Player Matchup

Izanami
Izanami
Platinum III
CarolinaHitMan68
Izanami
Platinum III
Level 159
God Stats
8W - 9L
1,637 SR
Queue Stats
94W - 83L
1,851 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum II
Pmb250
Morgan Le Fay
Platinum II
Level 142
God Stats
13W - 8L
1,796 SR
Queue Stats
293W - 279L
1,902 MMR
Party 3
Ganesha
Ganesha
Platinum II
SlyloathinRaptor
Ganesha
Platinum II
Level 156
God Stats
6W - 7L
1,507 SR
Queue Stats
115W - 103L
1,898 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
Sublime69
Ne Zha
Platinum IV
Level 145
God Stats
2W - 2L
1,711 SR
Queue Stats
273W - 255L
1,844 MMR
Party 3
Bacchus
Bacchus
Platinum IV
WardeArr
Bacchus
Platinum IV
Level 86
God Stats
23W - 17L
1,704 SR
Queue Stats
789W - 822L
1,875 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,671 SR
1,874 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,646 SR
1,731 MMR
Heimdallr
Heimdallr
Platinum V
 
Heimdallr
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum I
 
Odin
Platinum I
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
Jaquavius
Bastet
Platinum II
Level 149
God Stats
17W - 11L
1,748 SR
Queue Stats
44W - 26L
1,889 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
Trainspotting
Ix Chel
Platinum II
Level 153
God Stats
8W - 1L
1,704 SR
Queue Stats
44W - 26L
1,901 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
Yaktor1
Baron Samedi
Gold II
Level 69
God Stats
2W - 2L
1,776 SR
Queue Stats
42W - 31L
1,865 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,939
494
2,325
5,743
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Pmb250
Morgan Le Fay
10
1 / 4 / 0
5,320
532
4,414
7,362
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,826
483
1,504
7,416
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Sublime69
Ne Zha
9
0 / 3 / 1
4,949
495
3,813
8,500
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
WardeArr
Bacchus
11
1 / 1 / 0
5,981
598
4,199
6,097
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothThorAthenaSusano

VS

Bans
ThanatosBake KujiraKuzenboCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 0 / 1
6,087
609
5,266
6,180
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
 
Odin
11
0 / 0 / 2
5,949
595
1,290
5,172
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Jaquavius
Bastet
11
5 / 0 / 4
6,080
608
6,984
9,175
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
12
3 / 2 / 4
6,775
678
4,907
5,562
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Yaktor1
Baron Samedi
9
3 / 0 / 4
6,026
603
5,042
5,314
2,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
12
12
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
1
1.5
W
Odin
 
Odin
0
0
2
1
L
0
2
0
0
W
Bastet
Jaquavius
Bastet
5
0
4
7
L
Morgan Le Fay
Pmb250
Morgan Le Fay
1
4
0
0.25
L
0
2
0
0
L
Ne Zha
Sublime69
Ne Zha
0
3
1
0.17
W
Ix Chel
3
2
4
2.5
L
Bacchus
WardeArr
Bacchus
1
1
0
1
W
Baron Samedi
Yaktor1
Baron Samedi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,255
Damage
23,489
35,118
Taken
31,403
18,473
Mitigated
12,938
9,789
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,266
2,174
0
3,411
6,180
2,587
295
703
5,477
0
57,327
W
Odin
 
Odin
1,290
75
0
2,005
5,172
2,124
0
1,963
2,877
0
41,362
L
2,325
1,451
0
1,332
5,743
2,160
0
1,960
3,783
0
43,421
W
Bastet
Jaquavius
Bastet
6,984
2,949
0
2,874
9,175
3,498
0
2,675
6,342
0
40,986
L
Morgan Le Fay
Pmb250
Morgan Le Fay
4,414
307
0
673
7,362
2,835
0
2,634
4,728
38,548
0
L
1,504
107
0
2,230
7,416
4,762
0
2,609
4,807
10,588
0
L
Ne Zha
Sublime69
Ne Zha
3,813
1,382
0
3,464
8,500
2,956
0
2,154
6,346
0
31,780
W
Ix Chel
4,907
695
594
1,711
5,562
2,330
0
2,367
3,147
49,051
0
L
Bacchus
WardeArr
Bacchus
4,199
417
0
2,090
6,097
5,760
0
592
5,505
29,173
1,679
W
Baron Samedi
Yaktor1
Baron Samedi
5,042
817
1,609
2,730
5,314
2,399
0
1,625
3,649
25,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
30,917
316
Minions Killed
370
0
Camps Cleared
0
1,045,029
Distance Traveled
1,040,874
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,087
609
107
11
0
180,291
1
W
Odin
5,949
595
80
8
0
204,430
2
L
Izanami
4,939
494
98
10
0
216,795
0
W
Bastet
6,080
608
58
6
0
272,379
1
L
Morgan Le Fay
5,320
532
74
7
0
179,393
0
L
Ganesha
4,826
483
0
0
0
236,444
2
L
Ne Zha
4,949
495
61
6
0
224,892
0
W
Ix Chel
6,775
678
101
10
0
196,455
0
L
Bacchus
5,981
598
83
8
0
187,505
6
W
Baron Samedi
6,026
603
24
2
0
187,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role