Player Matchup

Jormungandr
Jormungandr
Baokuno
Jormungandr
Level 14
God Stats
5W - 5L
1,498 SR
Queue Stats
11W - 11L
1,374 Elo+
Party 2
Hel
Hel
Faooka
Hel
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,416 Elo+
Party 2
Amaterasu
Amaterasu
PotatoedShrooms
Amaterasu
Level 57
God Stats
4W - 0L
1,629 SR
Queue Stats
19W - 13L
1,452 Elo+
Party 2
Arachne
Arachne
RooneeTV
Arachne
Level 43
God Stats
3W - 1L
1,806 SR
Queue Stats
180W - 188L
1,395 Elo+
Solo
Martichoras
Martichoras
TonkDee
Martichoras
Level 83
God Stats
3W - 0L
1,530 SR
Queue Stats
39W - 32L
1,470 Elo+
Party 2
Team Averages
Level 46
1,593 SR
1,421 Elo+

VS

Team Averages
Level 67
1,453 SR
1,397 Elo+
Jing Wei
Jing Wei
Bhiev
Jing Wei
Level 39
God Stats
1W - 5L
1,502 SR
Queue Stats
20W - 29L
1,440 Elo+
Solo
Mercury
Mercury
Gweak_
Mercury
Level 66
God Stats
4W - 6L
1,508 SR
Queue Stats
32W - 39L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
UnhappyRefrain__
Aphrodite
Level 69
God Stats
20W - 26L
1,448 SR
Queue Stats
140W - 140L
1,359 Elo+
Solo
Ares
Ares
instant-season54
Ares
Level 39
God Stats
3W - 6L
1,285 SR
Queue Stats
257W - 255L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
jhonghost28
Ao Kuang
Level 121
God Stats
1W - 2L
1,521 SR
Queue Stats
128W - 123L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baokuno
Jormungandr
12
3 / 0 / 5
6,599
550
6,294
8,822
6,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Faooka
Hel
11
1 / 0 / 1
6,183
515
3,572
4,061
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
PotatoedShrooms
Amaterasu
13
1 / 0 / 0
7,410
618
5,717
11,252
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
RooneeTV
Arachne
11
0 / 2 / 1
6,015
501
3,782
11,524
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Martichoras
TonkDee
Martichoras
11
5 / 0 / 3
7,096
591
8,608
5,050
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bhiev
Jing Wei
9
0 / 4 / 0
4,993
416
4,007
9,330
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Gweak_
Mercury
11
0 / 2 / 2
5,441
453
4,428
7,241
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
8
0 / 2 / 0
5,003
417
2,176
8,859
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 1 / 0
6,037
503
5,123
8,769
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
jhonghost28
Ao Kuang
11
2 / 1 / 0
6,175
515
6,291
10,330
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Baokuno
Jormungandr
3
0
5
5.5
L
Jing Wei
Bhiev
Jing Wei
0
4
0
0
W
Hel
Faooka
Hel
1
0
1
1.5
L
Mercury
Gweak_
Mercury
0
2
2
0.5
W
Amaterasu
PotatoedShrooms
Amaterasu
1
0
0
1
W
Arachne
RooneeTV
Arachne
0
2
1
0.25
W
Martichoras
TonkDee
Martichoras
5
0
3
6.5
L
Aphrodite
0
2
0
0
L
0
1
0
0
L
Ao Kuang
jhonghost28
Ao Kuang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
22,025
40,709
Taken
44,529
21,918
Mitigated
19,921
16,611
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Baokuno
Jormungandr
6,294
1,307
0
2,129
8,822
6,718
132
1,636
7,186
25,654
0
L
Jing Wei
Bhiev
Jing Wei
4,007
3,547
0
930
9,330
3,149
0
3,126
6,204
0
29,076
W
Hel
Faooka
Hel
3,572
477
1,900
2,321
4,061
1,263
0
1,535
2,526
36,995
0
L
Mercury
Gweak_
Mercury
4,428
1,498
0
303
7,241
3,034
0
1,169
6,072
0
36,980
W
Amaterasu
PotatoedShrooms
Amaterasu
5,717
2,479
0
4,672
11,252
7,465
0
4,441
6,202
0
56,864
W
Arachne
RooneeTV
Arachne
3,782
2,302
0
4,274
11,524
4,367
0
3,447
8,077
0
48,098
W
Martichoras
TonkDee
Martichoras
8,608
2,197
0
1,315
5,050
2,105
305
1,269
3,781
0
48,535
L
Aphrodite
2,176
182
1,377
4,703
8,859
3,945
0
2,308
6,551
18,390
1,142
L
5,123
1,271
0
2,650
8,769
6,065
0
0
8,769
31,677
501
L
Ao Kuang
jhonghost28
Ao Kuang
6,291
1,633
0
3,675
10,330
3,728
0
3,263
7,067
39,589
10,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
27,649
346
Minions Killed
288
0
Camps Cleared
0
1,238,094
Distance Traveled
1,157,448
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,599
550
40
3
0
257,919
0
L
Jing Wei
4,993
416
50
4
0
228,161
0
W
Hel
6,183
515
53
4
0
235,426
0
L
Mercury
5,441
453
61
5
0
290,499
0
W
Amaterasu
7,410
618
100
8
0
214,647
1
W
Arachne
6,015
501
81
7
0
296,239
0
W
Martichoras
7,096
591
72
6
0
233,863
0
L
Aphrodite
5,003
417
25
2
0
165,218
0
L
Ares
6,037
503
70
6
0
226,374
0
L
Ao Kuang
6,175
515
82
7
0
247,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role