Player Matchup

Arachne
Arachne
Th3Dutchie
Arachne
Level 158
God Stats
17W - 12L
1,720 SR
Queue Stats
225W - 226L
1,559 Elo+
Solo
Ix Chel
Ix Chel
Wolfbreaker77
Ix Chel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,545 Elo+
Party 2
Cupid
Cupid
ikiteru
Cupid
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,598 Elo+
Party 2
Nike
Nike
kona27
Nike
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,511 Elo+
Party 2
Hercules
Hercules
ssquanchy
Hercules
Level 164
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 50L
1,554 Elo+
Solo
Team Averages
Level 143
1,544 SR
1,553 Elo+

VS

Team Averages
Level 127
1,636 SR
1,532 Elo+
Guan Yu
Guan Yu
AkaMonki
Guan Yu
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 247L
1,559 Elo+
Solo
Thor
Thor
ICroncho
Thor
Level 98
God Stats
1W - 2L
1,311 SR
Queue Stats
219W - 208L
1,522 Elo+
Party 1
Neith
Neith
TheWinner 727
Neith
Level 159
God Stats
37W - 22L
1,744 SR
Queue Stats
344W - 336L
1,531 Elo+
Solo
Cthulhu
Cthulhu
WTcP LitRoS
Cthulhu
Level 99
God Stats
21W - 4L
1,986 SR
Queue Stats
224W - 210L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
wInmortalJos
Kukulkan
Level 121
God Stats
6W - 8L
1,638 SR
Queue Stats
133W - 127L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Th3Dutchie
Arachne
15
6 / 6 / 8
9,526
501
12,204
21,135
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
17
3 / 3 / 8
10,462
551
10,528
13,621
6,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
ikiteru
Cupid
16
2 / 3 / 9
9,418
496
7,673
14,790
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
kona27
Nike
16
2 / 1 / 4
9,883
520
10,924
18,262
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hercules
ssquanchy
Hercules
18
11 / 0 / 5
10,894
573
14,047
16,698
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AkaMonki
Guan Yu
15
1 / 2 / 0
9,475
499
6,216
16,557
16,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
15
4 / 3 / 1
8,791
463
8,802
17,576
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 7 / 3
9,653
508
9,448
16,134
7,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
WTcP LitRoS
Cthulhu
14
4 / 7 / 5
8,822
464
14,084
21,880
20,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
wInmortalJos
Kukulkan
16
1 / 5 / 2
9,433
496
13,957
10,885
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
24
Kills
13
13
Deaths
24
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AkaMonki
Guan Yu
1
2
0
0.5
L
Thor
4
3
1
1.5
W
Arachne
Th3Dutchie
Arachne
6
6
8
1.67
L
3
7
3
0.64
L
Cthulhu
WTcP LitRoS
Cthulhu
4
7
5
0.93
W
Ix Chel
3
3
8
2.33
W
Cupid
ikiteru
Cupid
2
3
9
2.17
W
Nike
kona27
Nike
2
1
4
4
W
Hercules
ssquanchy
Hercules
11
0
5
13.5
L
Kukulkan
wInmortalJos
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,376
Damage
52,507
84,506
Taken
83,032
45,672
Mitigated
56,228
30,739
Healing
22,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AkaMonki
Guan Yu
6,216
943
458
6,578
16,557
16,352
151
2,145
13,129
774
67,352
L
Thor
8,802
774
0
6,773
17,576
7,590
0
763
16,412
0
67,490
W
Arachne
Th3Dutchie
Arachne
12,204
9,577
0
6,391
21,135
9,535
556
7,653
12,877
0
61,633
L
9,448
3,955
0
4,908
16,134
7,728
878
0
16,034
0
83,940
L
Cthulhu
WTcP LitRoS
Cthulhu
14,084
1,254
467
2,311
21,880
20,296
29
2,630
18,656
52,231
0
W
Ix Chel
10,528
925
2,169
4,405
13,621
6,096
54
5,488
7,882
70,113
1,769
W
Cupid
ikiteru
Cupid
7,673
3,560
402
4,725
14,790
5,919
1,363
3,742
10,442
0
59,387
W
Nike
kona27
Nike
10,924
2,419
0
2,212
18,262
14,829
639
4,602
12,903
0
73,877
W
Hercules
ssquanchy
Hercules
14,047
3,883
0
10,435
16,698
9,293
0
5,168
11,233
0
90,591
L
Kukulkan
wInmortalJos
Kukulkan
13,957
438
0
805
10,885
4,262
252
2,993
7,273
79,744
3,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,183
Gold Earned
46,174
527
Minions Killed
566
0
Camps Cleared
0
1,915,469
Distance Traveled
1,685,455
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,475
499
127
7
0
317,281
0
L
Thor
8,791
463
99
5
0
383,480
0
W
Arachne
9,526
501
77
4
0
367,131
4
L
Neith
9,653
508
120
6
0
280,812
1
L
Cthulhu
8,822
464
86
5
0
357,576
0
W
Ix Chel
10,462
551
141
7
0
394,560
0
W
Cupid
9,418
496
83
4
0
350,389
0
W
Nike
9,883
520
107
6
0
353,681
0
W
Hercules
10,894
573
119
6
0
449,708
0
L
Kukulkan
9,433
496
134
7
0
346,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role