Player Matchup

Sun Wukong
Sun Wukong
BigTigerWhu
Sun Wukong
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 17L
1,452 Elo+
Solo
Arachne
Arachne
Krill_danks
Arachne
Level 101
God Stats
3W - 2L
1,710 SR
Queue Stats
17W - 17L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
changethename46
Ah Puch
Level 67
God Stats
1W - 0L
1,555 SR
Queue Stats
16W - 17L
1,282 Elo+
Party 1
Hachiman
Hachiman
jellybeangang617
Hachiman
Level 124
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 1L
1,224 Elo+
Solo
Ymir
Ymir
uzumazs
Ymir
Level 74
God Stats
5W - 2L
1,605 SR
Queue Stats
78W - 57L
1,524 Elo+
Solo
Team Averages
Level 89
1,614 SR
1,369 Elo+

VS

Team Averages
Level 88
1,507 SR
1,450 Elo+
Chaac
Chaac
BSM_wavey
Chaac
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 16L
1,467 Elo+
Solo
Rama
Rama
ThirdEyesis
Rama
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 18L
1,430 Elo+
Party 2
Ymir
Ymir
beltrami01
Ymir
Level 47
God Stats
4W - 11L
1,323 SR
Queue Stats
7W - 16L
1,398 Elo+
Solo
Kali
Kali
deionmustard
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Ra
Ra
ruftin_vi
Ra
Level 81
God Stats
2W - 2L
1,714 SR
Queue Stats
73W - 82L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigTigerWhu
Sun Wukong
15
5 / 0 / 1
8,875
683
8,691
10,041
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Krill_danks
Arachne
11
1 / 0 / 3
6,282
483
5,192
6,886
2,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 3 / 1
7,823
602
6,306
7,836
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 0
7,294
561
8,981
3,490
1,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
uzumazs
Ymir
11
0 / 2 / 3
7,172
552
4,452
9,824
6,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BSM_wavey
Chaac
10
0 / 5 / 0
5,665
436
5,245
12,167
8,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,718
440
4,835
7,952
2,771
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 2
5,262
405
1,867
14,289
7,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 0 / 0
6,398
492
2,091
9,172
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
7,489
576
3,778
8,696
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
BSM_wavey
Chaac
0
5
0
0
W
Sun Wukong
BigTigerWhu
Sun Wukong
5
0
1
5.5
W
Arachne
Krill_danks
Arachne
1
0
3
2.5
L
1
3
1
0.5
L
0
1
2
1
W
3
3
1
1.17
L
2
0
0
2
W
4
0
0
4
L
2
4
1
0.63
W
Ymir
uzumazs
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
17,816
38,077
Taken
52,276
21,134
Mitigated
26,078
11,178
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BSM_wavey
Chaac
5,245
1,293
0
1,898
12,167
8,657
0
0
11,519
0
32,488
W
Sun Wukong
BigTigerWhu
Sun Wukong
8,691
3,611
0
3,922
10,041
7,185
85
0
10,041
0
75,406
W
Arachne
Krill_danks
Arachne
5,192
3,729
0
1,306
6,886
2,636
903
1,226
5,564
0
31,170
L
4,835
3,572
0
2,314
7,952
2,771
0
725
7,227
0
42,490
L
1,867
282
0
5,279
14,289
7,063
0
3,590
10,699
19,015
2,106
W
6,306
319
0
1,595
7,836
2,928
383
2,312
5,222
59,776
1,781
L
2,091
860
0
5,034
9,172
3,840
0
1,329
7,749
0
51,881
W
8,981
6,156
0
2,015
3,490
1,469
0
152
3,338
0
63,555
L
3,778
308
207
2,779
8,696
3,747
452
4,966
3,730
56,779
1,269
W
Ymir
uzumazs
Ymir
4,452
748
0
2,340
9,824
6,916
162
1,245
8,579
35,137
2,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
30,532
412
Minions Killed
371
0
Camps Cleared
0
1,248,817
Distance Traveled
1,181,511
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,665
436
60
5
0
231,243
5
W
Sun Wukong
8,875
683
127
10
0
252,605
1
W
Arachne
6,282
483
47
4
0
277,595
0
L
Rama
5,718
440
76
6
0
213,794
0
L
Ymir
5,262
405
38
3
0
220,123
0
W
Ah Puch
7,823
602
103
8
0
250,738
2
L
Kali
6,398
492
81
6
0
284,850
0
W
Hachiman
7,294
561
91
7
0
231,578
2
L
Ra
7,489
576
116
9
0
231,501
0
W
Ymir
7,172
552
44
3
0
236,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role