Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BeeIo
Vulcan
Level 108
God Stats
0W - 1L
1,320 SR
Queue Stats
44W - 70L
1,480 Elo+
Solo
Hun Batz
Hun Batz
Helix3202
Hun Batz
Level 141
God Stats
2W - 2L
1,539 SR
Queue Stats
59W - 54L
1,571 Elo+
Solo
Sobek
Sobek
Kha0sss
Sobek
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 8L
1,571 Elo+
Solo
Olorun
Olorun
PR0ZE0N
Olorun
Level 126
God Stats
3W - 1L
1,731 SR
Queue Stats
130W - 119L
1,502 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,525 Elo+

VS

Team Averages
Level 138
1,488 SR
1,522 Elo+
Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AmbitionBeat
Arachne
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,548 Elo+
Solo
Charybdis
Charybdis
Directorscar
Charybdis
Level 213
God Stats
9W - 9L
1,437 SR
Queue Stats
159W - 162L
1,564 Elo+
Solo
Ah Puch
Ah Puch
KjGotDa_Juixe
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
remotejupiter
Sun Wukong
Level 157
God Stats
4W - 2L
1,501 SR
Queue Stats
148W - 139L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
2
0 / 2 / 0
3,694
369
401
2,293
1,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
BeeIo
Vulcan
10
2 / 2 / 1
5,400
540
5,783
4,844
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Helix3202
Hun Batz
10
3 / 1 / 1
5,556
556
3,290
6,494
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Kha0sss
Sobek
9
1 / 1 / 4
5,552
555
2,754
8,335
6,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
PR0ZE0N
Olorun
10
2 / 2 / 2
6,003
600
3,518
8,285
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 2 / 2
5,501
550
5,290
8,378
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
AmbitionBeat
Arachne
11
1 / 1 / 1
5,796
580
3,222
7,784
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Directorscar
Charybdis
14
2 / 1 / 2
7,607
761
6,570
5,811
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
10
2 / 4 / 1
5,792
579
3,815
6,705
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
remotejupiter
Sun Wukong
10
2 / 0 / 0
6,368
637
1,093
3,767
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
8
8
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Geb
 
Geb
1
2
2
1
W
Arachne
AmbitionBeat
Arachne
1
1
1
1.5
L
Vulcan
BeeIo
Vulcan
2
2
1
1.25
W
Charybdis
Directorscar
Charybdis
2
1
2
3
L
Hun Batz
Helix3202
Hun Batz
3
1
1
3.5
L
Sobek
Kha0sss
Sobek
1
1
4
3
W
Ah Puch
2
4
1
0.63
L
Olorun
PR0ZE0N
Olorun
2
2
2
1.5
W
Sun Wukong
remotejupiter
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,746
Damage
19,990
30,251
Taken
32,445
13,904
Mitigated
15,256
8,982
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
401
50
0
382
2,293
1,004
0
0
2,293
0
6,221
W
Geb
 
Geb
5,290
286
0
1,730
8,378
5,238
0
3,637
4,741
27,130
0
W
Arachne
AmbitionBeat
Arachne
3,222
2,496
0
1,369
7,784
3,310
0
1,745
6,039
0
38,467
L
Vulcan
BeeIo
Vulcan
5,783
3,408
0
750
4,844
1,873
0
3,131
1,555
41,709
0
W
Charybdis
Directorscar
Charybdis
6,570
3,592
0
3,037
5,811
2,466
881
2,520
3,291
0
73,315
L
Hun Batz
Helix3202
Hun Batz
3,290
1,024
0
1,192
6,494
2,500
0
1,757
4,647
0
33,613
L
Sobek
Kha0sss
Sobek
2,754
284
0
3,609
8,335
6,024
0
2,701
5,246
9,892
0
W
Ah Puch
3,815
141
0
1,382
6,705
2,520
0
3,936
2,769
33,183
0
L
Olorun
PR0ZE0N
Olorun
3,518
1,358
290
2,759
8,285
2,503
0
650
7,405
37,504
4,711
W
Sun Wukong
remotejupiter
Sun Wukong
1,093
269
0
750
3,767
1,722
0
0
3,602
0
38,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
31,064
254
Minions Killed
379
0
Camps Cleared
0
860,549
Distance Traveled
944,197
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,694
369
12
1
0
34,837
0
W
Geb
5,501
550
49
5
0
237,972
3
W
Arachne
5,796
580
66
7
0
222,564
0
L
Vulcan
5,400
540
77
8
0
195,738
2
W
Charybdis
7,607
761
134
13
0
201,125
0
L
Hun Batz
5,556
556
67
7
0
212,859
0
L
Sobek
5,552
555
15
2
0
223,180
0
W
Ah Puch
5,792
579
57
6
0
169,221
0
L
Olorun
6,003
600
83
8
0
193,935
0
W
Sun Wukong
6,368
637
73
7
0
113,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role