Player Matchup

Hachiman
Hachiman
Averagethug
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 159L
1,494 Elo+
Party 1
Zeus
Zeus
ColdBoar7871
Zeus
Level 82
God Stats
2W - 2L
1,710 SR
Queue Stats
127W - 121L
1,490 Elo+
Party 1
Vamana
Vamana
Shortness
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 144L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Swagreaver
Cthulhu
Level 80
God Stats
2W - 11L
1,173 SR
Queue Stats
12W - 22L
1,392 Elo+
Party 1
Awilix
Awilix
UnknownError824
Awilix
Level 144
God Stats
1W - 1L
1,772 SR
Queue Stats
182W - 179L
1,475 Elo+
Party 1
Team Averages
Level 114
1,531 SR
1,463 Elo+

VS

Team Averages
Level 137
1,581 SR
1,514 Elo+
Danzaburou
Danzaburou
FantheProYTR
Danzaburou
Level 128
God Stats
5W - 7L
1,458 SR
Queue Stats
245W - 286L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
Keven0810
Guan Yu
Level 128
God Stats
38W - 32L
1,479 SR
Queue Stats
132W - 135L
1,473 Elo+
Solo
Charon
Charon
WickedHarpie
Charon
Level 176
God Stats
4W - 3L
1,766 SR
Queue Stats
258W - 264L
1,489 Elo+
Party 2
Ishtar
Ishtar
dragonborn8705
Ishtar
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,534 Elo+
Party 2
Chang'e
Chang'e
skater18650
Chang'e
Level 148
God Stats
3W - 3L
1,702 SR
Queue Stats
406W - 396L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Averagethug
Hachiman
15
3 / 2 / 1
8,762
548
4,872
10,497
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 0
7,586
474
5,400
8,116
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Shortness
Vamana
14
0 / 1 / 0
7,890
493
3,597
13,316
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Swagreaver
Cthulhu
12
0 / 1 / 3
7,723
483
6,368
12,130
8,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 0
7,805
488
4,688
12,277
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FantheProYTR
Danzaburou
14
2 / 1 / 2
8,983
561
5,198
7,817
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Keven0810
Guan Yu
16
4 / 0 / 1
10,481
655
11,063
10,514
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
14
1 / 1 / 3
8,320
520
4,748
8,267
6,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 3 / 2
7,415
463
2,670
12,753
5,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
skater18650
Chang'e
16
3 / 0 / 4
9,295
581
11,171
13,466
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
10
10
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Averagethug
Hachiman
3
2
1
1.75
L
1
4
0
0.25
W
Danzaburou
FantheProYTR
Danzaburou
2
1
2
3
W
Guan Yu
Keven0810
Guan Yu
4
0
1
4.5
L
Vamana
Shortness
Vamana
0
1
0
0
L
Cthulhu
Swagreaver
Cthulhu
0
1
3
1.5
L
1
2
0
0.5
W
Charon
1
1
3
2.5
W
0
3
2
0.33
W
Chang'e
skater18650
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
34,850
56,336
Taken
52,817
31,481
Mitigated
26,769
14,009
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Averagethug
Hachiman
4,872
2,987
0
3,475
10,497
3,982
467
4,088
6,409
0
72,301
L
5,400
787
0
1,435
8,116
2,453
0
2,116
6,000
50,273
3,306
W
Danzaburou
FantheProYTR
Danzaburou
5,198
1,394
0
1,735
7,817
3,746
0
5,889
1,928
0
72,049
W
Guan Yu
Keven0810
Guan Yu
11,063
1,647
888
4,472
10,514
6,216
352
1,134
8,694
0
93,192
L
Vamana
Shortness
Vamana
3,597
647
0
3,700
13,316
10,887
0
2,951
10,365
0
64,067
L
Cthulhu
Swagreaver
Cthulhu
6,368
309
1,729
2,670
12,130
8,335
0
2,815
9,315
30,169
0
L
4,688
1,834
0
1,000
12,277
5,824
0
3,620
8,657
0
84,512
W
Charon
4,748
1,107
0
1,419
8,267
6,200
0
2,392
5,875
25,260
514
W
2,670
1,255
0
5,594
12,753
5,336
0
2,489
10,264
0
49,571
W
Chang'e
skater18650
Chang'e
11,171
1,299
1,305
8,335
13,466
5,271
0
732
12,695
93,608
3,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,766
Gold Earned
44,494
537
Minions Killed
514
0
Camps Cleared
0
1,646,556
Distance Traveled
1,734,187
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,762
548
131
8
0
286,627
2
L
Zeus
7,586
474
108
7
0
290,955
4
W
Danzaburou
8,983
561
143
9
0
332,412
4
W
Guan Yu
10,481
655
144
9
0
363,465
0
L
Vamana
7,890
493
115
7
0
347,191
4
L
Cthulhu
7,723
483
55
3
0
340,114
0
L
Awilix
7,805
488
128
8
0
381,669
3
W
Charon
8,320
520
21
1
0
373,127
4
W
Ishtar
7,415
463
72
5
0
271,954
1
W
Chang'e
9,295
581
134
8
0
393,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role