Player Matchup

Gilgamesh
Gilgamesh
Gold III
GLHxRYAN
Gilgamesh
Gold III
Level 135
God Stats
10W - 7L
1,829 SR
Queue Stats
310W - 312L
1,491 MMR
Solo
Ix Chel
Ix Chel
Gold V
GenVarg
Ix Chel
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 130L
1,446 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
My White Life
Kuzenbo
Gold IV
Level 160
God Stats
73W - 64L
1,673 SR
Queue Stats
720W - 703L
1,450 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,667 SR
1,462 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,529 SR
1,462 MMR
Sylvanus
Sylvanus
Silver III
GalaxyStrong
Sylvanus
Silver III
Level 124
God Stats
1W - 0L
1,406 SR
Queue Stats
3W - 3L
1,439 MMR
Solo
Odin
Odin
Gold V
SAMU20755
Odin
Gold V
Level 127
God Stats
1W - 1L
1,356 SR
Queue Stats
21W - 24L
1,446 MMR
Solo
Merlin
Merlin
Bronze III
elgwahpo0
Merlin
Bronze III
Level 128
God Stats
1W - 0L
1,826 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GLHxRYAN
Gilgamesh
14
3 / 4 / 2
9,908
661
13,884
20,974
17,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
GenVarg
Ix Chel
15
2 / 6 / 2
10,312
687
9,677
13,393
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
12
0 / 6 / 5
8,837
589
5,475
18,573
18,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CharonChaacAchillesAresNe Zha

VS

Bans
NeithAnhurBastetHou YiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GalaxyStrong
Sylvanus
17
4 / 2 / 12
11,238
749
13,585
20,432
23,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Odin
15
2 / 2 / 11
10,539
703
13,103
16,615
17,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
elgwahpo0
Merlin
19
10 / 1 / 5
12,570
838
18,067
9,114
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
16
16
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GLHxRYAN
Gilgamesh
3
4
2
1
W
Sylvanus
GalaxyStrong
Sylvanus
4
2
12
5
L
Ix Chel
GenVarg
Ix Chel
2
6
2
0.5
L
Kuzenbo
0
6
5
0.42
W
Odin
2
2
11
3.75
W
Merlin
elgwahpo0
Merlin
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,036
Damage
44,755
52,940
Taken
46,161
41,035
Mitigated
45,695
4,649
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GLHxRYAN
Gilgamesh
13,884
3,595
0
1,628
20,974
17,598
0
12,935
6,482
429
37,370
W
Sylvanus
GalaxyStrong
Sylvanus
13,585
3,099
4,605
9,121
20,432
23,004
1,158
6,338
12,510
30,991
2,972
L
Ix Chel
GenVarg
Ix Chel
9,677
216
915
1,632
13,393
4,894
0
7,508
5,387
41,782
0
L
Kuzenbo
5,475
1,426
0
474
18,573
18,543
0
10,771
6,881
11,321
0
W
Odin
13,103
1,652
0
2,170
16,615
17,723
646
3,708
11,630
5,990
32,340
W
Merlin
elgwahpo0
Merlin
18,067
1,017
0
1,745
9,114
4,968
1,098
3,403
5,277
86,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
34,347
146
Minions Killed
207
0
Camps Cleared
0
726,311
Distance Traveled
835,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,908
661
52
3
0
276,304
0
W
Sylvanus
11,238
749
49
3
0
245,565
0
L
Ix Chel
10,312
687
82
5
0
265,306
0
L
Kuzenbo
8,837
589
12
1
0
184,701
0
W
Odin
10,539
703
43
3
0
302,617
0
W
Merlin
12,570
838
115
8
0
287,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role