Player Matchup

Bacchus
Bacchus
CELTHEWOLF
Bacchus
Level 63
God Stats
4W - 3L
1,872 SR
Queue Stats
79W - 70L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
PhilyCollins
Danzaburou
Level 54
God Stats
36W - 32L
1,698 SR
Queue Stats
125W - 140L
1,433 Elo+
Party 1
Zeus
Zeus
deuceNAhaff
Zeus
Level 103
God Stats
17W - 11L
1,609 SR
Queue Stats
206W - 227L
1,422 Elo+
Party 1
Team Averages
Level 73
1,727 SR
1,425 Elo+

VS

Team Averages
Level 45
1,617 SR
1,429 Elo+
Cerberus
Cerberus
DEADWOODDIC
Cerberus
Level 42
God Stats
5W - 7L
1,851 SR
Queue Stats
119W - 117L
1,474 Elo+
Solo
Neith
Neith
HerbaboGz
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
PR_R1COSUAV3_PR
Chaac
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CELTHEWOLF
Bacchus
15
5 / 0 / 6
10,168
726
9,432
17,875
14,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Danzaburou
PhilyCollins
Danzaburou
15
0 / 1 / 11
9,954
711
9,792
8,815
3,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 3
10,309
736
18,359
5,839
2,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEADWOODDIC
Cerberus
12
0 / 5 / 1
7,794
557
7,201
21,928
22,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
HerbaboGz
Neith
11
0 / 5 / 0
7,546
539
3,410
6,626
1,934
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 0
8,675
620
8,516
14,823
9,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
2
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CELTHEWOLF
Bacchus
5
0
6
8
L
Cerberus
DEADWOODDIC
Cerberus
0
5
1
0.1
L
Neith
HerbaboGz
Neith
0
5
0
0
L
1
2
0
0.5
W
Danzaburou
PhilyCollins
Danzaburou
0
1
11
5.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,583
Damage
19,127
32,529
Taken
43,377
20,423
Mitigated
33,500
5,588
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CELTHEWOLF
Bacchus
9,432
2,055
0
4,213
17,875
14,921
124
3,429
13,912
22,522
0
L
Cerberus
DEADWOODDIC
Cerberus
7,201
650
0
1,917
21,928
22,124
0
12,766
9,050
23,160
0
L
Neith
HerbaboGz
Neith
3,410
1,267
0
539
6,626
1,934
0
5,035
1,591
0
16,145
L
8,516
1,903
0
3,845
14,823
9,442
0
10,012
4,784
0
33,193
W
Danzaburou
PhilyCollins
Danzaburou
9,792
4,035
0
804
8,815
3,180
1,976
2,016
6,504
0
34,423
W
18,359
2,847
0
571
5,839
2,322
249
930
4,909
50,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
24,015
151
Minions Killed
124
0
Camps Cleared
0
752,919
Distance Traveled
627,388
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,168
726
25
2
0
273,038
1
L
Cerberus
7,794
557
50
4
0
233,988
2
L
Neith
7,546
539
18
1
0
169,196
0
L
Chaac
8,675
620
56
4
0
224,204
0
W
Danzaburou
9,954
711
58
4
0
257,585
0
W
Zeus
10,309
736
68
5
0
222,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role