Player Matchup

Freya
Freya
 
Freya
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BLUExARBITER
Raijin
Level 149
God Stats
1W - 0L
1,851 SR
Queue Stats
6W - 2L
1,758 Elo+
Solo
Apollo
Apollo
HEKTIC_TREASON
Apollo
Level 110
God Stats
32W - 34L
1,461 SR
Queue Stats
373W - 376L
1,537 Elo+
Solo
Terra
Terra
Reiner14
Terra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 103L
1,514 Elo+
Solo
Team Averages
Level 132
1,563 SR
1,562 Elo+

VS

Team Averages
Level 101
1,597 SR
1,546 Elo+
Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DESTRUCTO100
Hachiman
Level 89
God Stats
7W - 4L
1,725 SR
Queue Stats
27W - 21L
1,585 Elo+
Solo
Nu Wa
Nu Wa
OHylicO
Nu Wa
Level 68
God Stats
127W - 129L
1,579 SR
Queue Stats
129W - 131L
1,556 Elo+
Solo
Charon
Charon
TipsyMcStagger
Charon
Level 102
God Stats
10W - 1L
1,500 SR
Queue Stats
28W - 15L
1,635 Elo+
Solo
Surtr
Surtr
wounded-slow
Surtr
Level 91
God Stats
1W - 3L
1,679 SR
Queue Stats
10W - 18L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 0 / 4
6,821
1,364
4,395
3,205
1,529
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
 
Mulan
11
0 / 0 / 5
6,204
1,241
3,786
7,111
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
11
2 / 1 / 3
6,469
1,294
3,128
3,183
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 4
6,816
1,363
2,965
3,475
1,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
Reiner14
Terra
11
0 / 0 / 5
6,192
1,238
2,887
7,758
5,760
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

375

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 2 / 0
6,341
1,268
6,855
4,131
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
DESTRUCTO100
Hachiman
11
0 / 1 / 1
6,165
1,233
6,272
5,295
2,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
OHylicO
Nu Wa
11
0 / 1 / 1
6,069
1,214
2,967
1,669
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,484
1,297
5,635
7,235
6,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 0
5,443
1,089
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
6
Kills
1
1
Deaths
6
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
0
4
4
W
Mulan
 
Mulan
0
0
5
2.5
L
Eset
 
Eset
1
2
0
0.5
W
Raijin
2
1
3
3.5
L
Hachiman
DESTRUCTO100
Hachiman
0
1
1
0.5
W
2
0
4
4
L
Nu Wa
OHylicO
Nu Wa
0
1
1
0.5
W
Terra
Reiner14
Terra
0
0
5
2.5
L
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,161
Damage
21,729
24,732
Taken
18,330
18,755
Mitigated
11,153
3,625
Healing
1,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,395
1,288
0
1,413
3,205
1,529
0
1,499
1,706
16,954
0
W
Mulan
 
Mulan
3,786
498
0
976
7,111
8,341
0
3,535
3,576
298
14,280
L
Eset
 
Eset
6,855
449
206
266
4,131
1,969
0
2,149
1,740
15,965
271
W
Raijin
3,128
223
0
0
3,183
1,383
0
2,006
1,177
14,222
315
L
Hachiman
DESTRUCTO100
Hachiman
6,272
3,995
0
0
5,295
2,063
0
3,195
1,892
0
22,473
W
2,965
1,529
0
797
3,475
1,742
0
2,165
1,310
0
15,219
L
Nu Wa
OHylicO
Nu Wa
2,967
1,013
0
0
1,669
998
0
797
830
16,323
0
W
Terra
Reiner14
Terra
2,887
328
197
242
7,758
5,760
0
5,592
2,166
13,239
0
L
5,635
482
218
444
7,235
6,123
0
3,974
2,943
10,242
1,055
L
0
0
0
0
0
0
0
0
0
35
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
30,502
132
Minions Killed
109
7
Camps Cleared
5
557,336
Distance Traveled
447,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,821
1,364
21
4
2
114,848
0
W
Mulan
6,204
1,241
28
6
1
119,328
0
L
Eset
6,341
1,268
36
7
0
105,042
0
W
Raijin
6,469
1,294
32
6
1
81,406
0
L
Hachiman
6,165
1,233
23
5
3
112,933
0
W
Apollo
6,816
1,363
34
7
3
121,314
0
L
Nu Wa
6,069
1,214
29
6
0
99,277
0
W
Terra
6,192
1,238
17
3
0
120,440
0
L
Charon
6,484
1,297
21
4
2
121,124
0
L
Surtr
5,443
1,089
0
0
0
9,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role