Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
ArgoFootbal28
Erlang Shen
Level 123
God Stats
9W - 6L
1,146 SR
Queue Stats
109W - 108L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
FantasticGrub
Cthulhu
Level 66
God Stats
21W - 16L
1,205 SR
Queue Stats
163W - 174L
1,437 Elo+
Party 2
Artemis
Artemis
Five I Nine
Artemis
Level 123
God Stats
2W - 1L
1,316 SR
Queue Stats
170W - 164L
1,351 Elo+
Solo
Discordia
Discordia
Hungwy
Discordia
Level 137
God Stats
17W - 13L
1,602 SR
Queue Stats
345W - 368L
1,502 Elo+
Party 2
Team Averages
Level 112
1,354 SR
1,431 Elo+

VS

Team Averages
Level 113
1,507 SR
1,466 Elo+
Chronos
Chronos
Alkatrazlockup
Chronos
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
Devyn666187
Aphrodite
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 99L
1,447 Elo+
Solo
Nut
Nut
Dlnguss
Nut
Level 88
God Stats
112W - 105L
1,584 SR
Queue Stats
261W - 245L
1,533 Elo+
Solo
Cerberus
Cerberus
Laviathon10
Cerberus
Level 161
God Stats
4W - 3L
1,449 SR
Queue Stats
283W - 286L
1,527 Elo+
Party 1
Sun Wukong
Sun Wukong
StealthDemon531
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 63L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 4 / 2
8,224
548
6,754
18,019
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ArgoFootbal28
Erlang Shen
14
1 / 1 / 2
8,267
551
8,143
13,666
10,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
13
2 / 2 / 2
8,610
574
6,312
9,181
5,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Five I Nine
Artemis
14
2 / 3 / 0
7,412
494
4,340
11,749
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Hungwy
Discordia
15
0 / 1 / 4
8,453
564
10,801
5,006
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,777
518
3,932
13,134
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Devyn666187
Aphrodite
5
0 / 1 / 1
5,412
361
633
3,133
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
15
3 / 1 / 3
8,354
557
10,824
12,316
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Laviathon10
Cerberus
14
6 / 1 / 3
7,943
530
9,172
14,226
7,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sun Wukong
StealthDemon531
Sun Wukong
14
2 / 3 / 0
8,003
534
7,707
14,026
8,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
11
11
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
4
2
1.25
L
0
3
3
0.5
W
Erlang Shen
ArgoFootbal28
Erlang Shen
1
1
2
2
L
Aphrodite
Devyn666187
Aphrodite
0
1
1
0.5
L
Nut
3
1
3
4.5
W
Cthulhu
2
2
2
1.5
W
Artemis
Five I Nine
Artemis
2
3
0
0.67
W
Discordia
Hungwy
Discordia
0
1
4
2
L
Cerberus
Laviathon10
Cerberus
6
1
3
7.5
L
Sun Wukong
StealthDemon531
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
32,268
57,621
Taken
56,835
29,229
Mitigated
27,777
17,486
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,754
4,237
0
7,959
18,019
7,074
590
3,940
14,018
0
45,365
L
3,932
1,330
0
2,079
13,134
4,836
310
9,294
3,560
62,994
3,998
W
Erlang Shen
ArgoFootbal28
Erlang Shen
8,143
2,936
0
1,966
13,666
10,926
601
1,349
12,317
0
54,507
L
Aphrodite
Devyn666187
Aphrodite
633
184
636
1,598
3,133
1,714
0
854
2,269
8,365
0
L
Nut
10,824
5,865
0
4,720
12,316
4,904
1,575
2,195
10,086
0
85,567
W
Cthulhu
6,312
444
1,787
1,533
9,181
5,363
54
4,051
5,130
32,591
1,657
W
Artemis
Five I Nine
Artemis
4,340
1,406
0
3,528
11,749
4,202
0
895
10,578
0
57,631
W
Discordia
Hungwy
Discordia
10,801
540
0
713
5,006
1,664
112
2,782
2,224
74,445
1,386
L
Cerberus
Laviathon10
Cerberus
9,172
786
0
3,782
14,226
7,410
0
2,728
11,168
48,378
1,263
L
Sun Wukong
StealthDemon531
Sun Wukong
7,707
920
0
2,440
14,026
8,913
0
1,630
12,256
0
57,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,966
Gold Earned
37,489
460
Minions Killed
445
0
Camps Cleared
0
1,485,238
Distance Traveled
1,242,549
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,224
548
111
7
0
344,081
0
L
Chronos
7,777
518
113
8
0
265,213
0
W
Erlang Shen
8,267
551
88
6
0
276,300
2
L
Aphrodite
5,412
361
6
0
0
94,188
0
L
Nut
8,354
557
126
8
0
273,693
2
W
Cthulhu
8,610
574
62
4
0
272,193
0
W
Artemis
7,412
494
72
5
0
277,410
2
W
Discordia
8,453
564
127
8
0
315,254
0
L
Cerberus
7,943
530
92
6
0
326,268
0
L
Sun Wukong
8,003
534
108
7
0
283,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role