Player Matchup

Geb
Geb
Branno557
Geb
Level 129
God Stats
2W - 0L
1,596 SR
Queue Stats
60W - 43L
1,591 Elo+
Party 1
Chang'e
Chang'e
FearlessKurono
Chang'e
Level 159
God Stats
2W - 0L
1,456 SR
Queue Stats
67W - 43L
1,611 Elo+
Party 1
Loki
Loki
GlueGunStanley
Loki
Level 145
God Stats
23W - 17L
1,624 SR
Queue Stats
134W - 120L
1,535 Elo+
Solo
Chaac
Chaac
Mmericaaa
Chaac
Level 125
God Stats
41W - 36L
1,490 SR
Queue Stats
340W - 336L
1,436 Elo+
Solo
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 202
God Stats
216W - 160L
1,537 SR
Queue Stats
267W - 226L
1,517 Elo+
Solo
Team Averages
Level 152
1,541 SR
1,538 Elo+

VS

Team Averages
Level 122
1,450 SR
1,512 Elo+
Apollo
Apollo
Captain Pandou
Apollo
Level 129
God Stats
20W - 17L
1,456 SR
Queue Stats
200W - 177L
1,534 Elo+
Party 2
Janus
Janus
Elcejas9649
Janus
Level 120
God Stats
12W - 11L
1,582 SR
Queue Stats
179W - 166L
1,519 Elo+
Solo
Ymir
Ymir
Gros Gars7106
Ymir
Level 129
God Stats
47W - 47L
1,525 SR
Queue Stats
271W - 271L
1,520 Elo+
Party 2
Hercules
Hercules
lcantfindmyeye
Hercules
Level 129
God Stats
27W - 30L
1,151 SR
Queue Stats
217W - 214L
1,463 Elo+
Solo
Awilix
Awilix
slapmyhiney
Awilix
Level 102
God Stats
18W - 20L
1,535 SR
Queue Stats
139W - 145L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,089
578
7,316
10,150
9,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 3 / 2
7,312
522
7,654
10,368
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 3
7,985
570
9,071
11,626
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Mmericaaa
Chaac
11
1 / 2 / 3
6,170
441
6,151
8,768
5,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
VIVAVIAZUS
Sylvanus
14
3 / 2 / 5
7,799
557
8,621
9,429
5,215
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,778
484
6,872
8,580
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 1
7,398
528
5,072
8,320
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 4
6,213
444
3,923
14,426
9,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
13
0 / 2 / 0
7,570
541
5,815
10,367
7,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
13
2 / 1 / 0
6,995
500
6,104
12,926
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
7
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
3
2
0
1.5
L
2
3
1
0.83
W
1
3
2
0.67
W
6
0
3
7.5
L
0
5
4
0.4
W
Chaac
Mmericaaa
Chaac
1
2
3
1.25
W
Sylvanus
VIVAVIAZUS
Sylvanus
3
2
5
2.75
L
Hercules
0
2
0
0
L
Awilix
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,813
Damage
27,786
50,341
Taken
54,619
28,086
Mitigated
26,590
22,497
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,316
1,098
0
3,983
10,150
9,130
0
0
9,437
55,817
42
L
6,872
4,002
0
3,536
8,580
2,745
0
3,327
5,177
0
46,727
L
5,072
334
0
2,862
8,320
2,800
0
3,285
4,635
50,627
770
W
7,654
443
874
3,527
10,368
3,557
237
2,736
7,432
52,750
0
W
9,071
2,292
0
7,660
11,626
4,198
0
1,049
10,509
0
68,597
L
3,923
1,492
0
2,851
14,426
9,033
0
4,708
9,667
20,693
784
W
Chaac
Mmericaaa
Chaac
6,151
549
231
1,142
8,768
5,986
120
3,339
5,298
0
28,114
W
Sylvanus
VIVAVIAZUS
Sylvanus
8,621
3,843
1,087
3,993
9,429
5,215
696
1,181
8,248
52,945
20,313
L
Hercules
5,815
2,372
0
3,280
10,367
7,344
0
5,761
3,880
0
61,361
L
Awilix
6,104
2,492
0
5,201
12,926
4,668
0
3,974
8,570
0
61,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
34,954
453
Minions Killed
406
0
Camps Cleared
0
1,442,749
Distance Traveled
1,384,834
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,089
578
115
8
0
331,287
1
L
Apollo
6,778
484
77
6
0
255,754
0
L
Janus
7,398
528
102
7
0
260,011
0
W
Chang'e
7,312
522
97
7
0
280,573
0
W
Loki
7,985
570
102
7
0
333,211
2
L
Ymir
6,213
444
25
2
0
260,008
0
W
Chaac
6,170
441
31
2
0
254,045
2
W
Sylvanus
7,799
557
108
8
0
243,633
6
L
Hercules
7,570
541
113
8
0
257,577
3
L
Awilix
6,995
500
89
6
0
351,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role