Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Blaqk Daddy
Medusa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Deckxtructor
Cthulhu
Level 89
God Stats
24W - 22L
1,625 SR
Queue Stats
111W - 101L
1,491 Elo+
Solo
Anubis
Anubis
ENVY316LEGEND
Anubis
Level 169
God Stats
1W - 3L
1,355 SR
Queue Stats
55W - 62L
1,467 Elo+
Party 1
Arachne
Arachne
EnVyLeGeNd316
Arachne
Level 188
God Stats
7W - 6L
1,578 SR
Queue Stats
72W - 84L
1,421 Elo+
Party 1
Team Averages
Level 150
1,512 SR
1,475 Elo+

VS

Team Averages
Level 139
1,451 SR
1,473 Elo+
Arachne
Arachne
AEREO
Arachne
Level 158
God Stats
3W - 6L
1,232 SR
Queue Stats
313W - 300L
1,422 Elo+
Solo
Medusa
Medusa
DarkLynx24
Medusa
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 132L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
LittleHunter45
Nu Wa
Level 144
God Stats
20W - 22L
1,462 SR
Queue Stats
124W - 123L
1,449 Elo+
Party 2
Aphrodite
Aphrodite
MelbourneBuegs
Aphrodite
Level 129
God Stats
2W - 1L
1,338 SR
Queue Stats
76W - 68L
1,457 Elo+
Solo
Shiva
Shiva
frenchiesss8768
Shiva
Level 108
God Stats
55W - 11L
1,722 SR
Queue Stats
145W - 83L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 4 / 1
5,561
506
4,265
12,572
8,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
11
2 / 2 / 1
6,088
553
2,956
6,763
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Deckxtructor
Cthulhu
10
1 / 3 / 3
5,427
493
4,180
9,554
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 0
6,648
604
6,604
7,847
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
10
2 / 4 / 1
5,507
501
4,799
9,915
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AEREO
Arachne
12
4 / 0 / 1
6,481
589
3,561
10,350
3,317
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Medusa
DarkLynx24
Medusa
12
5 / 2 / 3
6,694
609
9,111
7,544
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 2
6,557
596
3,850
4,969
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MelbourneBuegs
Aphrodite
11
1 / 3 / 5
6,302
573
2,606
9,762
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 1
7,763
706
10,094
11,011
7,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
15
15
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
W
Arachne
AEREO
Arachne
4
0
1
4.5
L
Medusa
2
2
1
1.25
W
Medusa
DarkLynx24
Medusa
5
2
3
3.25
L
Cthulhu
Deckxtructor
Cthulhu
1
3
3
0.83
L
1
2
0
0.5
L
Arachne
2
4
1
0.63
W
1
0
2
2
W
Aphrodite
MelbourneBuegs
Aphrodite
1
3
5
1.17
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,804
Damage
29,222
46,651
Taken
43,636
24,914
Mitigated
20,628
10,091
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,265
478
0
1,214
12,572
8,704
0
602
11,970
0
34,529
W
Arachne
AEREO
Arachne
3,561
2,804
0
4,671
10,350
3,317
0
2,356
7,786
0
37,811
L
Medusa
2,956
1,097
0
1,298
6,763
2,433
0
621
6,142
0
41,166
W
Medusa
DarkLynx24
Medusa
9,111
3,117
0
466
7,544
2,673
0
2,285
5,080
0
53,321
L
Cthulhu
Deckxtructor
Cthulhu
4,180
643
67
2,128
9,554
5,852
0
1,140
8,414
35,386
145
L
6,604
115
0
3,358
7,847
3,814
0
2,604
5,243
62,299
0
L
Arachne
4,799
3,394
0
2,026
9,915
4,111
0
1,429
8,486
0
30,240
W
3,850
848
0
250
4,969
1,125
48
2,963
1,574
45,529
1,793
W
Aphrodite
MelbourneBuegs
Aphrodite
2,606
312
1,308
4,516
9,762
5,794
0
1,851
7,546
21,719
0
W
10,094
2,904
0
4,563
11,011
7,719
213
0
11,011
0
63,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
33,797
340
Minions Killed
374
0
Camps Cleared
0
1,104,528
Distance Traveled
1,108,713
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,561
506
58
5
0
229,288
0
W
Arachne
6,481
589
66
6
0
233,410
0
L
Medusa
6,088
553
60
5
0
230,193
0
W
Medusa
6,694
609
83
8
0
222,002
0
L
Cthulhu
5,427
493
52
5
0
195,863
0
L
Anubis
6,648
604
121
11
0
197,816
3
L
Arachne
5,507
501
49
4
0
251,368
0
W
Nu Wa
6,557
596
89
8
0
216,482
4
W
Aphrodite
6,302
573
33
3
0
202,588
0
W
Shiva
7,763
706
103
9
0
234,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role