Player Matchup

Sylvanus
Sylvanus
AlKeySeltzer
Sylvanus
Level 89
God Stats
20W - 26L
1,444 SR
Queue Stats
20W - 35L
1,420 Elo+
Party 2
Serqet
Serqet
BMMelater
Serqet
Level 159
God Stats
1W - 0L
1,301 SR
Queue Stats
50W - 39L
1,625 Elo+
Party 3
Guan Yu
Guan Yu
KentBeef
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 73L
1,604 Elo+
Party 3
Neith
Neith
ReactiveCrowd
Neith
Level 157
God Stats
15W - 5L
1,303 SR
Queue Stats
338W - 328L
1,456 Elo+
Party 2
Discordia
Discordia
Shmungus
Discordia
Level 151
God Stats
5W - 1L
1,401 SR
Queue Stats
100W - 71L
1,662 Elo+
Party 3
Team Averages
Level 143
1,390 SR
1,554 Elo+

VS

Team Averages
Level 150
1,452 SR
1,467 Elo+
Raijin
Raijin
CurlerMatt
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 90L
1,514 Elo+
Solo
Kali
Kali
Haeylo
Kali
Level 121
God Stats
0W - 1L
1,279 SR
Queue Stats
9W - 5L
1,510 Elo+
Party 1
Bake Kujira
Bake Kujira
VictoryCar
Bake Kujira
Level 154
God Stats
0W - 3L
1,499 SR
Queue Stats
73W - 78L
1,502 Elo+
Party 1
Artemis
Artemis
fenVT
Artemis
Level 145
God Stats
17W - 14L
1,500 SR
Queue Stats
98W - 82L
1,327 Elo+
Party 1
Chronos
Chronos
villachichis
Chronos
Level 171
God Stats
6W - 7L
1,484 SR
Queue Stats
299W - 274L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlKeySeltzer
Sylvanus
12
0 / 1 / 3
7,200
514
3,423
9,147
7,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
BMMelater
Serqet
13
1 / 1 / 3
7,027
502
4,062
12,022
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
KentBeef
Guan Yu
15
2 / 0 / 0
8,684
620
6,091
9,397
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 0 / 0
8,925
638
6,849
6,470
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Shmungus
Discordia
13
0 / 0 / 1
7,206
515
4,260
7,471
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CurlerMatt
Raijin
14
0 / 1 / 0
7,669
548
5,479
5,459
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
Haeylo
Kali
12
1 / 3 / 1
6,446
460
4,017
12,347
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bake Kujira
VictoryCar
Bake Kujira
10
0 / 0 / 2
6,386
456
5,475
9,966
7,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
fenVT
Artemis
11
1 / 1 / 1
6,631
474
5,483
7,564
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
villachichis
Chronos
13
0 / 2 / 0
7,573
541
4,092
9,770
2,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
2
2
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AlKeySeltzer
Sylvanus
0
1
3
1.5
W
Serqet
BMMelater
Serqet
1
1
3
2.5
L
Raijin
CurlerMatt
Raijin
0
1
0
0
L
Kali
Haeylo
Kali
1
3
1
0.5
W
Guan Yu
KentBeef
Guan Yu
2
0
0
2
W
4
0
0
4
W
Discordia
Shmungus
Discordia
0
0
1
0.5
L
Bake Kujira
VictoryCar
Bake Kujira
0
0
2
1
L
Artemis
fenVT
Artemis
1
1
1
1.5
L
Chronos
villachichis
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
24,546
44,507
Taken
45,106
26,606
Mitigated
20,359
23,602
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AlKeySeltzer
Sylvanus
3,423
969
2,816
5,692
9,147
7,262
28
3,469
5,558
20,516
0
W
Serqet
BMMelater
Serqet
4,062
394
0
6,117
12,022
4,946
0
1,779
10,089
0
59,461
L
Raijin
CurlerMatt
Raijin
5,479
326
0
1,250
5,459
1,891
0
1,699
3,166
63,350
2,101
L
Kali
Haeylo
Kali
4,017
1,445
0
2,909
12,347
5,935
0
1,354
10,658
0
55,700
W
Guan Yu
KentBeef
Guan Yu
6,091
906
68
4,954
9,397
9,214
0
4,010
5,387
0
70,718
W
6,849
1,588
0
2,955
6,470
2,757
391
985
5,485
0
81,548
W
Discordia
Shmungus
Discordia
4,260
126
0
1,000
7,471
2,427
0
3,544
3,419
58,209
597
L
Bake Kujira
VictoryCar
Bake Kujira
5,475
2,581
0
1,937
9,966
7,739
0
2,068
7,523
36,292
0
L
Artemis
fenVT
Artemis
5,483
3,073
0
2,230
7,564
2,523
0
1,624
5,699
0
48,362
L
Chronos
villachichis
Chronos
4,092
1,804
0
4,140
9,770
2,271
0
121
9,084
61,120
2,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,042
Gold Earned
34,705
505
Minions Killed
479
0
Camps Cleared
0
1,467,966
Distance Traveled
1,411,585
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,200
514
33
2
0
272,165
0
W
Serqet
7,027
502
100
7
0
356,710
1
L
Raijin
7,669
548
151
11
0
274,370
3
L
Kali
6,446
460
86
6
0
312,343
1
W
Guan Yu
8,684
620
124
9
0
262,773
0
W
Neith
8,925
638
143
10
0
262,731
4
W
Discordia
7,206
515
105
8
0
313,587
0
L
Bake Kujira
6,386
456
38
3
0
312,987
0
L
Artemis
6,631
474
76
5
0
260,180
3
L
Chronos
7,573
541
128
9
0
251,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role