Player Matchup

Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold II
Im like that955
Cliodhna
Gold II
Level 154
God Stats
23W - 28L
1,509 SR
Queue Stats
85W - 79L
1,578 MMR
Party 2
Agni
Agni
Gold I
JusT A S4V4G3
Agni
Gold I
Level 150
God Stats
4W - 2L
1,854 SR
Queue Stats
157W - 158L
1,600 MMR
Party 2
Xbalanque
Xbalanque
Gold III
MagickJuan
Xbalanque
Gold III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,568 MMR
Solo
Ne Zha
Ne Zha
Gold II
iTaikx
Ne Zha
Gold II
Level 177
God Stats
8W - 7L
1,665 SR
Queue Stats
225W - 230L
1,564 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,606 SR
1,562 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,543 SR
1,581 MMR
Ares
Ares
Platinum III
Brumall
Ares
Platinum III
Level 127
God Stats
3W - 2L
1,306 SR
Queue Stats
233W - 230L
1,561 MMR
Solo
Achilles
Achilles
Gold II
McFloridaMan
Achilles
Gold II
Level 123
God Stats
6W - 0L
1,590 SR
Queue Stats
43W - 32L
1,588 MMR
Party 3
Loki
Loki
Gold I
SwisherSweeties1
Loki
Gold I
Level 46
God Stats
6W - 5L
1,515 SR
Queue Stats
50W - 52L
1,673 MMR
Party 1
Yu Huang
Yu Huang
Gold I
UPKCopycat
Yu Huang
Gold I
Level 127
God Stats
4W - 1L
1,460 SR
Queue Stats
43W - 32L
1,588 MMR
Party 3
Artemis
Artemis
Silver II
Westport
Artemis
Silver II
Level 108
God Stats
3W - 0L
1,844 SR
Queue Stats
85W - 81L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 0
5,872
534
5,902
11,392
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
10
1 / 3 / 5
5,729
521
4,377
12,705
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,696
518
3,902
5,918
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MagickJuan
Xbalanque
10
0 / 3 / 2
5,465
497
4,084
7,798
2,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
iTaikx
Ne Zha
10
2 / 4 / 3
5,628
512
3,881
10,181
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixThorThanatosCu Chulainn

VS

Bans
SusanoKukulkanAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brumall
Ares
11
2 / 2 / 4
6,540
595
6,498
11,654
9,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
McFloridaMan
Achilles
13
3 / 2 / 2
7,438
676
8,247
10,810
5,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 2
6,072
552
4,058
7,094
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
UPKCopycat
Yu Huang
11
4 / 0 / 3
6,499
591
5,920
3,580
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Westport
Artemis
12
3 / 1 / 0
6,678
607
5,155
5,734
2,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
15
15
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
W
Ares
Brumall
Ares
2
2
4
2
L
Cliodhna
1
3
5
1.17
L
1
3
0
0.33
L
Xbalanque
MagickJuan
Xbalanque
0
3
2
0.33
W
Achilles
McFloridaMan
Achilles
3
2
2
2
W
3
1
2
4
W
Yu Huang
UPKCopycat
Yu Huang
4
0
3
5.5
W
Artemis
Westport
Artemis
3
1
0
3
L
Ne Zha
iTaikx
Ne Zha
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,146
Damage
29,878
47,994
Taken
38,872
22,756
Mitigated
20,906
10,364
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,902
591
0
1,934
11,392
9,931
0
848
10,480
36,963
1,026
W
Ares
Brumall
Ares
6,498
745
0
2,679
11,654
9,218
275
1,677
9,977
32,619
1,820
L
Cliodhna
4,377
1,101
0
4,248
12,705
4,233
29
3,342
9,071
0
37,648
L
3,902
202
0
1,000
5,918
1,916
0
3,603
2,127
36,361
221
L
Xbalanque
MagickJuan
Xbalanque
4,084
2,128
0
2,017
7,798
2,606
0
1,938
5,860
0
37,378
W
Achilles
McFloridaMan
Achilles
8,247
2,242
0
4,707
10,810
5,203
0
4,071
5,960
0
55,905
W
4,058
979
0
1,035
7,094
2,877
0
1,439
5,617
0
41,915
W
Yu Huang
UPKCopycat
Yu Huang
5,920
294
0
853
3,580
1,268
0
1,216
2,364
35,767
999
W
Artemis
Westport
Artemis
5,155
3,003
0
2,695
5,734
2,340
564
0
5,734
0
48,719
L
Ne Zha
iTaikx
Ne Zha
3,881
1,151
0
1,165
10,181
4,070
0
2,029
8,078
0
39,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
33,227
313
Minions Killed
362
0
Camps Cleared
0
1,107,214
Distance Traveled
1,143,960
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,872
534
59
5
0
228,014
0
W
Ares
6,540
595
32
3
0
224,841
0
L
Cliodhna
5,729
521
49
4
0
238,367
0
L
Agni
5,696
518
79
7
0
221,464
0
L
Xbalanque
5,465
497
71
6
0
207,373
2
W
Achilles
7,438
676
91
8
0
232,123
0
W
Loki
6,072
552
72
7
0
238,216
0
W
Yu Huang
6,499
591
77
7
0
234,307
2
W
Artemis
6,678
607
90
8
0
214,473
4
L
Ne Zha
5,628
512
55
5
0
211,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role