Player Matchup

Yu Huang
Yu Huang
ChiefGrizzly17
Yu Huang
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 78L
1,442 Elo+
Party 2
Geb
Geb
Dinklebergg955
Geb
Level 128
God Stats
2W - 1L
1,607 SR
Queue Stats
15W - 23L
1,411 Elo+
Party 2
Charybdis
Charybdis
DrBenDover43
Charybdis
Level 121
God Stats
3W - 4L
1,379 SR
Queue Stats
52W - 68L
1,455 Elo+
Party 2
Surtr
Surtr
Drchefboyardee
Surtr
Level 109
God Stats
1W - 1L
1,188 SR
Queue Stats
33W - 51L
1,373 Elo+
Party 2
Thanatos
Thanatos
KingHooters
Thanatos
Level 128
God Stats
14W - 20L
1,429 SR
Queue Stats
38W - 59L
1,422 Elo+
Party 2
Team Averages
Level 123
1,421 SR
1,421 Elo+

VS

Team Averages
Level 111
1,439 SR
1,513 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AndasaurusRex
Janus
Level 135
God Stats
1W - 1L
1,266 SR
Queue Stats
65W - 72L
1,542 Elo+
Solo
Khepri
Khepri
DontSmileJ
Khepri
Level 126
God Stats
0W - 5L
1,174 SR
Queue Stats
206W - 239L
1,481 Elo+
Party 1
Serqet
Serqet
FearSomeJack505
Serqet
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 263L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
MolhoQuente
Danzaburou
Level 106
God Stats
8W - 6L
1,757 SR
Queue Stats
184W - 179L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
3 / 0 / 0
7,622
693
3,293
4,349
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
6,707
610
3,327
9,276
6,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
DrBenDover43
Charybdis
13
3 / 0 / 0
6,894
627
7,397
5,456
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
6,407
582
5,175
10,757
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate

Breastplate

+20
Physical Protection

Thanatos
KingHooters
Thanatos
11
4 / 0 / 1
6,273
570
5,079
10,646
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 1 / 1
6,603
600
7,634
10,290
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 3 / 0
6,044
549
4,612
5,259
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
DontSmileJ
Khepri
10
0 / 0 / 1
5,526
502
3,121
4,613
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 1
5,216
474
1,738
9,636
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MolhoQuente
Danzaburou
10
1 / 3 / 0
5,936
540
3,555
7,900
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
3
3
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
1
1.5
L
0
3
0
0
W
Yu Huang
3
0
0
3
W
0
1
3
1.5
L
Khepri
DontSmileJ
Khepri
0
0
1
0.5
W
Charybdis
DrBenDover43
Charybdis
3
0
0
3
W
0
2
2
0.5
L
1
3
1
0.5
W
Thanatos
KingHooters
Thanatos
4
0
1
4.5
L
Danzaburou
MolhoQuente
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,271
Damage
20,660
40,484
Taken
37,698
20,644
Mitigated
15,794
18,235
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,634
1,281
0
1,183
10,290
4,962
0
199
9,328
0
52,974
L
4,612
106
0
446
5,259
1,611
0
1,882
3,152
47,832
947
W
Yu Huang
3,293
212
0
595
4,349
1,560
0
1,620
2,489
58,718
1,221
W
3,327
221
0
2,842
9,276
6,229
0
2,417
6,622
23,447
1,719
L
Khepri
DontSmileJ
Khepri
3,121
58
0
1,579
4,613
3,352
0
1,224
3,389
15,224
0
W
Charybdis
DrBenDover43
Charybdis
7,397
4,172
0
3,261
5,456
2,238
0
1,210
4,246
0
73,247
W
5,175
1,801
0
3,706
10,757
6,373
2
0
10,757
486
43,103
L
1,738
264
0
2,556
9,636
3,283
0
1,996
7,494
0
28,199
W
Thanatos
KingHooters
Thanatos
5,079
861
0
7,831
10,646
4,244
0
1,765
8,605
0
49,448
L
Danzaburou
MolhoQuente
Danzaburou
3,555
1,143
0
2,065
7,900
2,586
0
857
7,043
0
46,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
29,325
455
Minions Killed
346
0
Camps Cleared
0
1,217,931
Distance Traveled
1,177,357
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,603
600
97
9
0
238,016
2
L
Janus
6,044
549
100
9
0
239,254
3
W
Yu Huang
7,622
693
139
13
0
237,464
2
W
Geb
6,707
610
26
2
0
252,575
0
L
Khepri
5,526
502
19
2
0
238,139
2
W
Charybdis
6,894
627
131
12
0
207,787
2
W
Surtr
6,407
582
87
8
0
234,440
1
L
Serqet
5,216
474
52
5
0
249,221
0
W
Thanatos
6,273
570
72
7
0
285,665
0
L
Danzaburou
5,936
540
78
7
0
212,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role