Player Matchup

Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FlatPup80837038
Cthulhu
Level 125
God Stats
3W - 2L
1,675 SR
Queue Stats
182W - 163L
1,605 Elo+
Party 2
Ravana
Ravana
PeretontaXD
Ravana
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 63L
1,568 Elo+
Solo
Nu Wa
Nu Wa
ntimchula
Nu Wa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 163L
1,605 Elo+
Party 2
Team Averages
Level 118
1,535 SR
1,556 Elo+

VS

Team Averages
Level 111
1,534 SR
1,582 Elo+
Horus
Horus
Etiripse
Horus
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
319W - 300L
1,633 Elo+
Party 3
Rama
Rama
LDLLastHope
Rama
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 23L
1,393 Elo+
Solo
Janus
Janus
LOWK3YROBLOWE
Janus
Level 120
God Stats
16W - 17L
1,463 SR
Queue Stats
161W - 188L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
TotalRecon55
Kuzenbo
Level 145
God Stats
0W - 4L
1,478 SR
Queue Stats
42W - 40L
1,583 Elo+
Solo
Thor
Thor
godhandhaterjr
Thor
Level 26
God Stats
2W - 6L
1,730 SR
Queue Stats
152W - 116L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 0 / 0
7,559
630
7,467
6,306
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
 
Horus
11
0 / 0 / 2
6,552
546
2,768
5,954
4,056
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 1
7,631
636
5,087
9,998
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ravana
13
2 / 0 / 5
6,787
566
5,973
6,058
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
ntimchula
Nu Wa
13
3 / 2 / 0
7,566
631
7,347
4,620
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Etiripse
Horus
9
0 / 2 / 0
5,544
462
1,314
10,686
7,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 3 / 0
5,611
468
3,110
7,043
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

11
0 / 3 / 2
6,245
520
2,513
5,730
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kuzenbo
TotalRecon55
Kuzenbo
12
0 / 2 / 1
6,532
544
4,547
10,241
9,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 1 / 0
6,725
560
6,576
10,402
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
0
5
W
Horus
 
Horus
0
0
2
1
L
Horus
Etiripse
Horus
0
2
0
0
W
1
2
1
0.75
L
0
3
0
0
L
0
3
2
0.33
W
Ravana
2
0
5
4.5
L
Kuzenbo
TotalRecon55
Kuzenbo
0
2
1
0.25
L
4
1
0
4
W
Nu Wa
ntimchula
Nu Wa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,642
Damage
18,060
32,936
Taken
44,102
16,420
Mitigated
25,305
14,228
Healing
14,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,467
2,396
0
3,337
6,306
2,879
633
0
6,306
59,809
2,930
W
Horus
 
Horus
2,768
1,181
2,033
1,821
5,954
4,056
0
1,125
4,829
0
14,533
L
Horus
Etiripse
Horus
1,314
746
450
3,370
10,686
7,512
0
4,494
5,568
0
11,882
W
5,087
674
0
3,237
9,998
5,533
0
3,873
5,688
45,515
2,230
L
3,110
2,721
0
1,947
7,043
2,575
0
4,090
2,443
0
46,874
L
2,513
253
0
580
5,730
1,921
0
2,726
2,580
52,388
1,175
W
Ravana
5,973
2,501
0
3,300
6,058
2,513
0
655
5,363
0
47,399
L
Kuzenbo
TotalRecon55
Kuzenbo
4,547
1,605
0
3,125
10,241
9,391
6
4,330
5,180
40,542
0
L
6,576
2,181
0
5,502
10,402
3,906
0
1,449
8,679
0
61,500
W
Nu Wa
ntimchula
Nu Wa
7,347
1,381
0
500
4,620
1,439
0
809
3,811
49,908
1,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
30,657
427
Minions Killed
402
0
Camps Cleared
0
1,228,369
Distance Traveled
1,220,653
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,559
630
119
10
0
215,847
0
W
Horus
6,552
546
23
2
0
241,226
5
L
Horus
5,544
462
27
2
0
250,933
1
W
Cthulhu
7,631
636
119
10
0
234,047
2
L
Rama
5,611
468
79
7
0
209,579
0
L
Janus
6,245
520
103
9
0
251,853
3
W
Ravana
6,787
566
77
6
0
297,844
2
L
Kuzenbo
6,532
544
93
8
0
221,917
0
L
Thor
6,725
560
100
8
0
286,371
0
W
Nu Wa
7,566
631
89
7
0
239,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role