318
6
0
0
23,446
0
L
Awilix
7,734
516
69
5
0
314,138
1
W
Sylvanus
9,382
625
110
7
0
231,823
0
L
Surtr
6,441
429
65
4
0
259,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role