Player Matchup

Ymir
Ymir
Gold II
GobbleUpChaos
Ymir
Gold II
Level 164
God Stats
4W - 0L
1,693 SR
Queue Stats
64W - 42L
1,720 MMR
Solo
Set
Set
Gold I
Royal_D_Kells
Set
Gold I
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 323L
1,717 MMR
Solo
Martichoras
Martichoras
Gold I
SeaSaltTrio
Martichoras
Gold I
Level 88
God Stats
11W - 8L
1,807 SR
Queue Stats
88W - 90L
1,718 MMR
Solo
Tyr
Tyr
Gold IV
archosboy
Tyr
Gold IV
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 26L
1,737 MMR
Party 3
Sol
Sol
Silver I
tarikwolf
Sol
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,683 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,600 SR
1,715 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,728 SR
1,671 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Chobyyy
Nike
Gold V
Level 189
God Stats
2W - 1L
1,738 SR
Queue Stats
103W - 67L
1,708 MMR
Party 1
Thor
Thor
Platinum V
IBakerI
Thor
Platinum V
Level 157
God Stats
8W - 8L
1,585 SR
Queue Stats
93W - 85L
1,760 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
Zolkar
Cthulhu
Platinum V
Level 135
God Stats
5W - 4L
2,010 SR
Queue Stats
91W - 85L
1,680 MMR
Party 2
Agni
Agni
Gold V
cabrona
Agni
Gold V
Level 159
God Stats
1W - 1L
1,805 SR
Queue Stats
103W - 67L
1,708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,065
551
3,589
7,226
4,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
6,059
551
3,061
9,718
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Martichoras
SeaSaltTrio
Martichoras
13
1 / 0 / 0
7,131
648
2,661
4,232
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,874
625
4,770
11,585
8,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 2
6,991
636
6,697
7,913
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
OdinSkadiLokiBellonaAphrodite

VS

Bans
AresTiamatBake KujiraThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 2 / 1
5,211
474
2,900
5,811
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
Chobyyy
Nike
12
0 / 1 / 0
6,551
596
7,617
8,531
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
IBakerI
Thor
12
0 / 0 / 1
5,838
531
2,800
8,329
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Zolkar
Cthulhu
11
2 / 2 / 1
6,018
547
5,494
7,980
4,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
cabrona
Agni
12
1 / 1 / 0
6,238
567
3,922
4,834
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
1
0.75
L
Nike
Chobyyy
Nike
0
1
0
0
W
0
1
3
1.5
L
Thor
IBakerI
Thor
0
0
1
0.5
W
2
1
1
2.5
W
Martichoras
SeaSaltTrio
Martichoras
1
0
0
1
L
Cthulhu
Zolkar
Cthulhu
2
2
1
1.25
W
1
0
0
1
L
Agni
cabrona
Agni
1
1
0
1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,778
Damage
22,733
40,674
Taken
35,485
22,068
Mitigated
18,767
15,482
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,900
700
0
225
5,811
1,860
0
3,063
2,748
0
36,371
L
Nike
Chobyyy
Nike
7,617
516
0
1,798
8,531
7,720
0
0
8,531
0
57,176
W
3,589
1,478
1,302
1,973
7,226
4,426
0
3,410
3,776
11,077
2,022
L
Thor
IBakerI
Thor
2,800
1,285
0
5,044
8,329
3,038
0
309
8,020
0
50,350
W
3,061
1,669
0
3,280
9,718
4,256
0
1,275
8,383
0
48,277
W
Martichoras
SeaSaltTrio
Martichoras
2,661
870
0
1,921
4,232
1,808
320
838
3,228
0
65,190
L
Cthulhu
Zolkar
Cthulhu
5,494
981
1,018
2,243
7,980
4,684
0
4,955
3,025
24,485
0
W
4,770
450
0
4,101
11,585
8,868
0
0
10,373
0
46,492
L
Agni
cabrona
Agni
3,922
343
0
322
4,834
1,465
0
1,305
3,529
39,287
1,064
W
6,697
3,653
0
2,905
7,913
2,710
75
3,332
4,345
56,064
12,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
29,856
437
Minions Killed
391
0
Camps Cleared
0
1,183,748
Distance Traveled
1,133,760
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,211
474
58
5
0
168,424
1
L
Nike
6,551
596
105
10
0
220,571
0
W
Ymir
6,065
551
28
3
0
224,812
0
L
Thor
5,838
531
85
8
0
267,547
0
W
Set
6,059
551
72
7
0
276,780
0
W
Martichoras
7,131
648
124
11
0
221,685
4
L
Cthulhu
6,018
547
36
3
0
246,635
3
W
Tyr
6,874
625
94
9
0
254,191
0
L
Agni
6,238
567
107
10
0
230,583
1
W
Sol
6,991
636
119
11
0
206,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role