Player Matchup

Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
McTronel
Chaac
Gold V
Level 116
God Stats
20W - 21L
1,553 SR
Queue Stats
23W - 22L
1,231 MMR
Solo
Chang'e
Chang'e
Bronze III
hoodedblade9001
Chang'e
Bronze III
Level 122
God Stats
1W - 1L
1,067 SR
Queue Stats
8W - 11L
1,257 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,373 SR
1,329 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,410 SR
888 MMR
Raijin
Raijin
Silver I
GatoDeMelaxP
Raijin
Silver I
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
67W - 89L
1,267 MMR
Solo
Chiron
Chiron
Silver I
SMITE_Banned_14
Chiron
Silver I
Level 97
God Stats
27W - 38L
1,363 SR
Queue Stats
1,099W - 1,232L
1,257 MMR
Solo
Cthulhu
Cthulhu
Bronze III
adriano739
Cthulhu
Bronze III
Level 149
God Stats
18W - 30L
1,369 SR
Queue Stats
198W - 304L
138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 0 / 5
8,274
919
6,545
9,946
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
McTronel
Chaac
11
2 / 2 / 5
7,296
811
6,928
7,795
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 4
8,587
954
6,925
8,588
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Xing TianAh Muzen CabKukulkanAresThor

VS

Bans
AtlasSobekHou YiOdinMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 5 / 1
6,684
743
5,537
9,352
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 1
6,894
766
7,455
6,198
2,135
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
adriano739
Cthulhu
7
0 / 4 / 0
5,496
611
2,847
8,789
5,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
10
Kills
2
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
5
4.5
L
Raijin
1
5
1
0.3
W
Chaac
McTronel
Chaac
2
2
5
2.25
L
1
1
1
1.5
L
Cthulhu
adriano739
Cthulhu
0
4
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
15,839
26,329
Taken
24,339
12,167
Mitigated
10,412
14,538
Healing
1,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,545
3,954
0
4,228
9,946
3,847
1,434
2,649
7,035
0
48,350
L
Raijin
5,537
280
0
340
9,352
2,436
0
2,375
6,405
21,294
0
W
Chaac
McTronel
Chaac
6,928
1,367
0
2,361
7,795
4,685
626
1,547
6,054
0
21,844
L
7,455
1,744
469
1,144
6,198
2,135
432
964
4,973
0
26,937
L
Cthulhu
adriano739
Cthulhu
2,847
403
0
0
8,789
5,841
0
2,899
5,306
6,040
0
W
6,925
1,141
2,492
5,457
8,588
3,635
654
3,395
4,813
21,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
19,074
142
Minions Killed
97
0
Camps Cleared
0
585,685
Distance Traveled
461,708
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,274
919
60
7
0
182,832
0
L
Raijin
6,684
743
39
4
0
145,409
1
W
Chaac
7,296
811
27
3
0
209,635
0
L
Chiron
6,894
766
49
5
0
203,249
3
L
Cthulhu
5,496
611
9
1
0
113,050
0
W
Chang'e
8,587
954
55
6
0
193,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role