Player Matchup

Horus
Horus
DJBeanage
Horus
Level 129
God Stats
2W - 1L
1,522 SR
Queue Stats
45W - 40L
1,537 Elo+
Party 1
Charybdis
Charybdis
Inari25
Charybdis
Level 126
God Stats
4W - 1L
1,283 SR
Queue Stats
15W - 2L
1,849 Elo+
Party 3
Janus
Janus
Loftyyyy
Janus
Level 148
God Stats
1W - 1L
1,248 SR
Queue Stats
17W - 8L
1,800 Elo+
Party 3
Fenrir
Fenrir
Winging73
Fenrir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,330 Elo+
Party 1
Charon
Charon
rhomboid
Charon
Level 173
God Stats
1W - 0L
1,801 SR
Queue Stats
22W - 26L
1,530 Elo+
Party 1
Team Averages
Level 136
1,471 SR
1,609 Elo+

VS

Team Averages
Level 118
1,553 SR
1,519 Elo+
Ares
Ares
ChocolateCity
Ares
Level 102
God Stats
2W - 2L
1,699 SR
Queue Stats
19W - 14L
1,680 Elo+
Party 2
Bake Kujira
Bake Kujira
Mahvenat
Bake Kujira
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 27L
1,453 Elo+
Solo
Da Ji
Da Ji
dZieN
Da Ji
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,505 Elo+
Party 2
Ishtar
Ishtar
harvyspaceman
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
xKaotic Texasx
Baba Yaga
Level 77
God Stats
23W - 20L
1,567 SR
Queue Stats
69W - 80L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DJBeanage
Horus
16
2 / 0 / 13
9,888
824
6,443
14,166
11,823
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Inari25
Charybdis
17
8 / 1 / 7
10,376
865
24,899
13,925
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Loftyyyy
Janus
16
2 / 1 / 9
9,552
796
15,868
8,019
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fenrir
Winging73
Fenrir
14
3 / 6 / 9
8,899
742
10,011
12,602
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
rhomboid
Charon
15
1 / 2 / 7
9,186
766
4,852
13,051
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,997
750
10,479
18,160
20,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bake Kujira
Mahvenat
Bake Kujira
15
0 / 7 / 8
8,671
723
6,629
16,825
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Da Ji
dZieN
Da Ji
14
2 / 2 / 6
8,772
731
11,394
14,814
9,119
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 2 / 1
10,543
879
8,076
9,230
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
xKaotic Texasx
Baba Yaga
15
1 / 2 / 9
8,692
724
9,297
13,043
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
16
Kills
10
10
Deaths
16
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Horus
DJBeanage
Horus
2
0
13
8.5
W
Charybdis
Inari25
Charybdis
8
1
7
11.5
W
Janus
Loftyyyy
Janus
2
1
9
6.5
L
Bake Kujira
Mahvenat
Bake Kujira
0
7
8
0.57
W
Fenrir
Winging73
Fenrir
3
6
9
1.25
L
Da Ji
dZieN
Da Ji
2
2
6
2.5
L
5
2
1
2.75
W
Charon
rhomboid
Charon
1
2
7
2.25
L
Baba Yaga
xKaotic Texasx
Baba Yaga
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,073
Damage
45,875
61,763
Taken
72,072
41,862
Mitigated
57,765
16,000
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,479
556
0
3,547
18,160
20,737
444
4,112
13,582
16,288
0
W
Horus
DJBeanage
Horus
6,443
2,047
4,329
5,380
14,166
11,823
358
6,590
7,502
0
12,835
W
Charybdis
Inari25
Charybdis
24,899
13,177
0
3,783
13,925
7,000
1,495
6,485
7,389
0
52,958
W
Janus
Loftyyyy
Janus
15,868
937
0
590
8,019
3,408
260
3,566
4,358
38,071
0
L
Bake Kujira
Mahvenat
Bake Kujira
6,629
3,455
0
1,204
16,825
16,802
0
4,587
11,957
22,719
0
W
Fenrir
Winging73
Fenrir
10,011
2,881
0
469
12,602
6,353
469
3,956
8,387
0
18,356
L
Da Ji
dZieN
Da Ji
11,394
1,841
0
3,800
14,814
9,119
0
4,239
10,167
0
21,352
L
8,076
3,528
0
2,420
9,230
4,890
911
2,744
6,244
0
42,647
W
Charon
rhomboid
Charon
4,852
868
0
1,449
13,051
13,278
210
4,816
8,057
21,873
510
L
Baba Yaga
xKaotic Texasx
Baba Yaga
9,297
168
0
2,329
13,043
6,217
192
2,845
9,912
22,876
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,901
Gold Earned
45,675
195
Minions Killed
183
0
Camps Cleared
0
1,211,564
Distance Traveled
1,193,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,997
750
11
1
0
249,018
0
W
Horus
9,888
824
13
1
0
250,423
0
W
Charybdis
10,376
865
54
5
0
208,389
0
W
Janus
9,552
796
75
6
0
268,539
0
L
Bake Kujira
8,671
723
51
4
0
220,451
0
W
Fenrir
8,899
742
24
2
0
243,934
0
L
Da Ji
8,772
731
28
2
0
250,325
0
L
Ishtar
10,543
879
64
5
0
224,384
0
W
Charon
9,186
766
29
2
0
240,279
0
L
Baba Yaga
8,692
724
29
2
0
249,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role