Player Matchup

Nox
Nox
DoubleCoolBeans
Nox
Level 124
God Stats
2W - 0L
1,489 SR
Queue Stats
22W - 16L
1,469 Elo+
Party 2
Bellona
Bellona
IrishBull
Bellona
Level 28
God Stats
1W - 0L
1,720 SR
Queue Stats
21W - 15L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Link_AYBHN-_-
Morgan Le Fay
Level 84
God Stats
6W - 10L
1,331 SR
Queue Stats
60W - 53L
1,440 Elo+
Party 3
Medusa
Medusa
preslarsnaghoes
Medusa
Level 51
God Stats
30W - 28L
1,515 SR
Queue Stats
53W - 50L
1,426 Elo+
Party 3
Arachne
Arachne
slog4lyfe
Arachne
Level 89
God Stats
21W - 11L
1,591 SR
Queue Stats
56W - 51L
1,438 Elo+
Party 3
Team Averages
Level 75
1,529 SR
1,451 Elo+

VS

Team Averages
Level 55
1,542 SR
1,483 Elo+
Izanami
Izanami
Karmakinss
Izanami
Level 60
God Stats
9W - 9L
1,709 SR
Queue Stats
69W - 77L
1,455 Elo+
Solo
Athena
Athena
LordTempestLudis
Athena
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
The Voloctis
Serqet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
TyBuckeye
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,459 Elo+
Solo
Bellona
Bellona
ladypendragon92
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
5,945
595
4,531
3,205
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
IrishBull
Bellona
11
3 / 0 / 1
6,968
697
4,753
4,307
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Link_AYBHN-_-
Morgan Le Fay
11
5 / 2 / 1
6,894
689
6,784
4,244
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
1 / 1 / 4
5,498
550
3,496
4,873
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
slog4lyfe
Arachne
10
8 / 1 / 2
6,518
652
5,145
6,895
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Karmakinss
Izanami
9
0 / 5 / 0
4,757
476
1,802
7,386
2,124
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 1
4,351
435
2,233
8,500
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
9
1 / 6 / 1
5,309
531
1,703
7,398
2,284
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 0
5,654
565
2,345
6,319
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,279
428
349
5,931
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
3
4
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Bellona
IrishBull
Bellona
3
0
1
3.5
L
Izanami
Karmakinss
Izanami
0
5
0
0
W
Morgan Le Fay
Link_AYBHN-_-
Morgan Le Fay
5
2
1
2.75
L
0
5
1
0.1
L
Serqet
1
6
1
0.25
L
2
3
0
0.67
L
0
2
0
0
W
1
1
4
3
W
Arachne
slog4lyfe
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,709
Damage
8,432
23,524
Taken
35,534
11,623
Mitigated
16,704
3,706
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,531
849
0
660
3,205
1,091
114
354
2,851
22,779
803
W
Bellona
IrishBull
Bellona
4,753
1,256
0
1,286
4,307
4,782
0
0
4,145
0
41,787
L
Izanami
Karmakinss
Izanami
1,802
1,174
0
845
7,386
2,124
0
2,308
4,712
0
32,934
W
Morgan Le Fay
Link_AYBHN-_-
Morgan Le Fay
6,784
877
0
54
4,244
1,459
660
1,029
2,979
39,725
2,575
L
2,233
557
0
552
8,500
5,948
0
1,966
6,342
7,055
0
L
Serqet
1,703
404
0
327
7,398
2,284
0
1,737
5,535
0
20,329
L
2,345
0
0
875
6,319
2,029
0
4,538
1,781
30,364
0
L
349
192
0
533
5,931
4,319
0
0
5,519
0
13,753
W
3,496
1,467
0
45
4,873
1,564
308
1,364
3,465
0
27,654
W
Arachne
slog4lyfe
Arachne
5,145
3,012
0
1,661
6,895
2,727
0
1,581
5,140
0
27,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
24,350
285
Minions Killed
198
0
Camps Cleared
0
987,098
Distance Traveled
937,969
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,945
595
52
5
0
187,574
5
W
Bellona
6,968
697
80
8
0
173,249
0
L
Izanami
4,757
476
57
6
0
185,235
0
W
Morgan Le Fay
6,894
689
64
6
0
189,954
0
L
Athena
4,351
435
15
2
0
200,859
0
L
Serqet
5,309
531
31
3
0
211,958
0
L
Nox
5,654
565
81
8
0
185,190
0
L
Bellona
4,279
428
14
1
0
154,727
0
W
Medusa
5,498
550
41
4
0
222,767
0
W
Arachne
6,518
652
48
5
0
213,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role