Player Matchup

Ares
Ares
BlueKnight129
Ares
Level 212
God Stats
77W - 79L
1,565 SR
Queue Stats
1,289W - 1,275L
1,470 Elo+
Solo
Chernobog
Chernobog
Fany Coco01
Chernobog
Level 145
God Stats
3W - 1L
1,709 SR
Queue Stats
162W - 145L
1,530 Elo+
Solo
Mercury
Mercury
GOWmetzger65
Mercury
Level 165
God Stats
4W - 6L
1,483 SR
Queue Stats
19W - 23L
1,449 Elo+
Solo
Ah Puch
Ah Puch
MDL ProLady
Ah Puch
Level 143
God Stats
1W - 0L
1,498 SR
Queue Stats
228W - 222L
1,497 Elo+
Solo
Chaac
Chaac
Steavejohn15
Chaac
Level 215
God Stats
18W - 14L
1,585 SR
Queue Stats
341W - 314L
1,547 Elo+
Solo
Team Averages
Level 176
1,568 SR
1,498 Elo+

VS

Team Averages
Level 135
1,648 SR
1,499 Elo+
Arachne
Arachne
Arlequín13
Arachne
Level 154
God Stats
3W - 4L
1,449 SR
Queue Stats
262W - 244L
1,501 Elo+
Solo
King Arthur
King Arthur
MrBznz
King Arthur
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 25L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MystGamingCave
Sylvanus
Level 142
God Stats
8W - 3L
1,895 SR
Queue Stats
67W - 49L
1,591 Elo+
Solo
Vulcan
Vulcan
PM Fibulg
Vulcan
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 227L
1,433 Elo+
Solo
Chiron
Chiron
TGC_Punisher
Chiron
Level 139
God Stats
19W - 17L
1,895 SR
Queue Stats
241W - 260L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,314
522
7,188
14,118
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Fany Coco01
Chernobog
14
3 / 2 / 3
8,049
575
9,139
9,455
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
GOWmetzger65
Mercury
16
3 / 0 / 3
8,501
607
3,520
11,524
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
MDL ProLady
Ah Puch
13
1 / 2 / 0
7,774
555
5,793
6,507
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 0
8,701
622
8,534
14,433
11,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arlequín13
Arachne
8
0 / 1 / 1
5,494
392
1,863
7,928
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MrBznz
King Arthur
14
1 / 1 / 0
8,109
579
10,277
13,890
14,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
13
3 / 2 / 2
7,671
548
5,338
13,092
10,649
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
PM Fibulg
Vulcan
14
1 / 1 / 2
7,926
566
6,794
6,260
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
2 / 3 / 1
7,114
508
8,444
12,626
5,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
7
7
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arlequín13
Arachne
0
1
1
0.5
W
0
2
4
1
W
Chernobog
Fany Coco01
Chernobog
3
2
3
2.25
W
Mercury
GOWmetzger65
Mercury
3
0
3
4.5
W
Ah Puch
MDL ProLady
Ah Puch
1
2
0
0.5
L
King Arthur
MrBznz
King Arthur
1
1
0
1
L
Sylvanus
3
2
2
2
L
Vulcan
PM Fibulg
Vulcan
1
1
2
2
W
1
1
0
1
L
Chiron
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
32,716
56,037
Taken
53,796
35,535
Mitigated
35,904
18,881
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arlequín13
Arachne
1,863
1,357
0
1,639
7,928
3,396
0
803
7,125
0
32,596
W
7,188
568
0
4,727
14,118
12,798
0
5,740
8,378
28,890
2,872
W
Chernobog
Fany Coco01
Chernobog
9,139
5,675
0
2,298
9,455
4,393
458
1,310
8,145
0
60,957
W
Mercury
GOWmetzger65
Mercury
3,520
695
402
4,163
11,524
4,709
1,380
1,228
10,296
0
83,602
W
Ah Puch
MDL ProLady
Ah Puch
5,793
393
0
827
6,507
2,334
80
3,854
2,653
66,949
0
L
King Arthur
MrBznz
King Arthur
10,277
1,915
0
2,767
13,890
14,178
0
0
13,890
756
74,800
L
Sylvanus
5,338
1,562
1,438
4,923
13,092
10,649
0
5,048
8,044
31,934
0
L
Vulcan
PM Fibulg
Vulcan
6,794
4,214
0
500
6,260
2,564
0
3,899
2,361
70,129
1,318
W
8,534
1,034
0
6,464
14,433
11,301
0
161
14,272
0
77,841
L
Chiron
8,444
2,551
639
2,730
12,626
5,117
270
2,340
10,260
0
62,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,339
Gold Earned
36,314
539
Minions Killed
456
0
Camps Cleared
0
1,481,078
Distance Traveled
1,259,413
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,494
392
51
4
0
197,160
0
W
Ares
7,314
522
48
3
0
300,435
0
W
Chernobog
8,049
575
102
7
0
299,400
2
W
Mercury
8,501
607
118
8
0
348,123
2
W
Ah Puch
7,774
555
124
9
0
256,513
6
L
King Arthur
8,109
579
123
9
0
276,810
0
L
Sylvanus
7,671
548
58
4
0
254,071
2
L
Vulcan
7,926
566
133
10
0
275,221
1
W
Chaac
8,701
622
147
11
0
276,607
4
L
Chiron
7,114
508
91
7
0
256,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role