Player Matchup

Anhur
Anhur
Amirgul
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
King Arthur
King Arthur
Frost0731
King Arthur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Neith
Neith
Philosopher8
Neith
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Party 2
Maui
Maui
PompousSprout54
Maui
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 62L
1,500 Elo+
Party 2
Thanatos
Thanatos
iFrenTic
Thanatos
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Party 2
Team Averages
Level 32
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,524 SR
1,441 Elo+
Neith
Neith
MixedBBC
Neith
Level 17
God Stats
12W - 8L
1,534 SR
Queue Stats
63W - 62L
1,432 Elo+
Party 3
Hercules
Hercules
Nitriary
Hercules
Level 48
God Stats
1W - 5L
1,437 SR
Queue Stats
162W - 173L
1,388 Elo+
Party 1
Achilles
Achilles
PrincessGweg
Achilles
Level 59
God Stats
5W - 2L
1,423 SR
Queue Stats
197W - 195L
1,411 Elo+
Party 1
He Bo
He Bo
Trolllvin
He Bo
Level 197
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 298L
1,545 Elo+
Party 3
Apollo
Apollo
duskWrath8935
Apollo
Level 48
God Stats
3W - 1L
1,724 SR
Queue Stats
268W - 273L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Amirgul
Anhur
8
1 / 3 / 0
4,667
519
2,940
5,304
1,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Frost0731
King Arthur
8
0 / 3 / 0
4,201
467
1,379
6,337
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 1 / 2
4,380
487
4,354
5,857
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 1
4,914
546
2,555
3,951
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
iFrenTic
Thanatos
6
0 / 2 / 0
4,110
457
1,795
5,709
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MixedBBC
Neith
9
1 / 0 / 4
5,187
576
3,742
3,355
1,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Nitriary
Hercules
8
1 / 1 / 4
4,376
486
3,282
7,962
5,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
PrincessGweg
Achilles
11
4 / 0 / 0
6,552
728
4,734
5,822
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
Trolllvin
He Bo
12
2 / 0 / 2
5,941
660
2,258
5,696
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 1
5,480
609
3,109
5,212
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Amirgul
Anhur
1
3
0
0.33
L
King Arthur
Frost0731
King Arthur
0
3
0
0
W
Neith
MixedBBC
Neith
1
0
4
3
W
Hercules
Nitriary
Hercules
1
1
4
3
L
0
1
2
1
L
1
1
1
1.5
W
Achilles
PrincessGweg
Achilles
4
0
0
4
W
He Bo
Trolllvin
He Bo
2
0
2
3
W
2
1
1
2.5
L
Thanatos
iFrenTic
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
17,125
27,158
Taken
28,047
11,203
Mitigated
15,281
7,509
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Amirgul
Anhur
2,940
1,288
0
762
5,304
1,588
0
739
4,526
0
19,973
L
King Arthur
Frost0731
King Arthur
1,379
192
0
183
6,337
3,291
0
493
5,375
0
16,079
W
Neith
MixedBBC
Neith
3,742
1,104
0
1,238
3,355
1,047
0
0
3,355
0
25,406
W
Hercules
Nitriary
Hercules
3,282
839
0
3,252
7,962
5,336
0
1,526
6,436
569
9,318
L
4,354
2,427
0
2,783
5,857
1,744
0
110
5,603
0
33,015
L
2,555
782
0
1,129
3,951
2,549
0
848
2,942
8,920
1,393
W
Achilles
PrincessGweg
Achilles
4,734
559
0
2,218
5,822
5,621
0
0
5,822
7,029
30,986
W
He Bo
Trolllvin
He Bo
2,258
110
0
4,049
5,696
1,495
0
0
5,696
50,243
1,406
W
3,109
1,730
0
1,377
5,212
1,782
0
887
4,325
0
41,137
L
Thanatos
iFrenTic
Thanatos
1,795
440
0
2,652
5,709
2,031
0
815
4,822
0
22,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,272
Gold Earned
27,536
168
Minions Killed
306
0
Camps Cleared
0
906,632
Distance Traveled
907,658
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,667
519
41
5
0
183,732
0
L
King Arthur
4,201
467
29
3
0
215,987
0
W
Neith
5,187
576
42
5
0
187,151
1
W
Hercules
4,376
486
10
1
0
186,567
0
L
Neith
4,380
487
42
5
0
170,757
0
L
Maui
4,914
546
16
2
0
175,800
0
W
Achilles
6,552
728
68
8
0
163,403
0
W
He Bo
5,941
660
101
11
0
201,903
1
W
Apollo
5,480
609
85
9
0
168,634
0
L
Thanatos
4,110
457
40
4
0
160,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role