Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RasPocketPuss2
Ah Muzen Cab
Level 49
God Stats
7W - 4L
1,688 SR
Queue Stats
48W - 42L
1,514 Elo+
Party 2
Thanatos
Thanatos
SleepyMODE
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,485 Elo+
Party 1
Odin
Odin
sMarcel
Odin
Level 24
God Stats
2W - 1L
1,772 SR
Queue Stats
13W - 8L
1,525 Elo+
Party 1
Anubis
Anubis
sagarace
Anubis
Level 62
God Stats
2W - 0L
1,822 SR
Queue Stats
24W - 23L
1,473 Elo+
Party 1
Team Averages
Level 64
1,656 SR
1,499 Elo+

VS

Team Averages
Level 81
1,524 SR
1,567 Elo+
Heimdallr
Heimdallr
DilboDabbgins
Heimdallr
Level 108
God Stats
0W - 2L
1,163 SR
Queue Stats
77W - 49L
1,631 Elo+
Party 3
Baba Yaga
Baba Yaga
Madster
Baba Yaga
Level 29
God Stats
0W - 1L
1,526 SR
Queue Stats
57W - 51L
1,518 Elo+
Party 3
King Arthur
King Arthur
MoldingHam
King Arthur
Level 43
God Stats
4W - 1L
1,764 SR
Queue Stats
51W - 46L
1,511 Elo+
Party 3
Athena
Athena
S0NIC_00099
Athena
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,625 Elo+
Solo
Ao Kuang
Ao Kuang
kingkor97
Ao Kuang
Level 189
God Stats
8W - 12L
1,667 SR
Queue Stats
139W - 142L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 0 / 5
8,434
602
6,001
13,332
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
RasPocketPuss2
Ah Muzen Cab
15
3 / 0 / 4
8,554
611
10,075
8,258
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
SleepyMODE
Thanatos
13
2 / 0 / 5
7,533
538
3,986
12,896
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
sMarcel
Odin
14
3 / 3 / 1
8,074
577
7,815
11,874
10,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
sagarace
Anubis
15
3 / 1 / 1
9,114
651
4,986
5,937
3,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DilboDabbgins
Heimdallr
11
0 / 4 / 0
6,621
473
4,156
10,032
4,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Madster
Baba Yaga
12
0 / 2 / 0
6,663
476
1,271
7,184
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MoldingHam
King Arthur
13
3 / 4 / 0
7,766
555
7,123
13,779
12,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
0 / 4 / 1
6,098
436
3,776
12,009
9,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
kingkor97
Ao Kuang
14
1 / 1 / 0
7,457
533
6,274
10,966
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
4
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
0
5
6.5
L
Heimdallr
DilboDabbgins
Heimdallr
0
4
0
0
L
Baba Yaga
Madster
Baba Yaga
0
2
0
0
L
King Arthur
MoldingHam
King Arthur
3
4
0
0.75
W
Ah Muzen Cab
RasPocketPuss2
Ah Muzen Cab
3
0
4
5
L
Athena
0
4
1
0.13
W
Thanatos
SleepyMODE
Thanatos
2
0
5
4.5
L
Ao Kuang
kingkor97
Ao Kuang
1
1
0
1
W
Odin
sMarcel
Odin
3
3
1
1.17
W
Anubis
sagarace
Anubis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,863
Damage
22,600
52,297
Taken
53,970
36,387
Mitigated
34,297
24,684
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,001
927
0
5,814
13,332
13,283
108
2,933
10,399
30,875
0
L
Heimdallr
DilboDabbgins
Heimdallr
4,156
1,597
0
2,350
10,032
4,158
0
1,968
8,064
0
49,211
L
Baba Yaga
Madster
Baba Yaga
1,271
108
0
799
7,184
2,387
0
1,713
5,471
45,594
0
L
King Arthur
MoldingHam
King Arthur
7,123
1,074
0
894
13,779
12,955
5
0
13,779
0
49,106
W
Ah Muzen Cab
RasPocketPuss2
Ah Muzen Cab
10,075
5,826
0
2,036
8,258
3,929
828
2,159
6,099
0
89,328
L
Athena
3,776
986
232
1,702
12,009
9,393
0
4,451
7,558
16,767
679
W
Thanatos
SleepyMODE
Thanatos
3,986
984
0
11,358
12,896
5,259
0
2,107
10,789
0
44,143
L
Ao Kuang
kingkor97
Ao Kuang
6,274
1,906
0
4,805
10,966
5,404
0
2,776
8,190
53,616
13,275
W
Odin
sMarcel
Odin
7,815
1,487
0
3,000
11,874
10,381
0
685
11,189
0
48,997
W
Anubis
sagarace
Anubis
4,986
256
0
2,476
5,937
3,535
0
4,083
1,854
66,923
1,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,709
Gold Earned
34,605
427
Minions Killed
430
0
Camps Cleared
0
1,481,267
Distance Traveled
1,348,250
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,434
602
42
3
0
309,639
6
L
Heimdallr
6,621
473
114
8
0
254,612
0
L
Baba Yaga
6,663
476
100
7
0
244,697
0
L
King Arthur
7,766
555
80
6
0
253,625
0
W
Ah Muzen Cab
8,554
611
118
8
0
288,729
1
L
Athena
6,098
436
17
1
0
313,943
0
W
Thanatos
7,533
538
70
5
0
340,501
0
L
Ao Kuang
7,457
533
119
9
0
281,373
0
W
Odin
8,074
577
77
6
0
278,965
0
W
Anubis
9,114
651
120
9
0
263,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role