Player Matchup

Ymir
Ymir
Damyouhades
Ymir
Level 252
God Stats
14W - 7L
1,632 SR
Queue Stats
188W - 181L
1,493 Elo+
Solo
Nut
Nut
Fitzgeralded
Nut
Level 65
God Stats
0W - 2L
1,704 SR
Queue Stats
7W - 7L
1,654 Elo+
Party 2
Vulcan
Vulcan
SatisfiedHalo70
Vulcan
Level 99
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Smitted
Tsukuyomi
Level 120
God Stats
0W - 1L
1,301 SR
Queue Stats
17W - 12L
1,635 Elo+
Party 2
Mulan
Mulan
ronjeffries27
Mulan
Level 119
God Stats
1W - 2L
1,664 SR
Queue Stats
17W - 14L
1,583 Elo+
Party 2
Team Averages
Level 131
1,586 SR
1,558 Elo+

VS

Team Averages
Level 138
1,618 SR
1,533 Elo+
Neith
Neith
Fastball44
Neith
Level 123
God Stats
3W - 1L
1,818 SR
Queue Stats
194W - 166L
1,587 Elo+
Solo
Awilix
Awilix
Guaxoquim
Awilix
Level 165
God Stats
9W - 11L
1,677 SR
Queue Stats
153W - 164L
1,563 Elo+
Solo
Horus
Horus
ItsYaBoyKode
Horus
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
220W - 217L
1,513 Elo+
Party 1
Odin
Odin
ItsYaBoyWaka
Odin
Level 88
God Stats
5W - 1L
1,508 SR
Queue Stats
122W - 121L
1,527 Elo+
Party 1
Olorun
Olorun
JaviSoSuavey
Olorun
Level 197
God Stats
1W - 1L
1,586 SR
Queue Stats
47W - 47L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,056
460
3,038
10,700
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,162
469
3,409
6,467
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 3 / 1
5,662
515
8,327
6,339
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Smitted
Tsukuyomi
9
1 / 2 / 1
5,202
473
2,419
8,171
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 1
6,517
592
7,447
13,367
8,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 1 / 3
7,080
644
7,507
7,396
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
Guaxoquim
Awilix
13
5 / 0 / 1
6,823
620
6,150
7,726
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
6,207
564
4,408
10,179
6,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
3 / 3 / 2
6,395
581
7,069
10,151
10,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
11
0 / 0 / 0
6,029
548
4,008
4,136
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
10
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Neith
2
1
3
3.5
L
0
1
0
0
W
Awilix
Guaxoquim
Awilix
5
0
1
5.5
W
0
0
1
0.5
W
3
3
2
1.33
W
Olorun
0
0
0
0
L
0
3
1
0.17
L
Tsukuyomi
Smitted
Tsukuyomi
1
2
1
0.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
29,142
45,044
Taken
39,588
23,699
Mitigated
24,696
13,423
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,038
429
0
2,570
10,700
7,356
0
1,439
9,261
20,371
1,605
W
Neith
7,507
3,285
0
3,267
7,396
2,752
0
5,500
1,496
0
63,394
L
3,409
1,877
0
1,809
6,467
2,320
0
2,373
4,094
0
37,130
W
Awilix
Guaxoquim
Awilix
6,150
2,758
0
5,241
7,726
2,951
0
990
6,656
0
53,961
W
4,408
1,735
515
3,950
10,179
6,835
0
3,635
6,336
0
24,515
W
7,069
1,841
0
2,611
10,151
10,500
0
0
10,151
0
38,220
W
Olorun
4,008
2,120
240
2,675
4,136
1,658
825
470
3,666
57,133
934
L
8,327
3,258
0
907
6,339
2,374
0
0
6,339
41,579
261
L
Tsukuyomi
Smitted
Tsukuyomi
2,419
571
0
3,992
8,171
2,716
0
0
8,124
0
33,868
L
7,447
1,376
0
4,145
13,367
8,933
0
0
12,531
0
48,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
32,534
335
Minions Killed
396
0
Camps Cleared
0
1,023,515
Distance Traveled
1,098,195
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,056
460
37
3
0
209,012
0
W
Neith
7,080
644
112
10
0
203,651
0
L
Nut
5,162
469
60
5
0
185,008
0
W
Awilix
6,823
620
91
8
0
277,636
0
W
Horus
6,207
564
33
3
0
224,314
0
W
Odin
6,395
581
59
5
0
201,481
0
W
Olorun
6,029
548
101
9
0
191,113
0
L
Vulcan
5,662
515
91
8
0
206,969
0
L
Tsukuyomi
5,202
473
61
6
0
245,424
2
L
Mulan
6,517
592
86
8
0
177,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role