Player Matchup

Sylvanus
Sylvanus
Silver III
Garilla17
Sylvanus
Silver III
Level 107
God Stats
0W - 1L
1,512 SR
Queue Stats
23W - 44L
1,304 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
staz8409
Baron Samedi
Silver IV
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 52L
1,294 MMR
Party 2
Ne Zha
Ne Zha
Silver II
warpunk1905
Ne Zha
Silver II
Level 152
God Stats
5W - 7L
1,467 SR
Queue Stats
185W - 233L
1,199 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,493 SR
1,265 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,672 SR
1,399 MMR
Chaac
Chaac
Silver II
Zykunno
Chaac
Silver II
Level 69
God Stats
21W - 18L
1,590 SR
Queue Stats
51W - 61L
944 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
izanamiMommi
Zhong Kui
Gold V
Level 124
God Stats
3W - 1L
1,610 SR
Queue Stats
9W - 2L
1,622 MMR
Party 1
Medusa
Medusa
Silver I
yGloom
Medusa
Silver I
Level 129
God Stats
2W - 0L
1,815 SR
Queue Stats
4W - 0L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Garilla17
Sylvanus
13
1 / 4 / 1
8,062
620
8,607
15,536
13,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Baron Samedi
staz8409
Baron Samedi
13
1 / 5 / 1
8,110
624
8,223
10,815
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
1 / 2 / 1
8,174
629
6,147
14,272
12,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
AchillesXbalanqueDiscordiaVulcanMartichoras

VS

Bans
AphroditeMulanArtemisAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Zykunno
Chaac
14
2 / 1 / 7
9,356
720
9,291
12,904
13,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
izanamiMommi
Zhong Kui
16
6 / 1 / 5
9,955
766
16,873
10,139
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
yGloom
Medusa
16
3 / 1 / 8
10,074
775
10,170
8,777
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
11
11
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Garilla17
Sylvanus
1
4
1
0.38
W
Chaac
Zykunno
Chaac
2
1
7
5.5
W
Zhong Kui
izanamiMommi
Zhong Kui
6
1
5
8.5
L
Baron Samedi
staz8409
Baron Samedi
1
5
1
0.3
L
Ne Zha
1
2
1
0.75
W
Medusa
yGloom
Medusa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,977
Damage
36,334
40,623
Taken
31,820
31,847
Mitigated
25,577
7,187
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Garilla17
Sylvanus
8,607
2,289
552
2,186
15,536
13,566
0
6,579
8,479
18,517
5,905
W
Chaac
Zykunno
Chaac
9,291
1,424
0
3,835
12,904
13,544
162
7,369
5,535
0
35,128
W
Zhong Kui
izanamiMommi
Zhong Kui
16,873
3,696
0
4,406
10,139
8,334
1,505
4,703
5,436
54,568
7,357
L
Baron Samedi
staz8409
Baron Samedi
8,223
575
779
1,306
10,815
5,980
0
3,813
6,760
33,892
0
L
Ne Zha
6,147
1,266
0
2,364
14,272
12,301
0
5,463
8,206
0
28,745
W
Medusa
yGloom
Medusa
10,170
4,343
0
3,280
8,777
3,699
931
4,286
4,491
0
47,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
29,385
134
Minions Killed
195
0
Camps Cleared
0
687,520
Distance Traveled
742,908
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,062
620
42
3
0
222,920
0
W
Chaac
9,356
720
42
3
0
251,240
0
W
Zhong Kui
9,955
766
73
6
0
237,427
0
L
Baron Samedi
8,110
624
64
5
0
218,974
0
L
Ne Zha
8,174
629
28
2
0
245,626
6
W
Medusa
10,074
775
80
6
0
254,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role