Player Matchup

Cliodhna
Cliodhna
GovernedMetal
Cliodhna
Level 88
God Stats
12W - 4L
1,746 SR
Queue Stats
86W - 63L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
SiberianGiraffe
Jormungandr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,588 Elo+
Party 2
Odin
Odin
TorOnOnlyFans
Odin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
Unpricedfrog870
Heimdallr
Level 67
God Stats
1W - 1L
1,269 SR
Queue Stats
10W - 9L
1,520 Elo+
Party 2
Janus
Janus
davidbedrin
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,436 Elo+
Party 2
Team Averages
Level 67
1,503 SR
1,492 Elo+

VS

Team Averages
Level 103
1,391 SR
1,545 Elo+
Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Landsavage
Cliodhna
Level 77
God Stats
4W - 5L
1,226 SR
Queue Stats
91W - 86L
1,495 Elo+
Solo
Hachiman
Hachiman
TheHvsky
Hachiman
Level 146
God Stats
10W - 21L
1,477 SR
Queue Stats
346W - 390L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
TheKingJosh
Baron Samedi
Level 105
God Stats
1W - 8L
1,126 SR
Queue Stats
119W - 106L
1,588 Elo+
Party 1
Hera
Hera
YourStupidity60
Hera
Level 89
God Stats
0W - 1L
1,627 SR
Queue Stats
78W - 51L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GovernedMetal
Cliodhna
11
5 / 0 / 1
6,072
552
6,362
7,490
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SiberianGiraffe
Jormungandr
10
0 / 1 / 4
5,848
532
2,971
5,676
4,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 2
4,862
442
2,533
6,880
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Unpricedfrog870
Heimdallr
9
2 / 2 / 0
5,326
484
3,520
6,513
2,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,829
530
447
4,535
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 0
6,643
604
6,346
7,601
4,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Landsavage
Cliodhna
8
0 / 3 / 0
4,833
439
1,022
8,805
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
TheHvsky
Hachiman
13
1 / 0 / 2
7,005
637
5,277
5,220
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
TheKingJosh
Baron Samedi
9
2 / 2 / 2
6,462
587
2,945
7,863
5,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,196
563
3,886
5,331
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
0
1
W
Cliodhna
GovernedMetal
Cliodhna
5
0
1
5.5
L
Cliodhna
Landsavage
Cliodhna
0
3
0
0
W
Jormungandr
SiberianGiraffe
Jormungandr
0
1
4
2
L
Hachiman
TheHvsky
Hachiman
1
0
2
2
L
Baron Samedi
TheKingJosh
Baron Samedi
2
2
2
1.5
W
0
1
2
1
W
Heimdallr
Unpricedfrog870
Heimdallr
2
2
0
1
L
1
1
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,833
Damage
19,476
31,094
Taken
34,820
15,224
Mitigated
16,019
9,439
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,346
1,924
0
4,353
7,601
4,426
0
36
7,107
0
53,122
W
Cliodhna
GovernedMetal
Cliodhna
6,362
1,263
0
4,454
7,490
2,622
0
1,137
6,353
0
48,191
L
Cliodhna
Landsavage
Cliodhna
1,022
237
0
3,449
8,805
2,575
0
966
7,757
0
23,355
W
Jormungandr
SiberianGiraffe
Jormungandr
2,971
567
0
1,353
5,676
4,070
0
861
4,770
31,165
0
L
Hachiman
TheHvsky
Hachiman
5,277
2,885
0
3,415
5,220
1,844
257
804
4,416
0
68,890
L
Baron Samedi
TheKingJosh
Baron Samedi
2,945
423
163
2,824
7,863
5,669
195
1,177
6,646
20,554
4,749
W
2,533
586
0
1,494
6,880
4,733
0
0
6,301
0
19,798
W
Heimdallr
Unpricedfrog870
Heimdallr
3,520
1,689
0
1,310
6,513
2,340
0
1,034
5,432
0
29,148
L
3,886
704
0
1,435
5,331
1,505
0
381
4,936
49,327
1,925
W
447
132
0
828
4,535
1,459
0
3,278
1,257
40,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,937
Gold Earned
31,139
304
Minions Killed
364
0
Camps Cleared
0
1,166,086
Distance Traveled
1,117,504
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,643
604
78
7
0
207,749
2
W
Cliodhna
6,072
552
79
7
0
288,936
0
L
Cliodhna
4,833
439
41
4
0
245,689
4
W
Jormungandr
5,848
532
44
4
0
243,372
0
L
Hachiman
7,005
637
117
11
0
212,727
2
L
Baron Samedi
6,462
587
33
3
0
244,129
0
W
Odin
4,862
442
38
3
0
212,136
0
W
Heimdallr
5,326
484
59
5
0
215,841
0
L
Hera
6,196
563
95
9
0
207,210
0
W
Janus
5,829
530
84
8
0
205,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role